Zero Level 1 of the Dungeon (0, 0, D:1) 9 stones (5, -32, D:1) a +0 dagger 5 stones (5, -31, D:1) a +0 club (18, -16, D:1) 8 stones (33, -11, D:1) 6 stones (35, -1, D:1) 3 stones (47, -12, D:1) a +0 dagger a stone Level 2 of the Dungeon (9, -13, D:2) a +0 leather armour (11, -16, D:2) a book of Displacement (12, -29, D:2) a +0 flail a +0 dagger (12, -28, D:2) a +0 club (13, -29, D:2) a +0 flail (16, -34, D:2) a +0 pair of gloves (16, -28, D:2) a +0 short sword (28, -22, D:2) a +0 whip (33, -16, D:2) a +0 flail Level 3 of the Dungeon [Shop] Gakuehet's Antique Weapon Boutique a +0 mace (96 gold) the +6 arbalest "Damnation" {damnation} (2560 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 long sword (112 gold) a +0 dagger (64 gold) a +0 rapier (128 gold) a +0 mace (96 gold) (0, 0, D:3) 5 stones (2, -15, D:3) a +0 ring mail a +0 sling (6, -16, D:3) a +0 hand axe (6, 12, D:3) a +0 dagger (21, 5, D:3) a +0 mace (22, -6, D:3) a +1 pair of gloves of strength (27, -23, D:3) a +0 scale mail (31, -7, D:3) a +0 dagger (31, -5, D:3) a +0 club (32, -7, D:3) a +0 dagger (32, -1, D:3) a +0 dagger a +0 leather armour (38, 21, D:3) 6 atropa-tipped darts (43, 14, D:3) a +0 flail (48, 31, D:3) a +0 leather armour (49, 28, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a book of Party Tricks (3, -22, D:4) 5 stones (5, -10, D:4) a +0 sling a +0 club (6, 14, D:4) a +0 arbalest (12, 5, D:4) a +0 club (12, 6, D:4) a +0 hand axe a +0 hand axe a +0 ring mail (12, 7, D:4) a +0 club (22, -21, D:4) a +0 short sword (25, -2, D:4) a +0 dagger (26, -2, D:4) a +0 club a +0 sling (29, 13, D:4) a +0 robe (37, -1, D:4) 6 large rocks (38, -4, D:4) a stone (39, -2, D:4) 5 large rocks (40, -6, D:4) a stone (40, -5, D:4) a stone (41, -3, D:4) a stone (41, -1, D:4) a stone Level 5 of the Dungeon [Shop] Yptuuk's Antique Weapon Emporium a +0 hand axe (72 gold) a +0 trident (84 gold) a +1 dagger of holy wrath (254 gold) a +0 war axe (84 gold) a +0 falchion (72 gold) a +0 flail (84 gold) a +0 flail (84 gold) a +0 vorpal glaive (280 gold) a +0 short sword (72 gold) (0, 0, D:5) a +0 leather armour (7, -4, D:5) a +0 club (7, -3, D:5) a +0 club (9, -4, D:5) a +0 club (9, -1, D:5) a +0 spear (10, -7, D:5) a +0 club (14, 12, D:5) a +0 ring mail (21, 33, D:5) a +0 hand axe (22, 21, D:5) 6 stones (23, 13, D:5) a +0 ring mail (26, 19, D:5) a +0 short sword (26, 36, D:5) a book of Necromancy (28, 4, D:5) 8 stones (36, -4, D:5) a +0 hand axe (38, 18, D:5) 2 stones (40, 3, D:5) a +0 sling (42, -7, D:5) a +0 dagger a +0 robe (42, -6, D:5) a +0 club (42, -5, D:5) a +0 animal skin a +0 short sword a +0 ring mail a +0 war axe (42, 5, D:5) 3 stones (45, -5, D:5) a +0 flail a +0 leather armour (45, 24, D:5) a +0 leather armour a +0 dagger (52, 16, D:5) a +0 robe (53, 39, D:5) a +0 flail a +0 ring mail (54, 39, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (1, -8, D:6) 5 large rocks (10, 3, D:6) a +0 short sword of flaming (14, -28, D:6) a +0 hand axe (18, -5, D:6) 5 stones (23, -20, D:6) a +0 giant club (27, -43, D:6) a +0 whip (27, -41, D:6) a +0 short sword (28, -42, D:6) a +0 club a +0 ring mail a +0 flail (29, -41, D:6) a +0 mace a +0 leather armour (30, -33, D:6) a book of Rime (31, -27, D:6) a +0 dagger a +0 robe (31, -26, D:6) a +0 dagger a +0 robe (31, -25, D:6) a +0 short sword a +0 ring mail (31, -7, D:6) a +0 morningstar a +0 robe (32, -27, D:6) a +4 dagger a +0 robe (32, -12, D:6) a +0 whip (32, -7, D:6) a +0 long sword a +0 robe (33, -7, D:6) a +4 flail a +0 robe (34, -40, D:6) a +0 ring mail (34, -13, D:6) a +0 falchion 3 boomerangs (34, -12, D:6) a +0 dagger a +0 robe (34, -8, D:6) a +5 halberd of freezing a +0 robe (38, -37, D:6) a +0 sling (41, -22, D:6) a +0 rapier (47, -13, D:6) a +0 short sword a +0 leather armour (47, -12, D:6) a +0 flail (47, -11, D:6) a +0 short sword (48, -11, D:6) a +0 mace a +0 chain mail (51, 0, D:6) 6 stones Level 7 of the Dungeon [Shop] Eddey's Firing Range a +0 shortbow (36 gold) 2 large rocks (16 gold) the +8 storm bow {elec, penet} (758 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 hand crossbow (42 gold) a +0 sling (18 gold) a +0 shortbow (36 gold) 3 javelins (28 gold) a +0 hand crossbow (42 gold) (0, 0, D:7) a +0 whip (1, 1, D:7) a +0 whip a +0 leather armour (1, 3, D:7) a +1 whip of freezing (1, 4, D:7) a +0 spear (2, 1, D:7) a +2 vorpal flail (3, 1, D:7) a +0 dagger (3, 2, D:7) a +0 dagger a +0 robe (3, 12, D:7) a stone (3, 15, D:7) a boomerang (3, 17, D:7) a stone (5, 12, D:7) a throwing net (5, 17, D:7) a javelin (8, 0, D:7) a +0 dagger a +0 robe (8, 16, D:7) a +0 halberd (8, 30, D:7) a +2 whip of venom (10, -1, D:7) a +0 rapier a +0 leather armour (16, 27, D:7) a +0 shortbow (17, 26, D:7) a +0 club a +0 leather armour (18, 26, D:7) a +0 flail (19, 27, D:7) a +0 club a +0 spear (19, 28, D:7) a +0 halberd a +0 robe (20, 28, D:7) a +0 halberd (27, 36, D:7) a +0 dire flail of holy wrath a +0 giant club (27, 38, D:7) 2 boomerangs a +0 hand axe (28, 38, D:7) a +0 hand axe a boomerang a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 6 stones (8, -3, D:8) a +0 dagger (11, 7, D:8) a +0 shortbow (17, 14, D:8) 5 stones (38, 17, D:8) a +0 chain mail (39, 25, D:8) a +0 dagger a +0 robe a +0 dagger (40, 15, D:8) a +0 flail a +0 leather armour a +3 dagger (40, 25, D:8) a +0 hand axe a +0 trident (41, 15, D:8) a +0 giant club a +0 giant spiked club (41, 16, D:8) a +0 hand axe a +0 leather armour (41, 25, D:8) a +0 hand axe (42, 15, D:8) a +0 dagger a +2 robe of positive energy (49, 5, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 8 stones (1, 16, D:9) a +0 shortbow (8, 32, D:9) a +0 shortbow (19, 28, D:9) a +0 giant spiked club a +0 great mace of draining (23, 8, D:9) a +0 leather armour (25, 7, D:9) a +0 mace (30, 1, D:9) a +0 trident a +0 plate armour (30, 3, D:9) a +0 club (30, 4, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Cegin's Armour Shoppe the +4 scale mail "Xaryxus" {Harm rElec Slay+3} (556 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +3 ring mail of fire resistance (286 gold) a +0 robe (7 gold) a +0 helmet (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) (0, 0, D:10) a +0 whip (1, -32, D:10) a book of Blasting (1, -2, D:10) a +0 whip (1, -1, D:10) a +0 whip (1, 0, D:10) a +0 flail a +0 club (2, -1, D:10) a +0 trident a +0 ring mail (3, -21, D:10) a +0 giant club a +0 giant spiked club (14, -30, D:10) a +0 shortbow (16, -37, D:10) a +0 quarterstaff a +0 sling a +0 ring mail (16, -1, D:10) a +0 hand axe a +0 leather armour (18, -38, D:10) a staff of cold (18, -26, D:10) a +0 quarterstaff (18, -2, D:10) a +0 halberd a +0 chain mail (19, -1, D:10) a +0 dagger a +0 robe (19, 4, D:10) a +0 dagger (19, 5, D:10) a +0 dagger 8 poisoned darts a +0 short sword (20, -32, D:10) a +0 ring mail (20, -31, D:10) 6 large rocks (20, 4, D:10) a +0 dagger 2 stones (20, 5, D:10) a +0 dagger a +0 dagger a +0 short sword 4 stones (24, -49, D:10) 5 stones (25, -26, D:10) a +0 scale mail (36, -8, D:10) a +0 hand axe (43, -32, D:10) a +0 ring mail (55, -15, D:10) a +0 rapier (57, 4, D:10) a +0 dagger of protection (59, -10, D:10) a +0 dagger (59, -7, D:10) a +3 dagger of distortion a +0 robe (63, 2, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 6 stones (0, 4, D:11) a +0 giant club a +0 giant spiked club (3, 4, D:11) a scroll of noise (7, -2, D:11) a +0 chain mail (8, 28, D:11) a +0 dagger a +0 robe (16, 42, D:11) 4 javelins (20, 32, D:11) a +0 pair of gloves (24, 39, D:11) a +0 dagger (25, 32, D:11) a +2 eveningstar 7 javelins a +0 chain mail of fire resistance (25, 33, D:11) a +0 dagger a +0 robe a +0 short sword 7 poisoned darts (25, 34, D:11) a +0 whip 8 poisoned darts (25, 35, D:11) a +0 whip (25, 36, D:11) a +0 spear (37, 24, D:11) a +0 spear (42, -2, D:11) a +0 quarterstaff (44, 3, D:11) a +2 rapier of protection Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (10, -2, D:12) a +0 ring mail (15, 3, D:12) a book of the Sky (15, 14, D:12) a +0 dagger a +0 robe (16, 27, D:12) a scroll of noise (17, 10, D:12) a +0 scale mail (17, 12, D:12) the Unrestrained Analects (19, 34, D:12) a +0 hand axe of freezing a +0 chain mail a +0 club a +0 long sword a +0 chain mail a +0 trident a +0 ring mail (19, 35, D:12) a +0 whip a +0 hand axe (19, 36, D:12) a +0 whip (20, 33, D:12) a +0 dagger a +0 short sword 8 poisoned darts (20, 34, D:12) a +0 club a +0 short sword 15 poisoned darts (20, 35, D:12) a +0 club a +0 giant club a +0 long sword a +0 chain mail (21, 11, D:12) a +0 scale mail (21, 12, D:12) a +0 robe (21, 34, D:12) a +0 short sword a +0 chain mail a +0 giant spiked club (21, 35, D:12) a +0 short sword a +0 ring mail (21, 36, D:12) a +0 spear (22, 35, D:12) a +0 trident a +0 scale mail (27, -9, D:12) 3 large rocks (31, -5, D:12) 6 stones (31, -3, D:12) 3 stones (32, -16, D:12) a +0 ring mail (36, 5, D:12) 6 boomerangs of dispersal (40, 9, D:12) a potion of degeneration Level 13 of the Dungeon (3, 8, D:13) the +3 trident of Zoik Ecs {spect, Int+7} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+7). (5, -9, D:13) 4 large rocks (5, -2, D:13) a +0 long sword (6, -5, D:13) 3 stones (7, 13, D:13) a +0 hand axe (15, -10, D:13) an electric eel corpse (15, -4, D:13) a +0 scimitar (16, -3, D:13) a +0 flail (17, -5, D:13) a +0 glaive Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (4, -7, Lair:1) 4 stones (10, 27, Lair:1) a +0 hand axe (18, 28, Lair:1) a +0 flail (20, 2, Lair:1) a book of Iron (30, -14, Lair:1) a potion of degeneration (46, 26, Lair:1) 4 potions of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (1, 17, Lair:2) a +0 leather armour (10, 16, Lair:2) a +0 longbow (11, 9, Lair:2) a +3 falchion (17, -7, Lair:2) a +0 robe (18, 23, Lair:2) the +7 morningstar of Cataclysm {elec, *Slow rElec rC+ Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (22, -13, Lair:2) a scroll of poison (29, 17, Lair:2) 6 stones (39, 3, Lair:2) a +0 club (48, 19, Lair:2) a +0 scale mail a +0 short sword Level 3 of the Lair of Beasts (9, 10, Lair:3) a +0 mace (16, -31, Lair:3) 4 stones (17, -29, Lair:3) 8 stones (17, -27, Lair:3) 8 stones (18, -27, Lair:3) 8 stones (19, -29, Lair:3) 4 stones (19, -28, Lair:3) 5 stones (19, -27, Lair:3) 9 stones (24, -3, Lair:3) a +0 leather armour (35, -24, Lair:3) a +0 chain mail (37, -34, Lair:3) a +0 robe (39, -39, Lair:3) a scroll of noise (39, -5, Lair:3) a +0 leather armour of poison resistance (46, -6, Lair:3) a +0 scale mail (46, -3, Lair:3) a +0 long sword (50, 11, Lair:3) a +0 ring mail (56, -13, Lair:3) 2 stones (57, -30, Lair:3) an amulet of guardian spirit Level 4 of the Lair of Beasts (2, -14, Lair:4) 6 stones (3, 5, Lair:4) a +0 flail (7, 7, Lair:4) 6 stones (11, -6, Lair:4) a +0 shortbow (21, 16, Lair:4) 5 stones (25, 11, Lair:4) a potion of degeneration (27, 3, Lair:4) a book of Beasts (30, -2, Lair:4) 3 poisoned darts (31, -6, Lair:4) a book of the Hunter (40, 14, Lair:4) Great Wizards, Vol. VII (42, 9, Lair:4) a +0 ring mail of cold resistance (48, 17, Lair:4) a +1 robe of cold resistance