Dungeon Crawl Stone Soup version 0.30-a0-121-gb27577e5d9 (webtiles) character file. Game seed: 16669274237429675380 235 Zero the Conjurer (level 5, -1/42 HPs) Began as a Deep Elf Conjurer on Sept 14, 2022. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:04:14 (3287 turns). Zero the Conjurer (Deep Elf Conjurer) Turns: 3287, Time: 00:04:14 Health: -1/42 AC: 4 Str: 2 (4) XL: 5 Next: 76% Magic: 0/13 EV: 12 Int: 24 (25) God: Gold: 244 SH: 0 Dex: 12 (13) Spells: 5/12 levels left rFire . . . SeeInvis . i - +2 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . A - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . z - +0 pair of gloves Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn j - ring of resist corrosion MPRegen 0.13/turn m - ring of protection from cold @: berserking, lethally poisoned (-1 -> -16), very quick A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons d - a +0 rapier i - a +2 dagger of venom (weapon) Missiles o - 3 silver javelins p - 2 poisoned darts Armour a - a +0 robe (worn) z - a +0 pair of gloves (worn) A - a +0 helmet (worn) Jewellery j - a ring of resist corrosion (left hand) m - a ring of protection from cold (right hand) Scrolls e - 5 scrolls of amnesia {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} q - a scroll of summoning {unknown} r - a scroll of noise {unknown} t - a scroll of immolation {unknown} w - a scroll of butterflies {unknown} x - a scroll of enchant weapon {unknown} y - a scroll of silence {unknown} B - a scroll of vulnerability {unknown} Potions b - 3 potions of magic c - a potion of degeneration f - a potion of ambrosia {unknown} k - a potion of heal wounds {unknown} l - a potion of resistance {unknown} n - a potion of berserk rage s - a potion of might {unknown} u - a potion of attraction {unknown} v - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 7.0 Conjurations + Level 1.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 7% 3 Fulminant Prism Conj/Hex 11% 3d9 22% 4 Confusing Touch Hex 5% N/A 28% 3 Yara's Violent Unravell Hex/Tmut 2% 3d3 95% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You destroy the phantom! Your Conjurations skill increases to level 7! Your Translocations skill increases to level 1! The searing ray hits the scorpion. The scorpion is lightly wounded. You finish channelling your searing ray. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, 82% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion barely misses you. The searing ray hits the scorpion! The scorpion is severely wounded. You feel very sick. The scorpion stings you. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... ####.#.####### #............# #.##.#.#####.# #.##.#.# #.# #..#.#.# #.# ...###.#.#.#####.# #................# ....##.#.#.######## . #.#.#....@...# #.#.#..###s### #.#.#..# .# #.#.#..# .# #.#.#..# .# #.#.#..# .# #..# .# #..# .# You could see a scorpion. Vanquished Creatures A phantom (D:4) An orc priest (D:3) An orc wizard (D:3) 4 gnolls An adder (D:2) 3 dart slugs 7 orcs 4 endoplasms 2 giant cockroaches 2 goblins (D:3) 4 hobgoblins 4 ball pythons 7 bats 6 frilled lizards 3 kobolds A rat (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 275 | D:1 | Found a faded altar of an unknown god. 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 991 | D:2 | Reached skill level 5 in Conjurations 1066 | D:2 | Learned a level 2 spell: Searing Ray 1208 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1776 | D:3 | Reached XP level 4. HP: 13/24 MP: 6/12 2137 | D:3 | Reached skill level 6 in Conjurations 2486 | D:3 | Reached XP level 5. HP: 26/28 MP: 6/13 3216 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3273 | D:4 | Noticed a phantom 3280 | D:4 | Killed a phantom 3281 | D:4 | Reached skill level 7 in Conjurations 3281 | D:4 | Reached skill level 1 in Translocations 3286 | D:4 | HP: 1/28 [poisoned by a scorpion] 3287 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, dreamdust_ecumenical_altar_statues, minmay_statues_item D:2: layout_rooms, minmay_pentomino_o4 D:3: layout_rooms D:4: cheibrodos_quashed, layout_basic, kennysheep_generic_room_14 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.4 Conjurations | 5 6 7 | 7.0 Translocations | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 1 | || 1 Dagger | 2 | || 2 Cast: Magic Dart | 62 | 36 || 98 Searing Ray | 2 | 8 || 10 Use: Potion | | 2 || 2 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 8 | 18 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3290 | 3187 | 103 | 1306 | 1524 | 4 | 822.5 | Dungeon | 3290 | 3187 | 103 | 1306 | 1524 | 4 | 822.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1447 daAuts D:3: 974 daAuts D:1: 819 daAuts D:4: 48 daAuts