Dungeon Crawl Stone Soup version 0.30-a0-122-g2a1322497e (webtiles) character file. Game seed: 10104114411444554195 1 Zero the Gusty (level 1, 0/13 HPs) Began as a Demonspawn Air Elementalist on Sept 17, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (40 turns). Zero the Gusty (Demonspawn Air Elementalist) Turns: 40, Time: 00:01:04 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 1/3 EV: 9 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 2.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, 64% to hit) That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, constricting you, 64% to hit) That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. You closely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ######.####...# #.........#...###. #.#.#>#.#......... # ###.#.(....... #............ ##...#.....# ###......#. #.#.# ##.##.# #.# #.. ..# ... ..# ..# .#.# .# .#.. .. You could see a ball python. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Demonspawn Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_cross, serial_shops, shop, minmay_misc_feat_columns Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Shock || 4 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 8 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 8 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts