Zero Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +0 dagger (23, -8, D:1) 4 stones (25, 10, D:1) a +0 plate armour (26, 6, D:1) a +0 sling (33, 18, D:1) 6 stones (36, 18, D:1) a +0 dagger (43, -24, D:1) a +0 robe (45, -21, D:1) a +0 dagger (59, -14, D:1) a +0 dagger (69, -10, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 rapier (5, -11, D:2) a +0 trident (6, 27, D:2) 3 boomerangs (21, -1, D:2) a +0 rapier (21, 11, D:2) a +0 short sword (22, 14, D:2) a +0 hand axe 8 stones (26, -10, D:2) a +0 hand axe (35, -5, D:2) 6 boomerangs (44, -13, D:2) a +0 club (47, -3, D:2) 5 stones Level 3 of the Dungeon [Shop] Osoil's General Store a scroll of immolation (40 gold) the +1 ring mail of Esonel {rElec Int+5} (335 gold) Int: It affects your intelligence (+5). rElec: It insulates you from electricity. a potion of curing (30 gold) a book of Hexes (360 gold) a potion of curing (30 gold) a scroll of teleportation (30 gold) a scroll of acquirement (520 gold) a condenser vane (400 gold) [Shop] Veon's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of amnesia (56 gold) (0, 0, D:3) a +0 short sword (8, 13, D:3) a +0 scale mail (9, 5, D:3) a +0 whip (12, -7, D:3) the +3 ring mail "Hurikhum" {rElec rN+++ Dex-5 Stlth+} Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. (12, 4, D:3) a +0 club a +0 leather armour (19, -2, D:3) a +0 club (28, 7, D:3) a +0 dagger 4 stones (38, 32, D:3) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (42, -3, D:3) a +0 hammer (47, -1, D:3) a +0 hammer (48, -1, D:3) a +4 quarterstaff of chaos (50, -1, D:3) a +0 hammer (51, 0, D:3) a +0 hammer Level 4 of the Dungeon (1, -2, D:4) a scroll of identify (2, -3, D:4) 10 gold pieces (3, -5, D:4) a +0 long sword a +0 robe (14, 6, D:4) a +0 hand axe 5 stones a +0 leather armour an orc corpse (skeletalised by now) (14, 7, D:4) a +0 club an orc corpse (skeletalised by now) (14, 9, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 6, D:4) a +0 mace an orc corpse (skeletalised by now) (15, 19, D:4) a +0 giant club (15, 20, D:4) a +0 hand axe (18, 6, D:4) a +0 leather armour (21, -6, D:4) a +0 cloak (25, 20, D:4) a +0 quarterstaff (26, 6, D:4) an amulet of guardian spirit