Dungeon Crawl Stone Soup version 0.30-a0-266-g2b27a225a3 (webtiles) character file. Game seed: 1776212784848535508 487 Zero the Conjurer (level 7, -2/41 HPs) Began as a Gargoyle Conjurer on Oct 14, 2022. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 5 of the Dungeon. The game lasted 00:04:17 (4265 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 4265, Time: 00:04:17 Health: -2/41 AC: 12 Str: 11 XL: 7 Next: 13% Magic: 16/22 EV: 11 Int: 20 God: Gold: 208 SH: 0 Dex: 8 Spells: 5/12 levels left rFire . . . SeeInvis . n - +3 hand axe (freeze) rCold . . . Faith + (no shield) rNeg + + . Spirit . a - +0 robe rPois ∞ Reflect . g - +0 helmet rElec + Harm . q - +0 cloak {Will+} rCorr . Rampage . t - +2 pair of gloves Will +.... (no boots) Stlth ++........ s - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} HPRegen 0.26/turn k - ring of positive energy MPRegen 0.18/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons n - a +3 hand axe of freezing (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) q - a +0 cloak of willpower (worn) t - a +2 pair of gloves (worn) Jewellery k - a ring of positive energy (left hand) s - the Hermit's Pendant (around neck) {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] It sets your invocations skill to 14 and your evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). w - a ring of protection from cold Wands u - a wand of mindburst (5) Scrolls c - a scroll of noise {unknown} d - 4 scrolls of identify {unknown} h - 2 scrolls of vulnerability {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of torment {unknown} l - 2 scrolls of silence {unknown} m - 2 scrolls of teleportation {unknown} v - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of flight {unknown} f - 5 potions of curing {unknown} o - 2 potions of attraction {unknown} p - a potion of degeneration {unknown} r - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.4 Spellcasting - Level 7.0 Conjurations * Level 1.4 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You start resting. Magic restored. No target in view! Found 5 stones. No target in view! Found a stone staircase leading down. No target in view! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! The ogre hits you with a +0 giant club! An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. The ogre misses you. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 90% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You die... ............. .# ##.....#<... .## ##....####. ..#### #.....#### .....# #......# .....###...#..## ......##...##.)## ##O.........# ##..# ##@..>....... #... #..#......... ##.. ##..##...... ##. ##....##.. ##.. #........... ##... #...(.......##.... #................. #................. #..#<............. You could see an ogre. Vanquished Creatures A black bear (D:4) An ogre (D:3) 4 hounds (D:4) Terence (D:3) An orc wizard (D:4) 5 adders An ufetubus (D:5) 3 worms 12 orcs 4 ball pythons 4 endoplasms 4 giant cockroaches 8 goblins 5 jackals 2 quokkas 6 bats 4 frilled lizards 6 kobolds 2 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 398 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:1 | Reached skill level 5 in Conjurations 1131 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1244 | D:2 | Noticed a great orb of eyes 1246 | D:2 | Found a faded altar of an unknown god. 1247 | D:2 | Noticed a floating eye 1247 | D:2 | Noticed an eye of devastation 1247 | D:2 | Noticed a great orb of eyes 1769 | D:3 | Reached skill level 6 in Conjurations 1823 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/7 1828 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2317 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2509 | D:3 | Noticed Terence 2521 | D:3 | Killed Terence 2631 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/8 2692 | D:3 | Noticed an ogre 2699 | D:3 | Killed an ogre 2700 | D:3 | Reached skill level 7 in Conjurations 2700 | D:3 | Reached skill level 1 in Fighting 3236 | D:4 | Reached XP level 6. HP: 25/35 MP: 0/10 3496 | D:4 | Reached skill level 1 in Armour 3496 | D:4 | Noticed a black bear 3506 | D:4 | Killed a black bear 3657 | D:4 | Reached skill level 1 in Translocations 3699 | D:4 | Reached XP level 7. HP: 41/41 MP: 5/17 4140 | D:5 | Entered Level 5 of the Dungeon 4162 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4265 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_watching_god, lemuel_flame_loot_1 D:3: minmay_spotlight, layout_basic, serial_glass, glass_columns_c, glass_columns_a, uniq_terence D:4: layout_gridville D:5: layout_layer_cave, lemuel_round_altar, minmay_temple_entry_poolview, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_parallelograms, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.0 Fighting | 2 3 | 3.1 Spellcasting | 3 | 3.4 Armour | 1 2 | 2.0 Translocations | 1 | 1.4 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | 9 | | || 9 Hand axe | 17 | 21 | || 38 Punch | 1 | | || 1 Cast: Magic Dart | 49 | 63 | 16 || 128 Searing Ray | | 10 | 4 || 14 Armor: Robe | 10 | 48 | 3 || 61 Dodge: Dodged | 24 | 53 | 8 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4277 | 4164 | 113 | 960 | 2699 | 5 | 855.4 | Dungeon | 4277 | 4164 | 113 | 960 | 2699 | 5 | 855.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1444 daAuts D:4: 982 daAuts D:2: 934 daAuts D:1: 792 daAuts D:5: 124 daAuts