Dungeon Crawl Stone Soup version 0.30-a0-367-g839099abd5 (webtiles) character file. Game seed: 8001908169548354521 11 Zero the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Nov 18, 2022. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (357 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 357, Time: 00:00:24 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 29% Magic: 4/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! The jackal bites you. The magic dart hits the jackal but does no damage. The jackal barely misses you. The endoplasm freezes you. You are frozen. You are out of magic! You are out of magic! You are out of magic! You closely miss the jackal. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... .......#..##### ...###.#..# .####.....##### .#............# .#.#.#........# .# # #........# .# #........####### .# #..............##+## .# #...........@J...... #...........h....... ######.............. .# #............## .# #########.$..# .# ....# .# ##### .# .# You could see an endoplasm and a jackal. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 3 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/5 357 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 19 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 356 | 356 | 0 | 21 | 274 | 1 | 356.0 | Dungeon | 356 | 356 | 0 | 21 | 274 | 1 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 356 daAuts