Dungeon Crawl Stone Soup version 0.31-a0-60-g62046a28e0 (webtiles) character file. Game seed: 196678718963969517 9 Zero the Insei (level 2, -1/23 HPs) Began as a Merfolk Transmuter on May 22, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (383 turns). Zero the Insei (Merfolk Transmuter) Turns: 383, Time: 00:00:19 Health: -1/23 AC: 2 Str: 10 XL: 2 Next: 12% Magic: 4/5 EV: 12 Int: 12 God: Gold: 1 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of lignification Skills: + Level 2.3 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Kiss of Death Conj/Necr 0% 2d5 30% 1 Spider Form Tmut/Pois 3% N/A 45% 3 Confusing Touch Hex 1% N/A 63% 3 Ice Form Ice/Tmut 3% N/A 86% 4 Dispel Undead Necr 1% 3d6 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal. You kill the jackal! Your Fighting skill increases to level 2! You barely miss the goblin. You closely miss the goblin. Your horns disappear. The goblin hits you with a +0 dagger. You closely miss the goblin. You punch the goblin. You kill the goblin! Your life force feels restored. You have reached level 2! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You headbutt the jackal. The jackal is moderately wounded. The jackal completely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You headbutt the jackal. You kill the jackal! You hit the endoplasm. You headbutt the endoplasm, but do no damage. The endoplasm is lightly wounded. Your transformation is almost over. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #......##########...... #....................## #......####.......##.# #......#..+.......##.# #......#.##.......##.# ######.)....#.##.......##.# .............#.##.......##.# .........#####.##....)..##.## ........rhJ@............'..># .........#####.##.......##... .........# #.##.......###.. .........# #)##.......# #.. .........# #.##.......# #.. ........# #.##.......# #.. ........# #.#############. ....... #...†........... #######.########. You could see an endoplasm, a jackal and a rat. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 9/22 MP: 5/5 383 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Transmutations | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 24 Punch || 2 Headbutt || 4 Cast: Beastly Appendage || 6 Armour: Robe || 4 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 381 | 381 | 0 | 141 | 190 | 1 | 381.0 | Dungeon | 381 | 381 | 0 | 141 | 190 | 1 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 381 daAuts