Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 2709943335376977478 14 Zero the Conjurer (level 2, 0/21 HPs) Began as a Human Conjurer on Nov 7, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (891 turns). Zero the Conjurer (Human Conjurer) Turns: 891, Time: 00:00:35 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 45% Magic: 1/5 EV: 11 Int: 18 God: Gold: 46 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of enlightenment {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 spear. Found a spear. The gnoll shouts! The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll hits you with a +0 spear! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) A ball python comes into view. A quokka comes into view. The gnoll hits you with a +0 spear. You die... #.#.......#.####..... #.#######.#.#..+..... ####+#######.#.#..#..... #.........##.#.#.....### #......... #.#.#.##### #.....).. #.#...### #....... #.#.....# ### #.S.rg# #.#.###.# #.. #@#####.#.#.#.###.# #..>......#........ #######.#...##.#### #....#.####...#. #............... #....#.#####.#.# #....#....##...# ###.....#.###.## #.###.#.##..## You could see a gnoll, a quokka and a ball python (wandering). Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 327 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:1 | Reached skill level 1 in Fighting 891 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 24 Searing Ray || 1 Armour: Robe || 18 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 890 | 880 | 10 | 0 | 795 | 1 | 890.0 | Dungeon | 890 | 880 | 10 | 0 | 795 | 1 | 890.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 890 daAuts