Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 16376659906352074232 148 Zero the Conjurer (level 5, -3/34 HPs) Began as an Octopode Conjurer on Nov 11, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (19 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (4046 turns). Zero the Conjurer (Octopode Conjurer) Turns: 4046, Time: 00:04:02 Health: -3/34 AC: 1 Str: 7 XL: 5 Next: 30% Magic: 4/9 EV: 12 Int: 22 God: Gold: 100 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . g - staff of alchemy rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Missiles f - 11 curare-tipped darts Magical Staves g - a staff of alchemy (weapon) Wands k - a wand of flame (8) m - a wand of warping (3) Scrolls c - a scroll of fear {unknown} d - a scroll of summoning {unknown} e - a scroll of poison {unknown} h - a scroll of blinking {unknown} j - a scroll of enchant armour o - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - 5 potions of heal wounds i - a potion of lignification {unknown} l - a potion of curing {unknown} n - a potion of resistance {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a scarf of repulsion. No target in view! HP restored. Found an escape hatch in the floor. No target in view! There is an escape hatch in the floor here. You now have 100 gold pieces (gained 12). Found a long sword. No target in view! You see here a +0 long sword. o - a scroll labelled YPROPPEJAI No target in view! There is a stone staircase leading down here. Items here: ( )) ÷. You see here a +0 hammer. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of polymorph (wandering, hasn't noticed you, 82% to hit) The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf shouts! The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf whimpers, "Leather!" Crazy Yiuf hits you with a +3 quarterstaff of chaos!! Ouch! That really hurt! The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos!! Ouch! That really hurt! You die... #.........###....# ####...#### #....# ##.## ♣...)♣ #.# ♣.).♣♣ #.## ♣♣.♣♣ #..# ♣.♣♣ ##.# ♣♣.♣ #.# ♣.♣♣ #.# ♣♣@♣ #.# #g# #.# ... #.# #...# #.# #⌠.)# #.# ##### #.# #.# ### #.# #.# You could see Crazy Yiuf. Vanquished Creatures Ijyb (D:3) Robin (D:1) 5 adders 2 ball pythons 4 endoplasms 4 giant cockroaches 9 hobgoblins 2 jackals (D:1) 4 quokkas 3 bats 3 frilled lizards 13 goblins 8 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 17/18 MP: 1/5 199 | D:1 | Learned a level 2 spell: Searing Ray 602 | D:1 | Reached skill level 1 in Fighting 1252 | D:2 | Reached XP level 3. HP: 19/23 MP: 0/6 1982 | D:2 | Noticed Robin 2005 | D:1 | Reached XP level 4. HP: 12/28 MP: 0/7 2113 | D:1 | Killed Robin 3113 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3257 | D:3 | Noticed Ijyb 3276 | D:3 | Killed Ijyb 3277 | D:3 | Reached XP level 5. HP: 5/34 MP: 3/9 3758 | D:3 | Found a runed translucent door. 3759 | D:3 | Noticed Crazy Yiuf 4046 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_basic, uniq_robin D:3: layout_loops_ring, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.1 Dodging | | 2.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Constrict | 7 | || 7 Tentacles | 8 | || 8 Staff | 8 | 2 || 10 Throw: Dart | | 2 || 2 Cast: Magic Dart | 49 | 43 || 92 Searing Ray | 2 | 9 || 11 Evoke: Wand | | 2 || 2 Use: Scroll | | 2 || 2 Armour: Skin | 23 | 17 || 40 Dodge: Dodged | 29 | 17 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4050 | 3850 | 200 | 639 | 2807 | 3 | 1350.0 | Dungeon | 4050 | 3850 | 200 | 639 | 2807 | 3 | 1350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1728 daAuts D:1: 1311 daAuts D:3: 1010 daAuts