Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 17380437044591851820 87 Zero the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Nov 13, 2024. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1402 turns). Zero the Conjurer (Octopode Conjurer) Turns: 1402, Time: 00:02:25 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 51% Magic: 1/8 EV: 2 Int: 22 God: Gold: 39 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . e - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Jewellery e - a ring of poison resistance (left tentacle) Potions a - a potion of magic b - a potion of curing c - a potion of attraction {unknown} d - a potion of haste {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Dodging + Level 3.7 Stealth * Level 3.0 Spellcasting + Level 4.4 Conjurations + Level 0.2 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Anguish Hex/Necr 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! You feel better. The gnoll misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 spear. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The ball python closely misses you. x2 Without enough magic to sustain it, your searing ray dissipates. The ball python bites you. The ball python barely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The ball python attacks as it pursues you! The ball python bites you. The ball python misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You feel better. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... #..)...#.##..........#%....# ####...#.###...........##### #.)...# #.########..# ##..).# #.#.........# #..g.###(#....#..#.# ######.............#.# #.......##........##.# #......S#..........#. #.....(g@†......... #.............##### #########..#>.... #..###### #..# #... ##.## .# You could see 2 gnolls and a ball python. Vanquished Creatures 2 gnolls (D:2) 4 adders (D:2) 2 ribbon worms (D:2) 2 bats (D:1) An endoplasm (D:2) 2 giant cockroaches 2 goblins (D:2) 4 hobgoblins 5 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 14/18 MP: 0/5 298 | D:1 | Learned a level 2 spell: Searing Ray 779 | D:2 | Reached XP level 3. HP: 21/22 MP: 0/6 904 | D:2 | Reached skill level 1 in Fighting 1300 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/8 1305 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1402 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms, hex_medium, corner_web_ring, minmay_indecisive_spiral D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Fighting | 1 | 1.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Conjurations | | 4.4 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Constrict | 5 | || 5 Tentacles | 2 | || 2 Cast: Magic Dart | 40 | 3 || 43 Searing Ray | 2 | 2 || 4 Use: Scroll | 1 | 1 || 2 Potion | | 2 || 2 Armour: Skin | 17 | 13 || 30 Dodge: Dodged | 19 | 11 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1402 | 1381 | 21 | 454 | 715 | 2 | 701.0 | Dungeon | 1402 | 1381 | 21 | 454 | 715 | 2 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 830 daAuts D:2: 572 daAuts