Dungeon Crawl Stone Soup version 0.33-a0-453-g39329bb7ae (webtiles) character file. Game seed: 10609403089682193526 305 Zero the Conjurer (level 6, -12/37 HPs) Began as a Deep Elf Conjurer on Nov 21, 2024. Mangled by a sleepcap (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:35 (2585 turns). Zero the Conjurer (Deep Elf Conjurer) Turns: 2585, Time: 00:02:36 Health: -12/37 AC: 4 Str: 7 XL: 6 Next: 15% Magic: 6/12 EV: 2 Int: 25 God: Gold: 170 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . q - +8 war axe "Xigem" {speed, *Slow rCorr Str+3 Stlth+} rCold . . . (no shield) rNeg . . . h - +1 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . d - +0 pair of boots Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: slow self (1%) @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons q - the +8 war axe "Xigem" (weapon) {speed, *Slow rCorr Str+3 Stlth+} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. Armour d - a +0 pair of boots (worn) h - a +1 robe of willpower (worn) Jewellery k - a ring of fire Scrolls f - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} i - 2 scrolls of immolation {unknown} j - 5 scrolls of identify {unknown} l - 3 scrolls of poison {unknown} o - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of haste {unknown} e - a potion of attraction {unknown} m - a potion of cancellation {unknown} n - 2 potions of mutation {unknown} p - 3 potions of enlightenment {unknown} Skills: + Level 3.3 Fighting + Level 0.1 Armour + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 6.4 Conjurations + Level 0.1 Translocations + Level 0.2 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 =( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap barely misses you. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ###..## #.....# # .....# .. #. ....###... .. #...[..... #.#.##......... #...)..<# ###########..####. .......@........... ###.".f####.#####.. #.... #.# #.[.. ..# #.... ..# #.... ...# #...≈ ≈≈≈≈ #...≈ #≈ You could see a sleepcap. Vanquished Creatures A phantom (D:3) 2 orc priests An iguana (D:2) Natasha (twice) (D:2) 3 adders A ribbon worm (D:2) 4 orcs 4 endoplasms 2 giant cockroaches 7 goblins 9 hobgoblins 3 jackals (D:3) 3 quokkas 2 ball pythons 3 bats (D:1) 3 frilled lizards 9 kobolds 2 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 10/16 MP: 0/8 291 | D:1 | Reached skill level 1 in Fighting 617 | D:1 | Reached skill level 5 in Conjurations 897 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 900 | D:2 | Learned a level 2 spell: Searing Ray 1139 | D:2 | Found a faded altar of an unknown god. 1325 | D:2 | Reached XP level 4. HP: 5/26 MP: 3/10 1624 | D:2 | Noticed Natasha 1628 | D:2 | Killed Natasha 1811 | D:2 | Noticed Natasha 1813 | D:2 | Killed Natasha 1814 | D:2 | Reached XP level 5. HP: 31/31 MP: 8/11 1886 | D:3 | Reached skill level 6 in Conjurations 1951 | D:3 | Identified the +8 war axe "Xigem" {speed, *Slow rCorr Str+3 | Stlth+} 1975 | D:3 | Noticed a phantom 1991 | D:3 | Killed a phantom 2083 | D:3 | Found Kuipassua's Jewellery Boutique. 2239 | D:3 | Found Koxkiz's Weapon Shoppe. 2289 | D:3 | Noticed Sigmund 2418 | D:3 | Reached XP level 6. HP: 37/37 MP: 12/12 2423 | D:3 | Learned a level 4 spell: Fulminant Prism 2428 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2585 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, corexii_corridor_pit, hex_large, roderic_malta_cross, minmay_tetromino_s4 D:2: layout_loops_cross, shapermc_ecumenical_altar_acropolis, uniq_natasha D:3: layout_loops_ring, serial_shops, nicolae_square_shop, shop, uniq_sigmund D:4: layout_basic, nicolae_overflow_two_pavilions, nicolae_shop_vocational, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.3 Conjurations | 5 6 | 6.4 Armour | | 0.1 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.0 Translocations | | 0.1 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 5 | || 5 Dagger | 28 | 2 || 30 War axe | | 6 || 6 Cast: Magic Dart | 53 | 24 || 77 Searing Ray | 4 | 5 || 9 Use: Potion | 1 | || 1 Stab: Sleeping | 3 | 1 || 4 Armour: Robe | 31 | 17 || 48 Dodge: Dodged | 29 | 14 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2583 | 2451 | 132 | 312 | 1758 | 4 | 645.8 | Dungeon | 2583 | 2451 | 132 | 312 | 1758 | 4 | 645.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 982 daAuts D:1: 886 daAuts D:3: 665 daAuts D:4: 49 daAuts