Dungeon Crawl Stone Soup version 0.33-a0-497-g61fbf599b9 (webtiles) character file. Game seed: 4528021057751943800 26 Zero the Tinkerer (level 3, 0/27 HPs) Began as a Barachi Forgewright on Nov 27, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (676 turns). Zero the Tinkerer (Barachi Forgewright) Turns: 676, Time: 00:00:45 Health: 0/27 AC: 4 Str: 11 XL: 3 Next: 8% Magic: 6/6 EV: 10 Int: 17 God: Gold: 17 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles j - 2 throwing nets Armour c - a +0 robe e - a +0 pair of boots (worn) g - a +0 leather armour (worn) Scrolls d - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions f - a potion of ambrosia {unknown} i - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting - Level 2.2 Dodging - Level 1.8 Stealth + Level 2.6 Spellcasting + Level 4.6 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 3% 1 b - Construct Spike Laun Frge 36% 2d4 5% 2 c - Launch Clockwork Bee Frge 18% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 10% N/A 67% 4 Forge Lightning Spire Air/Frge 10% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 64% to hit) The kinetic grapnel hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, grapneled, 64% to hit) The kinetic grapnel hits the quokka but does no damage. The quokka is almost dead. The quokka bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, grapneled, 64% to hit) The kinetic grapnel hits the quokka. You kill the quokka! The endoplasm closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... #.......# #.....# ###.......# #.....# .........####.....# #.......#....(.).# ##+#)......#........## #......[.).#.........# #.......†..#.........# #....J.....#.........# #....#@....'.........# ##+ #J#####.........# #B# #####.....# #.............####### #............. #............. #............. #............. #....######### You could see 2 endoplasms and a giant cockroach. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Barachi Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Reached skill level 1 in Fighting 282 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 285 | D:1 | Learned a level 2 spell: Construct Spike Launcher 618 | D:1 | Reached XP level 3. HP: 21/27 MP: 1/6 622 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 676 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.2 Stealth | | 1.8 Spellcasting | | 2.6 Forgecraft | | 4.6 Action || total ---------------------------++------- Melee: Mace || 43 Cast: Kinetic Grapnel || 24 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 21 Leather armour || 44 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 782 | 782 | 0 | 0 | 565 | 1 | 782.0 | Dungeon | 782 | 782 | 0 | 0 | 565 | 1 | 782.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts