Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (console) character file. Game seed: 17133482464106134305 4 Zero the Apothecary (level 1, -3/17 HPs) Began as a Djinni Forgewright on Nov 28, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (97 turns). Zero the Apothecary (Djinni Forgewright) Turns: 97, Time: 00:01:02 Health: -3/17 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 17 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm quivers. The kobold hits you but does no damage. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, grapneled, 64% to hit) The kinetic grapnel hits the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded, grapneled, 64% to hit) The kinetic grapnel hits the kobold. You kill the kobold! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 98% to hit) The kinetic grapnel misses the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 98% to hit) The kinetic grapnel hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ♣....♣...♣♣..♣...♣♣.................. ♣..♣♣..♣♣.♣♣...♣....♣....♣.......... ♣♣♣..♣..♣.♣..♣. ♣...♣...♣........# ♣..♣♣♣♣.♣♣..♣♣.♣♣.......♣.......# ♣.♣♣ ).♣.♣..♣..♣..)♣...♣........## ♣♣.♣.♣♣♣..♣...♣..♣♣...♣...####...###..) ♣♣..♣♣♣.♣.♣..♣......♣....##..##@J...... ♣<♣♣♣..♣♣.♣♣......♣♣.....#>##()........ ♣.♣...♣.♣♣.♣...♣.........###[##........ ♣♣.♣♣♣♣♣♣.♣...♣..♣..♣♣....####...###... ♣♣♣ ..♣..♣...♣...♣...........## .. ♣♣♣.♣♣....♣.♣...♣.........# . ♣...♣....♣♣♣...♣♣........ ♣.♣♣....♣....♣...♣....... ♣♣...♣♣......♣.........) ♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣###### You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Djinni Forgewright began the quest for the Orb. 0 | D:1 | Zero set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached skill level 1 in Fighting 97 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Mace || 2 Cast: Kinetic Grapnel || 10 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 5 | 46 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 5 | 46 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts