Dungeon Crawl Stone Soup version 0.33-a0-519-gc3491426b6 (webtiles) character file. Game seed: 15813707082220204817 1 Zero the Tinkerer (level 1, -1/13 HPs) Began as a Merfolk Forgewright on Dec 4, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (29 turns). Zero the Tinkerer (Merfolk Forgewright) Turns: 29, Time: 00:00:16 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles d - 6 poisoned darts Armour c - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin shouts! A quokka comes into view. The goblin shouts! The quokka twitches its whiskers. The goblin hits you with a +0 dagger. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (64% to hit) The kinetic grapnel hits the goblin. You kill the goblin! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. The quokka is severely wounded. The quokka bites you. The grapnel guides your strike. You hit the quokka but do no damage. The quokka is severely wounded. The quokka barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is severely wounded. The quokka misses you. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The goblin hits you but does no damage. The quokka bites you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 60% to hit) The kinetic grapnel misses the quokka. The quokka closely misses you. The goblin hits you with a +0 club. You die... #..#≈≈≈#..# ..#≈≈≈#..# ..#≈≈≈#..# ..#≈≈S#@.# ..#≈≈≈#rg# ..#≈≈≈#).# ..#####..# .........# ......$..# ###...#### #... #### You could see an electric eel, a quokka and a goblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Merfolk Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | Noticed an electric eel 29 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, serial_shops, shop_fountains, shop, skrybe_limestone_x, chequers_serial_rivers_micro_b, minmay_tromino_v4_c Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 3 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 12 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 12 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts