Dungeon Crawl Stone Soup version 0.33-a0-519-gc3491426b6 (webtiles) character file. Game seed: 3075836474332544894 2 Zero the Tinkerer (level 1, -4/14 HPs) Began as a Merfolk Forgewright on Dec 4, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (162 turns). Zero the Tinkerer (Merfolk Forgewright) Turns: 162, Time: 00:00:11 Health: -4/14 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 11/12 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Jewellery e - a ring of magical power (left hand) Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of invisibility {unknown} Skills: + Level 0.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. f - a brown potion No target in view! You feel your magic capacity increase. e - a ring of magical power (left hand) No target in view! A gnoll and a quokka come into view. The gnoll shouts! The gnoll misses you. There are monsters nearby! You closely miss the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 75% to hit) The kinetic grapnel hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The grapnel guides your strike. You sock the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ################### #.......@gr.......+ ...# #.......#######..# ..# #######.# ####..# ..# #.####.....#### #.# #.##..........# #.# #.##..........# #.## #######.##..........# #..# ........##..........###... #####....'.........†....## #.####..........###### #. #..........###### #. #................ # #########........ #........ You could see a gnoll and a quokka. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Merfolk Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, minmay_pentomino_w4 Action || total ---------------------------++------- Melee: Mace || 4 Cast: Kinetic Grapnel || 4 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 147 | 15 | 0 | 126 | 1 | 162.0 | Dungeon | 162 | 147 | 15 | 0 | 126 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts