Zero Level 1 of the Dungeon (0, 0, D:1) a goblin skeleton (2, 4, D:1) a jackal skeleton a jackal skeleton (4, 13, D:1) a jackal skeleton (13, -3, D:1) a quokka skeleton (15, 13, D:1) a rat skeleton (16, 14, D:1) a rat skeleton (17, 23, D:1) a bat corpse (skeletalised by now) (25, 17, D:1) a +0 ring mail (26, 18, D:1) a rat skeleton (33, 17, D:1) a +0 chain mail (36, -3, D:1) a +0 dagger (39, 7, D:1) a +0 whip a kobold skeleton (39, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +2 hand axe of freezing an amulet of reflection a kobold skeleton (3, 13, D:2) a +0 quarterstaff (4, 7, D:2) a +0 dagger (7, -2, D:2) a +0 flail (8, -2, D:2) an adder corpse (19, 13, D:2) a +0 ring mail (29, -6, D:2) a +0 leather armour (31, 20, D:2) the +1 dagger "Qysoeg" {antimagic, *Noise rC+++ Int+2 Stlth-} *Noise: It may make a loud noise when swung. rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. (34, 3, D:2) a +0 flail a +0 scale mail (42, 2, D:2) a +0 dagger (51, 16, D:2) 3 stones (53, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a gnoll corpse (1, -18, D:3) a +0 ring mail