Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 9824661295147424183 6 Zero the Vexing (level 1, 0/13 HPs) Began as a Poltergeist Enchanter on Feb 16, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (201 turns). Zero the Vexing (Poltergeist Enchanter) Turns: 201, Time: 00:00:31 Health: 0/13 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 3/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of invisibility e - a potion of attraction {unknown} f - a potion of enlightenment {unknown} Skills: + Level 1.2 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Unknown command. You start resting. HP restored. A jackal comes into view. A jackal is nearby! The jackal barks! A jackal comes into view. An endoplasm comes into view. The jackal barely misses you. The jackal closely misses you. You see here a +0 pair of gloves. You don't know any spells. Sorry, you're not good enough to have a special ability. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. You don't know any spells. Sorry, you're not good enough to have a special ability. Unknown command. The endoplasm quivers. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You fade into invisibility! You barely miss the endoplasm. The endoplasm hits you. You die... ......###.#..## #.#.# ......# #....# ##...# ##.#.## #....###...# #.#.# #.#....hJ@# ##.#.####....#..### .............#...# .....#..###..#.#... .....#.## #.[#.###.# .......# #.J#.# .# ......## ......# . ......###.#....# # #......##.#....# #..†...## #....# #......# #..... #......# #...... #..##### #.....## You could see an endoplasm and a jackal (unable to see you). Vanquished Creatures A ball python (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Reached skill level 1 in Fighting 201 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, st_stairs_11 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 20 Use: Potion || 1 Armour: Skin || 19 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 93 | 38 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 93 | 38 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts