Dungeon Crawl Stone Soup version 0.33-a0-1038-g2af1c82aae (webtiles) character file. Game seed: 14739455272773878923 189 Zero the Conjurer (level 5, -4/29 HPs) Began as a Gargoyle Conjurer on Mar 4, 2025. Slain by a wight ... wielding a +3 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2064 turns). Zero the Conjurer (Gargoyle Conjurer) Turns: 2064, Time: 00:02:51 Health: -4/29 AC: 8 Str: 11 XL: 5 Next: 68% Magic: 1/8 EV: 10 Int: 20 God: Gold: 72 SH: 0 Dex: 8 Spells: 2/9 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + q - +0 cloak rCorr . r - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: attractive A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) q - a +0 cloak (worn) r - a +0 pair of gloves (worn) Magical Staves b - a staff of alchemy Jewellery f - a ring of willpower (worn) Scrolls d - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of vulnerability {unknown} p - a scroll of fear {unknown} Potions e - a potion of mutation {unknown} i - a potion of heal wounds {unknown} j - a potion of haste {unknown} k - 2 potions of might {unknown} l - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 1.5 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 6.2 Conjurations + Level 1.2 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Call Canine Familiar Summ 2% N/A 41% 3 Sigil of Binding Hex 2% N/A 41% 3 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The wight closely misses you. Okay, then. The wight attacks as it pursues you! The wight barely misses you. Found a puce potion. The wight attacks as it pursues you! The wight hits you with a +3 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 flail and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight barely misses you. The searing ray hits the wight. The wight is heavily damaged. The wight hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The wight completely misses you. The wight barely misses you. The wight closely misses you. It was a potion of attraction. You feel attractive to monsters. The wight barely misses you. A rat comes into view. The rat is attracted toward you. The helpless rat fails to defend itself. You hit the rat. You kill the rat! A bat comes into view. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The orc is attracted toward you. The bat is attracted toward you. You see here a rat corpse. The helpless bat fails to defend itself. You hit the bat. You kill the bat! The bat closely misses you. The wight hits you with a +3 flail! You die... #o# #.. #.# #§##### #.ob@.# #.......z#§# .........#... #........#§### #........#.# ...#!#####.# ##.#. .# # #. .# You could see a wight, an orc and a bat. Vanquished Creatures A scorpion (D:4) A wight (D:3) 4 adders 2 dart slugs 4 bats 2 endoplasms 2 giant cockroaches 8 goblins 3 hobgoblins 4 kobolds (D:1) 2 quokkas 4 ball pythons A frilled lizard (D:1) 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 3/15 MP: 0/5 312 | D:1 | Reached skill level 5 in Conjurations 1023 | D:2 | Found a faded altar of an unknown god. 1109 | D:2 | Reached XP level 3. HP: 17/19 MP: 4/6 1114 | D:2 | Learned a level 2 spell: Searing Ray 1609 | D:2 | Reached skill level 6 in Conjurations 1609 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/7 1614 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1811 | D:3 | Reached skill level 1 in Fighting 1811 | D:3 | Reached skill level 1 in Armour 1811 | D:3 | Reached XP level 5. HP: 23/29 MP: 2/8 2004 | D:4 | Reached skill level 1 in Translocations 2064 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: layout_rooms, nicolae_ecumenical_oubliette D:3: layout_basic, minmay_misc_feat_more_columns, kennysheep_doodads, uniq_natasha D:4: layout_rooms, trog_wizard, nicolae_alphabet_shops, serial_bayou_lagoon_a, nicolae_shop_antique_consumables, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Fighting | 1 | 1.5 Armour | 1 | 1.5 Translocations | 1 | 1.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Dagger | 9 | 7 || 16 Cast: Magic Dart | 57 | 21 || 78 Searing Ray | | 3 || 3 Use: Potion | 1 | 1 || 2 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 20 | 32 || 52 Dodge: Dodged | 21 | 33 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2060 | 1976 | 84 | 101 | 1541 | 4 | 515.0 | Dungeon | 2060 | 1976 | 84 | 101 | 1541 | 4 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 673 daAuts D:4: 213 daAuts D:3: 110 daAuts