Zero1 Level 1 of the Dungeon (10, 26, D:1) a staff of death (14, 13, D:1) a +0 club (15, -4, D:1) a +0 dagger (15, 27, D:1) a +0 club 4 stones (21, 31, D:1) 10 stones (24, -7, D:1) 7 stones (42, 16, D:1) a +0 club (43, 1, D:1) a +0 club (68, 28, D:1) a +0 short sword Level 2 of the Dungeon (0, 2, D:2) a +0 club a +0 dagger (1, 3, D:2) a +0 whip (3, -36, D:2) a +0 dagger (17, -4, D:2) a +0 dagger (19, -42, D:2) a +0 club (25, -5, D:2) 17 bolts (30, 1, D:2) a +0 dagger 3 stones (35, -35, D:2) a +0 mace (36, -16, D:2) a +0 mace (41, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of draining (6, -17, D:3) 15 stones (22, -33, D:3) 20 arrows (36, -13, D:3) a +0 dagger (42, -21, D:3) a +0 dagger (44, -23, D:3) a +0 club (64, -16, D:3) 26 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 flail (still there?) a potion of might (still there?) (22, 5, D:4) a +0 dagger (24, -14, D:4) the +0 robe of Mubluscha {Fly rElec Dex-5 Archmagi} Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Fly: It grants you flight. Archmagi: It increases the power of your magical spells. (33, 8, D:4) 31 stones (36, 1, D:4) a +0 trident an orc corpse (skeletalised by now) (44, 3, D:4) a +0 quarterstaff (49, 16, D:4) a +0 robe (54, 1, D:4) 18 stones (54, 4, D:4) 27 bolts (66, 14, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip 25 stones