Zesh Level 1 of the Dungeon (0, 0, D:1) 12 stones (14, -20, D:1) a +0 short sword (14, -16, D:1) a stone (15, -21, D:1) a +0 dagger (16, -42, D:1) a stone (25, -1, D:1) a +0 robe (25, 1, D:1) a +0 leather armour (28, -6, D:1) 24 stones (30, -24, D:1) a +0 ring mail (33, -33, D:1) 16 stones (39, -15, D:1) a +0 dagger (41, -37, D:1) 28 stones (48, -24, D:1) a +0 club (49, -44, D:1) a +0 chain mail (59, -41, D:1) a +0 helmet Level 2 of the Dungeon (1, -15, D:2) a cursed -3 club (1, 5, D:2) a +0 chain mail (6, -13, D:2) a +0 ring mail (10, -6, D:2) a +0 leather armour (12, -11, D:2) a +2 pair of gloves (12, -3, D:2) a +0 club a +0 robe (13, -3, D:2) a +0 club (14, 8, D:2) a +2 helmet (17, 17, D:2) a stone (18, 20, D:2) 4 stones (18, 21, D:2) a +0 short sword (24, 20, D:2) a cursed -1 dagger (28, 18, D:2) a +0 club (30, 16, D:2) a cursed -3 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -3 whip (0, 1, D:3) a +0 club (10, 21, D:3) 20 stones (11, 52, D:3) a +1 dagger a +0 leather armour (15, 10, D:3) a -3 ring of dexterity (15, 36, D:3) 18 sling bullets (16, 10, D:3) a +0 ring mail (17, 37, D:3) 22 bolts (18, 11, D:3) 2 stones (19, 21, D:3) a +0 spear (21, 44, D:3) a stone (24, 44, D:3) a stone (28, 44, D:3) a +0 hunting sling 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 16, D:4) a cursed +0 robe a +0 scythe (4, 16, D:4) a +0 giant club (12, -11, D:4) an uncursed ring of teleportation a -2 dagger (12, 25, D:4) a +0 pair of gloves (12, 27, D:4) a +0 ring mail (13, 10, D:4) 24 arrows (17, 24, D:4) a +0 flail (17, 27, D:4) a +2 dagger of speed a +1 dagger of venom a +1 dagger of venom (17, 28, D:4) 14 sling bullets (18, 25, D:4) a +0 dagger (21, 16, D:4) a +0 short sword (22, 15, D:4) a +0 shield (22, 19, D:4) a +0 trident 2 tomahawks (22, 22, D:4) the cursed +1 scale mail of the Ancient Mice {rF++ rC++} It greatly protects you from fire. It greatly protects you from cold. It has a curse placed upon it. (22, 23, D:4) a +0 leather armour a +0 flail a +0 club a +0 trident a +0 scale mail (22, 24, D:4) a +0 battleaxe a +0 plate armour (23, 15, D:4) 23 stones (23, 18, D:4) a +0 short sword (24, 15, D:4) a tomahawk (30, -4, D:4) a potion of degeneration (31, -1, D:4) a +0 hand axe a +0 animal skin (31, 23, D:4) a +0 dagger a +0 leather armour a +0 leather armour a +0 dagger a cursed +0 robe a +0 dagger (36, 23, D:4) a +0 dagger of venom a +0 robe (38, 23, D:4) a +0 leather armour a +0 leather armour (40, -13, D:4) a +0 broad axe (41, 23, D:4) a +0 halberd (43, 1, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Otojuivu's Weapon Shoppe 15 stones (22 gold) a +2 dagger of holy wrath (234 gold) a cursed +0 mace (30 gold) a +0 quarterstaff (60 gold) 20 stones (30 gold) a +2 mace of holy wrath (261 gold) 13 stones (19 gold) a +0 hand axe (45 gold) a +0 long sword (52 gold) a +1 shortbow of freezing (186 gold) 15 sling bullets (112 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (790 gold) It protects you from negative energy. a +0 short sword of venom (84 gold) a +0 spear (45 gold) (0, 0, D:5) a +0 robe (3, 6, D:5) a scroll of noise (4, -3, D:5) a stone (10, -4, D:5) a +0 club 20 stones a +0 ring mail (13, -15, D:5) a +0 scale mail (18, -14, D:5) 14 arrows (22, 27, D:5) 11 poisoned needles (26, -13, D:5) 15 arrows (27, -12, D:5) a +0 spear (32, 3, D:5) 30 arrows (34, 30, D:5) a +0 ring mail (39, -6, D:5) a +0 hand axe of chopping (39, -2, D:5) 12 sling bullets (55, -3, D:5) a potion of degeneration Level 6 of the Dungeon [Shop] Ehyesedime's Armour Emporium the +8 chain mail "Piylam" {rPois MR++} (833 gold) It protects you from poison. It affects your resistance to hostile enchantments. a +0 plate armour (299 gold) a +0 ring mail (52 gold) a scarf of spirit shield (117 gold) a +0 robe (9 gold) a +4 ring mail of fire resistance (403 gold) a +0 ring mail (52 gold) [Shop] Fyum's Magic Scroll Shop a scroll of fear (38 gold) a scroll of fear (38 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of fog (22 gold) a scroll of immolation (38 gold) a scroll of blinking (82 gold) a scroll of teleportation (33 gold) a scroll of amnesia (38 gold) a scroll of blinking (82 gold) [Shop] Wagyfacu's Weapon Shoppe 25 arrows (75 gold) a +1 mace of holy wrath (186 gold) a +1 hand crossbow of velocity (183 gold) 21 sling bullets (157 gold) a +0 halberd (60 gold) a +2 hunting sling (202 gold) 26 bolts (78 gold) a +0 morningstar (60 gold) a +2 bardiche of chopping (382 gold) a +0 flail (52 gold) [Shop] Xuces's Armour Boutique a +0 helmet (58 gold) a +0 pair of boots of running (409 gold) a +4 ring mail of cold resistance (403 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) the cursed +0 buckler "Viloud" {rPois SInv} (219 gold) It protects you from poison. It lets you see invisible. It has a curse placed upon it. a +1 pair of gloves (149 gold) a cursed -2 leather armour (1 gold) a +0 scale mail (52 gold) a +1 leather armour of magic resistance (182 gold) (0, 0, D:6) a +0 arbalest (9, -3, D:6) 5 large rocks (13, -18, D:6) a +0 robe (28, -7, D:6) 2 stones (29, -8, D:6) a +0 short sword (29, -7, D:6) a cursed +0 whip (30, -7, D:6) 25 bolts (37, -8, D:6) a +0 dagger a +0 blowgun 6 poisoned needles (39, 7, D:6) 22 stones (43, 31, D:6) a cursed +0 short sword a +0 scale mail (47, 30, D:6) a +0 club (48, 30, D:6) a +0 club a +0 battleaxe a +0 plate armour (49, 22, D:6) 7 silver tomahawks (51, 3, D:6) a +0 antimagic giant spiked club (52, 3, D:6) a +0 antimagic war axe (52, 19, D:6) a cursed +0 long sword (66, 32, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 broad axe (6, -6, D:7) a +0 whip (6, 7, D:7) a +0 falchion (8, -17, D:7) 15 sling bullets (17, -1, D:7) 27 stones (17, 8, D:7) a +0 ring mail (18, 3, D:7) a +0 ring mail a +0 club a +0 flail (20, 1, D:7) a +0 spear (24, -2, D:7) a +0 giant club (26, -11, D:7) a +0 hand axe (27, -18, D:7) a +0 flail (29, 12, D:7) the +4 hand axe "Piner" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (32, -11, D:7) a +0 arbalest (37, -18, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Libynoge's Antique Weapon Shop a +0 mace (78 gold) a +1 flail of protection (291 gold) a +0 spear (78 gold) a +0 dagger (52 gold) a +0 long sword (91 gold) a +0 shortbow (78 gold) a +2 dagger of draining (405 gold) the +9 war axe of Peisoor {vamp, rPois rC+} (1916 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from poison. a +1 antimagic rapier (494 gold) a +0 falchion (78 gold) a +0 spear (78 gold) a +0 mace (78 gold) the +9 long sword of Huillorph {venom, rF+ Int+4} (1861 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from fire. a +0 morningstar (104 gold) a +0 hand crossbow (91 gold) (0, 0, D:8) 16 stones (3, -12, D:8) a +0 robe (6, -3, D:8) a +0 trident a +0 ring mail (7, -2, D:8) a +0 dagger a +0 robe (7, 0, D:8) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 plate armour (10, 4, D:8) a +0 club (13, 23, D:8) the +8 scimitar of Wiob {pain, rN+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from negative energy. (14, 23, D:8) the +0 pair of gloves "Ega Okkompo" {rElec rF+ SInv} It protects you from fire. It insulates you from electricity. It lets you see invisible. (15, 11, D:8) a +0 naga barding (15, 30, D:8) a +0 dagger (16, 23, D:8) a +0 leather armour (16, 29, D:8) a cursed +0 club a +0 hand axe a +0 plate armour (16, 30, D:8) a +0 club a +0 chain mail (17, 23, D:8) 17 stones (17, 30, D:8) a +0 dagger (19, 35, D:8) a +8 glaive (21, 31, D:8) a +2 plate armour (22, 35, D:8) a +0 falchion a +0 chain mail (23, 34, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 30, D:8) a +0 long sword a +0 plate armour (37, 20, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 chain mail (2, -2, D:9) a +0 club a +0 chain mail (3, -26, D:9) a +0 short sword (3, -2, D:9) a +0 dagger a +0 robe (4, -29, D:9) a +0 dagger a cursed +0 robe (5, -28, D:9) 2 tomahawks of returning (5, -18, D:9) a +0 giant spiked club (5, 1, D:9) 16 stones (5, 11, D:9) a +0 trident (6, -30, D:9) a +0 hand axe (6, -18, D:9) a +0 helmet (6, -3, D:9) 3 stones (7, -3, D:9) a +0 dagger (8, -15, D:9) a +0 quarterstaff (8, -4, D:9) a +0 short sword 4 stones (9, -6, D:9) a +0 whip a stone (24, 14, D:9) a +0 robe (30, -19, D:9) a +0 spear (34, -19, D:9) a +5 scimitar a +0 robe (34, -15, D:9) 23 stones (35, -20, D:9) a +0 short sword a +0 short sword 4 stones (35, -19, D:9) a +0 club (36, -20, D:9) a cursed +3 dagger a +0 robe a cursed +2 war axe a +0 robe a +0 whip (37, -18, D:9) a +0 troll leather armour a +0 club a stone (37, -17, D:9) a +0 blowgun 2 poisoned needles (38, -17, D:9) a stone (38, 10, D:9) a +0 dagger a +0 robe (40, 11, D:9) a +0 leather armour (41, 11, D:9) a +0 dagger a cursed +0 robe (55, -38, D:9) 11 stones (65, 0, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Wouges's Weapon Boutique 16 stones (25 gold) 18 arrows (57 gold) a +0 battleaxe of venom (156 gold) a +0 falchion (48 gold) 14 stones (22 gold) a +3 mace of protection (329 gold) a +0 shortbow (48 gold) the cursed +2 shortbow "Orb Guardian's Bane" {venom, rPois rF+ Stlth+} (505 gold) It poisons the ammo it fires. It protects you from fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:10) a +0 short sword (1, -23, D:10) 19 poisoned needles (1, 1, D:10) a +0 giant club a +0 dire flail (12, -1, D:10) a +0 dagger a +0 robe (13, 0, D:10) a +0 scimitar a +0 chain mail (14, -2, D:10) a +0 dagger (14, -1, D:10) a +0 dagger (20, 10, D:10) a +0 flail (21, 11, D:10) 27 stones (26, 24, D:10) a +0 flail a +0 leather armour (27, -15, D:10) 4 tomahawks (27, 24, D:10) a +0 hand axe a +0 leather armour (27, 25, D:10) a +0 dagger (28, -16, D:10) a +0 scale mail (28, 10, D:10) a +0 falchion (29, -16, D:10) a +0 hand axe (30, -17, D:10) a +0 hand axe (30, -16, D:10) a +0 club a +0 leather armour (30, -1, D:10) a +1 shortbow of flaming (33, 26, D:10) a +0 shortbow (46, 4, D:10) 9 stones (50, -12, D:10) a +0 rapier Level 11 of the Dungeon [Shop] Viebyseo's Weapon Shop a +0 war axe (59 gold) a +0 club (17 gold) a +0 short sword (51 gold) the +0 great sword of Overwhelming Force {freeze, rF+ MR+ Dex-4} (389 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It protects you from fire. It affects your resistance to hostile enchantments. a +0 mace (51 gold) a +2 broad axe of chopping (306 gold) a +0 great mace (110 gold) a cursed +0 rapier (17 gold) a +0 rapier of holy wrath (156 gold) a +0 broad axe (68 gold) a +2 morningstar of freezing (326 gold) a +2 hand crossbow of flaming (311 gold) (0, 0, D:11) 15 stones (6, 31, D:11) a +0 dagger of venom (6, 49, D:11) a +0 short sword a +1 leather armour of poison resistance (7, 28, D:11) 2 stones (9, 30, D:11) 5 stones a +0 dagger (10, 39, D:11) a +2 ring mail of poison resistance (11, 17, D:11) a +0 giant club (11, 28, D:11) 5 stones (11, 43, D:11) a +0 scimitar (11, 54, D:11) a +0 scale mail (12, 27, D:11) a +0 club (21, 29, D:11) an uncursed amulet of the gourmand (25, 25, D:11) a +0 giant spiked club a +0 giant spiked club (33, 11, D:11) an uncursed staff of poison (33, 15, D:11) a +0 chain mail a +0 dagger (38, 13, D:11) a +0 robe a +0 plate armour of poison resistance a +0 dagger a +0 glaive (39, 12, D:11) a +0 leather armour a +0 mace (39, 13, D:11) a +0 leather armour a cursed -2 short sword (39, 14, D:11) a +0 hand axe (39, 22, D:11) 15 stones (39, 54, D:11) a +0 falchion a +0 leather armour (48, 9, D:11) a +0 shortbow (56, 43, D:11) 16 stones (59, 42, D:11) a +0 giant club (63, 42, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +1 falchion of electrocution (6, -29, D:12) a +0 dagger a +0 robe (7, -29, D:12) a +2 dagger of draining a +0 blowgun (7, 30, D:12) a +0 dagger 2 stones (8, -29, D:12) a +0 leather armour (9, -28, D:12) a +0 dagger a +0 robe (9, 29, D:12) a +0 dagger (9, 30, D:12) a +0 short sword (10, 28, D:12) a cursed -2 whip a +0 blowgun 4 poisoned needles (11, 29, D:12) a stone (11, 30, D:12) a stone (12, 28, D:12) a stone a +0 whip (14, 0, D:12) a +0 giant spiked club a cursed -2 giant club (15, 18, D:12) a +0 giant club a +0 robe (33, 12, D:12) a javelin (34, 14, D:12) a javelin (35, 19, D:12) a +0 vampiric demon trident (36, 19, D:12) 3 javelins a +0 scale mail (37, -24, D:12) 4 large rocks (43, 10, D:12) a +0 robe (44, -3, D:12) a +0 hand axe a +0 leather armour (44, -1, D:12) a +0 chain mail (44, 3, D:12) 9 sling bullets (51, 27, D:12) 2 large rocks (52, -6, D:12) 9 sling bullets (53, 17, D:12) 4 large rocks (54, 12, D:12) a large rock Level 13 of the Dungeon [Shop] Sushrism's Weapon Shop 4 javelins of penetration (144 gold) a +0 spear (45 gold) a +0 dagger (30 gold) a +0 shortbow (45 gold) a +0 short sword (45 gold) a +2 shortbow of flaming (261 gold) a cursed -1 falchion (1 gold) a +5 mace of protection (459 gold) 17 arrows (51 gold) 16 arrows (48 gold) a +0 dagger of venom (66 gold) 19 sling bullets (142 gold) (0, 0, D:13) a +0 giant spiked club a +0 giant club (3, 38, D:13) a +0 ring mail (5, 23, D:13) a cursed -2 shortbow (5, 24, D:13) the +7 chain mail of the Flute {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. (6, 22, D:13) a +0 halberd (7, 23, D:13) a +0 leather armour a +0 war axe a +0 ring mail a +0 buckler of protection a +0 shortbow (8, 24, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (8, 25, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (8, 26, D:13) a +0 long sword (9, 25, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (9, 26, D:13) a +0 shortbow (9, 44, D:13) a +0 shortbow (10, 34, D:13) a +0 plate armour (20, 38, D:13) a +0 giant club (22, -3, D:13) a +0 ring mail (26, 24, D:13) 22 stones (35, -6, D:13) the +5 plate armour "Edeukec" {Str+3 Int-2 Dex+2} It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+2). a +1 crystal plate armour (36, 39, D:13) a +0 shortbow (37, -4, D:13) a +0 battleaxe (41, 24, D:13) a +0 giant club a +0 giant club (56, 1, D:13) a +0 troll leather armour (58, -1, D:13) a +0 dagger a +0 robe (58, 0, D:13) a +0 hand axe a +0 mace (62, 31, D:13) a +0 morningstar Level 14 of the Dungeon (0, 0, D:14) a cursed amulet of inaccuracy (14, 24, D:14) 20 sling bullets (14, 30, D:14) 18 bolts (17, 24, D:14) 20 stones (22, 12, D:14) a +0 rapier (28, 19, D:14) 16 bolts (34, 28, D:14) 17 stones (35, 8, D:14) a +0 giant spiked club a +0 giant spiked club (36, 9, D:14) a +0 giant club a +0 giant club (38, 28, D:14) 25 stones (40, 19, D:14) a +0 leather armour (41, 9, D:14) a +0 giant club a +0 giant club (41, 17, D:14) an uncursed ring of poison resistance (41, 20, D:14) a +0 leather armour (41, 23, D:14) a cursed +0 long sword (43, 22, D:14) a +0 flail (45, 24, D:14) a +0 chain mail a +0 dire flail (48, 6, D:14) a +0 robe (49, 9, D:14) 7 poisoned needles (51, 35, D:14) 19 bolts (52, 5, D:14) 7 steel tomahawks (52, 32, D:14) a cursed +0 leather armour Level 15 of the Dungeon (10, -57, D:15) a cursed -1 shortbow (11, -57, D:15) 4 large rocks (12, -57, D:15) a +0 shortbow of flaming (14, -57, D:15) a +0 shortbow a +0 shortbow (14, -56, D:15) a +0 shortbow (15, -57, D:15) a +0 shortbow (17, -18, D:15) a cursed -2 quarterstaff (34, -38, D:15) an uncursed ring of stealth an uncursed ring of protection from magic a +0 rapier of freezing a +6 short sword (36, -42, D:15) 19 stones (42, -1, D:15) a +0 scimitar of flaming (42, 4, D:15) a +0 troll leather armour (43, -3, D:15) a +0 dagger (43, -1, D:15) a +0 hand axe (45, -2, D:15) 23 sling bullets (48, -20, D:15) 6 large rocks (48, -9, D:15) a +0 battleaxe (49, -45, D:15) 2 large rocks (50, -46, D:15) a +0 shortbow (51, -44, D:15) a large rock (51, -40, D:15) a large rock (51, -38, D:15) a large rock (54, -44, D:15) a +0 great sword of venom a +0 shortbow (55, -44, D:15) 21 stones (61, -31, D:15) a +0 leather armour (63, -44, D:15) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (2, 5, Orc:1) a +0 dagger of speed a +0 robe (4, 6, Orc:1) a +0 dagger of flaming a +0 flail (4, 11, Orc:1) a +0 short sword (5, 6, Orc:1) a +0 mace a cursed +0 ring mail (5, 11, Orc:1) a +0 dagger (5, 12, Orc:1) a +0 giant spiked club (5, 13, Orc:1) a +0 club a +0 dagger a +0 robe a +0 whip a +0 leather armour (5, 14, Orc:1) a +0 scimitar 5 tomahawks a +0 chain mail (6, 8, Orc:1) a +0 long sword a +0 plate armour (6, 10, Orc:1) a +0 dagger a +0 leather armour a +0 club a +0 club (6, 11, Orc:1) a +0 short sword 2 tomahawks a +0 plate armour (6, 12, Orc:1) a +0 troll leather armour (6, 18, Orc:1) a tomahawk (7, 9, Orc:1) a +0 club (7, 10, Orc:1) a +3 flail of protection (7, 12, Orc:1) a +0 giant spiked club (7, 13, Orc:1) a +0 dagger a +0 robe a +0 club (10, 10, Orc:1) a tomahawk (25, 29, Orc:1) a +0 bardiche (25, 30, Orc:1) a +0 chain mail a +0 halberd a +0 leather armour (25, 33, Orc:1) a +0 chain mail (26, 30, Orc:1) a +0 falchion (27, 31, Orc:1) a +0 robe a +0 dagger of venom (28, 28, Orc:1) a +0 robe of magic resistance a cursed -2 dagger (29, 28, Orc:1) a +0 giant club a +0 chain mail a +0 glaive (29, 29, Orc:1) a +0 leather armour (30, 29, Orc:1) a +0 chain mail a cursed +0 short sword 7 tomahawks a +0 ring mail (31, 28, Orc:1) a +0 trident (31, 30, Orc:1) a +0 dagger a +0 robe (38, -20, Orc:1) a +0 leather armour a +0 flail (39, -19, Orc:1) a +0 chain mail a +0 long sword (40, -25, Orc:1) a +0 plate armour 7 exploding tomahawks a +0 trident (40, -21, Orc:1) a +1 dagger of venom (41, -29, Orc:1) a +0 giant club (51, -27, Orc:1) a +0 plate armour a +0 flail (52, -29, Orc:1) a +0 hand axe (52, -28, Orc:1) a +0 leather armour a +0 flail (52, -27, Orc:1) a +0 chain mail a +0 war axe (53, -26, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Gomimur's Distillery a potion of degeneration (16 gold) a potion of heal wounds (80 gold) 2 potions of curing (96 gold) a potion of resistance (160 gold) a potion of cancellation (128 gold) a potion of flight (48 gold) a potion of curing (48 gold) 2 potions of haste (320 gold) [Shop] Kusotaxt's Distillery a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) [Shop] Loham's Book Emporium a book of Misfortune (220 gold) a book of the Earth (715 gold) a book of Minor Magic (220 gold) a book of Battle (440 gold) a book of Beasts (605 gold) a book of Geomancy (385 gold) Guih's Tome of Ignition (1100 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignition Fire 8 a Young Poisoner's Handbook (440 gold) [Shop] Toevvyp's Antique Weapon Shoppe a +0 hunting sling (58 gold) a +0 rapier (156 gold) a +1 hunting sling of freezing (378 gold) a +0 quarterstaff (156 gold) a cursed -3 executioner's axe (3 gold) a +2 dagger of protection (561 gold) a +1 short sword of holy wrath (483 gold) a +1 demon whip of electrocution (1735 gold) a +0 long sword (136 gold) a +0 falchion (117 gold) (0, 0, Orc:2) a +0 short sword (1, -1, Orc:2) a +0 plate armour a +0 great sword of electrocution (1, 1, Orc:2) a +0 plate armour a cursed -1 hand axe a +0 plate armour a +0 hand axe (1, 2, Orc:2) a +0 chain mail a +2 dire flail of holy wrath (2, 0, Orc:2) a +0 leather armour a +0 club (2, 1, Orc:2) a +0 plate armour a +2 halberd of flaming (2, 2, Orc:2) a +0 flail (2, 3, Orc:2) a +0 ring mail (3, 2, Orc:2) a +0 club (3, 3, Orc:2) a +0 hand axe a +4 short sword (4, -1, Orc:2) a +0 ring mail a +0 dagger (4, 0, Orc:2) a +0 short sword (4, 3, Orc:2) a +0 club (4, 4, Orc:2) a +0 plate armour a +0 hand axe (5, -1, Orc:2) a +0 trident a +0 plate armour a +0 mace 3 tomahawks of dispersal (5, 0, Orc:2) a cursed -1 club (5, 1, Orc:2) a +0 leather armour a +0 flail (5, 3, Orc:2) a +0 mace (6, 0, Orc:2) a +0 flail a cursed +0 chain mail (7, 1, Orc:2) a +0 club (7, 2, Orc:2) a +1 mace of holy wrath a cursed +0 plate armour (10, 11, Orc:2) a +0 leather armour a +0 dagger (10, 12, Orc:2) a +0 chain mail 8 tomahawks a +0 dire flail (11, -14, Orc:2) a +0 club (13, -18, Orc:2) a +0 long sword a +0 chain mail (13, -5, Orc:2) a +0 dagger a +0 robe a cursed -3 dagger (14, -10, Orc:2) 2 tomahawks (14, -8, Orc:2) a tomahawk (14, -4, Orc:2) a +1 robe a +0 trident a +0 leather armour (14, 2, Orc:2) a +1 demon blade of electrocution a +0 scale mail (15, -3, Orc:2) a +2 trident of freezing (15, 2, Orc:2) a +0 demon blade of flaming a +0 chain mail (16, -6, Orc:2) 4 tomahawks (16, 0, Orc:2) a +0 dagger (17, -6, Orc:2) a +0 hand axe a +0 plate armour (17, -2, Orc:2) a +0 demon blade a +0 scale mail (17, -1, Orc:2) a +0 mace a +0 chain mail (18, -6, Orc:2) a +0 long sword a +0 scale mail (18, -5, Orc:2) a +0 chain mail a +0 dire flail a +0 chain mail (18, -4, Orc:2) a +0 war axe a +0 plate armour (18, -2, Orc:2) a +0 battleaxe (19, -3, Orc:2) a +0 battleaxe a +0 chain mail a +3 great sword of slicing a +3 arbalest of freezing 13 bolts a +0 chain mail (19, -2, Orc:2) a +0 dagger a +0 robe a +2 halberd of protection a +0 ring mail (20, -2, Orc:2) a +0 whip a +0 leather armour a +0 dagger a +0 robe (20, -1, Orc:2) a +0 mace (22, 6, Orc:2) a +0 club (22, 7, Orc:2) a +0 leather armour (23, 7, Orc:2) a +2 robe of magic resistance a +0 dagger (23, 8, Orc:2) a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) 8 javelins (0, 2, Elf:1) a +0 leather armour Level 1 of the Lair of Beasts (2, 0, Lair:1) a +0 falchion of electrocution (18, 26, Lair:1) 27 stones (20, -6, Lair:1) an uncursed amulet of magic regeneration (28, -11, Lair:1) 28 sling bullets (32, 35, Lair:1) 20 stones (37, -11, Lair:1) a +0 plate armour (47, 10, Lair:1) 20 stones Level 2 of the Lair of Beasts (18, 23, Lair:2) a cursed +0 plate armour (41, 6, Lair:2) 13 poisoned needles (41, 18, Lair:2) a +3 dagger of venom a +0 blowgun 9 curare-tipped needles (45, 16, Lair:2) a +0 whip (47, 23, Lair:2) a +0 falchion (54, 21, Lair:2) a +0 scale mail (60, -8, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (0, 4, Lair:3) 13 stones (3, -16, Lair:3) a +1 hat (10, -18, Lair:3) an uncursed amulet of harm (20, 6, Lair:3) a +0 chain mail (23, 5, Lair:3) 17 stones (25, -30, Lair:3) a scroll of noise (25, 14, Lair:3) a +0 leather armour (31, 3, Lair:3) the -2 pair of gloves "Sivi" {*Drain +Inv rPois MP+9} It protects you from poison. It affects your magic capacity (+9). It lets you turn invisible. It causes draining when unequipped. (32, 2, Lair:3) a +0 trident (33, 2, Lair:3) a +0 long sword (34, -18, Lair:3) a +0 cloak (34, -6, Lair:3) 5 stones (49, -4, Lair:3) a +0 bardiche Level 4 of the Lair of Beasts (1, -2, Lair:4) 21 stones (1, -1, Lair:4) a +0 short sword a +0 robe (2, -24, Lair:4) a +0 demon whip of freezing (3, -12, Lair:4) a +0 hand crossbow (4, -22, Lair:4) 11 sling bullets (5, -8, Lair:4) a +0 quarterstaff (9, -28, Lair:4) a +0 leather armour (14, -25, Lair:4) a +0 great sword (18, -34, Lair:4) 25 stones (20, -36, Lair:4) 17 bolts (22, -1, Lair:4) a +0 leather armour (24, -46, Lair:4) a +0 spear (24, -42, Lair:4) a +0 ring mail (24, -18, Lair:4) a +0 buckler a +0 robe a +0 short sword (28, -25, Lair:4) a +0 scale mail (30, -26, Lair:4) 17 bolts (30, -4, Lair:4) a cursed -2 flail (33, 4, Lair:4) 17 stones (50, -9, Lair:4) a +0 leather armour (51, -34, Lair:4) a +0 robe Level 5 of the Lair of Beasts (2, -6, Lair:5) 27 stones (4, 8, Lair:5) 16 sling bullets (6, -11, Lair:5) a +0 plate armour (8, -12, Lair:5) 12 poisoned needles (9, -5, Lair:5) 20 stones (11, 8, Lair:5) an uncursed ring of poison resistance (18, 0, Lair:5) a +2 buckler (24, 7, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (8, 49, Lair:6) 16 stones (17, 18, Lair:6) 7 curare-tipped needles (17, 19, Lair:6) 13 stones (18, 18, Lair:6) 14 poisoned needles (18, 20, Lair:6) 25 stones (19, 18, Lair:6) an uncursed staff of wizardry (19, 20, Lair:6) 6 stones (21, 17, Lair:6) the +2 leather armour "Xuczoe" {rN++ Dex+5 Stlth-} It affects your dexterity (+5). It greatly protects you from negative energy. It makes you less stealthy. (36, 26, Lair:6) a +0 hunting sling (45, -4, Lair:6) a +0 robe (48, -4, Lair:6) 13 sling bullets (60, 41, Lair:6) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) a manticore corpse (5, -37, Shoals:1) 26 stones (16, -24, Shoals:1) a cursed +0 plate armour (22, -5, Shoals:1) a +0 trident (25, -51, Shoals:1) a merfolk corpse (skeletalised by now) (30, -13, Shoals:1) 11 sling bullets (31, -15, Shoals:1) 19 stones (33, -31, Shoals:1) 28 stones (33, -27, Shoals:1) 20 stones (34, -43, Shoals:1) a +0 trident (36, -32, Shoals:1) 5 tomahawks (40, -14, Shoals:1) the +2 shield of a Million Ships {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (43, -31, Shoals:1) a +0 ring mail (43, -24, Shoals:1) 3 large rocks (45, -24, Shoals:1) a +0 trident (54, -47, Shoals:1) a +0 shortbow of flaming (54, -7, Shoals:1) a +0 spear (55, -3, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) a potion of flight (unseen) (0, 12, Shoals:2) a ration (9, 13, Shoals:2) 22 bolts Level 1 of the Snake Pit (0, 0, Snake:1) a +0 ring mail (2, 4, Snake:1) a +0 club (4, -12, Snake:1) a +0 halberd (5, -12, Snake:1) a +0 trident a +0 shield (5, -11, Snake:1) a +0 spear (5, 9, Snake:1) a +0 morningstar (7, -4, Snake:1) a +0 scale mail (14, 14, Snake:1) a +0 scimitar (18, -6, Snake:1) a +0 halberd (26, 13, Snake:1) a +0 scimitar a +0 shortbow (29, -28, Snake:1) a +0 leather armour (34, -19, Snake:1) a +0 halberd a +0 arbalest 18 bolts (34, 33, Snake:1) a +0 pair of gloves (35, -22, Snake:1) a +0 mace (35, 6, Snake:1) a cursed -2 dagger (38, 22, Snake:1) 16 poisoned needles (40, -11, Snake:1) a +0 long sword (40, 24, Snake:1) a +0 flail (41, 15, Snake:1) a +0 halberd (45, 2, Snake:1) a +0 robe a +0 long sword (45, 22, Snake:1) a +3 great sword of protection a +0 scale mail (47, -14, Snake:1) a +0 buckler (48, -1, Snake:1) a +0 dire flail (57, 7, Snake:1) a +0 hunting sling Level 2 of the Snake Pit (0, 0, Snake:2) 22 stones (0, 1, Snake:2) a cursed +0 robe a +0 quarterstaff (2, 0, Snake:2) a +0 halberd (2, 3, Snake:2) a +0 hand axe (3, 3, Snake:2) a +0 flail (8, 19, Snake:2) a +0 shortbow of flaming (8, 21, Snake:2) a +0 short sword a +0 club (9, 22, Snake:2) a +0 hand axe a +0 halberd a +0 robe a +0 shortbow a +0 flail a +0 robe an uncursed amulet of harm (10, 22, Snake:2) a cursed -3 whip (11, 3, Snake:2) a +0 spear (11, 22, Snake:2) a +0 glaive (13, 22, Snake:2) a cursed -1 war axe a +0 spear (14, 3, Snake:2) a +3 plate armour (20, 9, Snake:2) a +0 robe a +0 dagger (20, 10, Snake:2) a +0 robe (20, 11, Snake:2) a +0 trident (20, 35, Snake:2) a potion of degeneration (24, 35, Snake:2) a +0 cloak (34, 35, Snake:2) a +0 leather armour (38, 39, Snake:2) a +0 robe (39, 18, Snake:2) a +0 arbalest a +0 scimitar 16 bolts (39, 39, Snake:2) a +0 robe a +0 mace a +0 shortbow (40, 17, Snake:2) a +1 cloak an uncursed ring of ice a +0 robe of cold resistance an uncursed ring of ice the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +6 dagger of draining (40, 18, Snake:2) a bolt a cursed -3 mace a +0 robe (40, 20, Snake:2) a bolt (40, 40, Snake:2) a +0 scale mail (41, 34, Snake:2) a +1 vampiric halberd (42, 35, Snake:2) a +0 glaive (42, 36, Snake:2) a +0 long sword (43, 23, Snake:2) a +0 robe a +1 dagger of venom (43, 24, Snake:2) a +0 robe a +0 dagger (46, -3, Snake:2) a +0 whip a +0 robe (46, 23, Snake:2) a +0 robe (48, 9, Snake:2) a cursed +0 dire flail Level 3 of the Snake Pit (0, 0, Snake:3) a +2 demon whip of draining a cursed +0 ring mail a +0 shield (4, 11, Snake:3) a +0 scimitar of venom a +0 robe (5, 18, Snake:3) a +0 hand axe (unseen) (9, 15, Snake:3) a cursed +0 robe a cursed -2 glaive (9, 16, Snake:3) a +0 long sword a +0 pair of gloves a +0 battleaxe (9, 17, Snake:3) a +0 halberd (10, 15, Snake:3) a +2 short sword of protection (27, -17, Snake:3) an arrow (27, 18, Snake:3) a cursed -3 dire flail (28, -15, Snake:3) a bolt