Zeshan Level 1 of the Dungeon (5, 24, D:1) a +0 sling (7, 17, D:1) a +0 whip of venom 2 stones (34, -10, D:1) a +1 flail of protection (46, 25, D:1) a +0 robe (47, 27, D:1) a +0 club Level 2 of the Dungeon [Shop] Jepidan's Book Boutique a book of Party Tricks (176 gold) a book of Blasting (440 gold) a book of Geomancy (198 gold) the Grimoire of Bringing Forth (418 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Forest Summoning/Translocation 5 c - Summon Horrible Things Summoning 8 a book of Decay (330 gold) a Young Poisoner's Handbook (220 gold) a book of Air (242 gold) a book of Winter (374 gold) [Shop] Gitty's Jewellery Boutique a ring of willpower (250 gold) an amulet of faith (400 gold) a +6 ring of strength (360 gold) a ring of positive energy (200 gold) a +5 ring of evasion (360 gold) a +6 ring of strength (360 gold) a ring of positive energy (200 gold) a ring of wizardry (300 gold) a ring of flight (175 gold) an amulet of the acrobat (300 gold) a ring of fire (250 gold) [Shop] Giplaj Jykha's Distillery a potion of curing (36 gold) a potion of heal wounds (60 gold) 2 potions of mutation (192 gold) a potion of attraction (36 gold) a potion of brilliance (48 gold) (0, 0, D:2) the +3 whip of the Shining Light {heavy, Fly rCorr Str-3 Int+4} Str: It affects your strength (-3). Int: It affects your intelligence (+4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (0, 38, D:2) a potion of degeneration (2, 16, D:2) an amulet of magic regeneration (4, 16, D:2) a +0 short sword (7, -2, D:2) 3 poisoned darts (22, -5, D:2) 2 poisoned darts (33, 13, D:2) a +0 hand axe (36, 3, D:2) a +0 spear (36, 4, D:2) a +0 trident a +0 ring mail (36, 8, D:2) a +0 hand axe (37, 3, D:2) a potion of brilliance (37, 6, D:2) a +0 whip a +0 club a +0 halberd (38, 2, D:2) a +0 spear (39, 11, D:2) a +0 hand axe (41, 16, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (21, 20, D:3) a +0 leather armour a +0 hand axe (25, 12, D:3) a +0 hand axe (32, 19, D:3) a +0 robe (33, -14, D:3) 5 stones (40, 14, D:3) a +1 spear of venom (55, 20, D:3) a scroll of poison (59, -13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -29, D:4) a scroll of noise (17, -8, D:4) a +0 war axe (19, -5, D:4) a +0 dagger 9 stones (26, -22, D:4) a +0 flail a +0 halberd (26, -21, D:4) a +0 whip (26, -18, D:4) 3 stones a +0 dagger (27, -22, D:4) a +0 club (29, -24, D:4) a +0 leather armour (36, -30, D:4) 3 poisoned darts a +0 club (60, -15, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 5, D:5) a +0 arbalest (13, 11, D:5) a +0 club (20, 18, D:5) 5 stones (23, -14, D:5) a +0 club (23, -13, D:5) a +2 heavy flail (24, -15, D:5) a +0 flail a +0 club a +0 robe a +0 club (25, -15, D:5) a +0 whip (27, -2, D:5) a +0 robe (27, 7, D:5) 4 poisoned darts (28, 0, D:5) 7 stones (30, -14, D:5) a +0 short sword (34, -3, D:5) a +0 leather armour (34, 1, D:5) a scroll of poison (38, 21, D:5) a +0 club (39, 21, D:5) a +2 flail of protection a +0 club (40, -13, D:5) a +0 dagger a +0 robe (40, 20, D:5) a +3 halberd (41, 20, D:5) a +0 scale mail a +0 trident (42, -13, D:5) a +0 short sword a +0 chain mail (44, 18, D:5) a +0 spear (49, -12, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Coaco's Weapon Emporium 5 stones (5 gold) the +12 halberd of the Madman {heavy, rCorr Dex+5} (993 gold) Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. a +0 flail (38 gold) a +0 spear (33 gold) a +0 glaive (71 gold) a +3 dagger of venom (213 gold) a +1 sling of freezing (106 gold) a +0 spear (33 gold) (0, 0, D:6) a +0 dagger (1, 15, D:6) a +0 long sword a +0 robe (9, 13, D:6) a +0 ring mail (14, 4, D:6) a +0 chain mail (15, -6, D:6) a +0 ring mail (15, 5, D:6) a +0 shortbow (16, 0, D:6) a scroll of noise (26, 13, D:6) a book of Necromancy (30, 7, D:6) a ring of wizardry (37, 12, D:6) a +0 mace a +0 ring mail (39, 14, D:6) a +0 dagger a +0 leather armour (40, 15, D:6) a +0 trident (41, 16, D:6) a +0 giant club (42, 19, D:6) 4 stones (50, 1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +4 dire flail a +0 robe (0, 1, D:7) a +5 battleaxe of freezing a +0 robe (1, -3, D:7) a +3 spear of freezing a +0 robe (1, 0, D:7) a +2 dagger a +0 robe a +1 mace a +1 robe of willpower (5, -13, D:7) a +0 falchion a +0 robe a yak corpse (5, 8, D:7) a ring of willpower (6, -14, D:7) a +3 trident a +0 robe (6, -13, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +2 hand axe (still there?) a +0 robe (still there?) a yak corpse (still there?) a hobgoblin corpse (still there?) (6, -12, D:7) a +0 hand axe a +0 robe (7, 6, D:7) a +0 shortbow (8, 4, D:7) a +0 dagger a +0 ring mail (8, 5, D:7) a +0 shortbow (15, 6, D:7) a hound corpse (skeletalised by now) (30, 9, D:7) 5 poisoned darts (38, 9, D:7) a +1 great sword a +0 robe (38, 10, D:7) a +2 battleaxe a +0 robe a +0 morningstar a +0 robe a +2 dagger a +0 robe (38, 11, D:7) a +0 dagger of flaming a +0 robe (40, 6, D:7) a +0 giant spiked club (44, 7, D:7) 17 gold pieces the Ecumenical Temple