Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3873270352184731247 0 Zetkleef the Ruffian (level 1, -2/18 HPs) Began as a Human Berserker on July 31, 2025. Was a Follower of Trog. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (12 turns). Zetkleef the Ruffian (Human Berserker) Turns: 12, Time: 00:00:18 Health: -2/18 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: explore regen a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 3.0 Fighting + Level 2.0 Armour + Level 2.0 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Zetkleef the Human Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of charming. Ijyb shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the rock wall. You feel a strong urge to attack something. Ijyb zaps a wand. You resist with significant effort. There is an open door here. You feel your anger nearly subside. You miss Ijyb. Ijyb closely misses you. You're too confused to move! You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 club! Ijyb hits you with a +0 club. You hit Ijyb but do no damage. You feel less confused. Ijyb hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..'g@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zetkleef the Human Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Use: Potion || 1 Armour: Animal skin || 5 Dodge: Dodged || 2