Zeus21348 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -1, D:1) a +0 robe (10, -41, D:1) 8 stones (10, -8, D:1) a +0 ring mail (12, 7, D:1) a +0 dagger (23, -34, D:1) a +0 dagger 2 stones (30, -45, D:1) 4 poisoned darts (36, -11, D:1) a +0 leather armour (45, -52, D:1) a +0 spear (45, -44, D:1) a +0 whip 4 stones (45, -1, D:1) a +0 short sword (47, 2, D:1) a +0 robe (58, -55, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (2, -40, D:2) a +0 mace (3, -13, D:2) the +4 quarterstaff of the Sun {flame, Will+} It burns those it strikes, dealing additional fire damage. Will: It increases your willpower. (11, -18, D:2) 24 arrows (12, -18, D:2) a +0 ring mail (15, -41, D:2) a +0 dagger (17, -7, D:2) a +0 robe (49, -20, D:2) a +0 dagger (49, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -7, D:3) a +0 robe (6, -8, D:3) the +3 dagger of Diet Blood {freeze, MP+9 Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9).