Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 5500419061054806286 37 Zeus21348 the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Apr 9, 2022. Slain by a water moccasin skeleton (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1593 turns). Zeus21348 the Conjurer (Demonspawn Conjurer) Turns: 1593, Time: 00:02:52 Health: -1/24 AC: 5 Str: 7 XL: 3 Next: 23% Magic: 4/6 EV: 9 Int: 21 God: Gold: 60 SH: 0 Dex: 11 Spells: 5/6 levels left rFire + . . SeeInvis . a - +0 long sword rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... b - amulet of the acrobat HPRegen 0.08/turn e - ring of poison resistance MPRegen 0.10/turn f - ring of fire @: no status effects A: claws 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour c - a +0 ring mail (worn) Jewellery b - an amulet of the acrobat (around neck) e - a ring of poison resistance (left claw) f - a ring of fire (right claw) Scrolls d - a scroll of identify {unknown} i - a scroll of noise {unknown} Potions g - a potion of heal wounds {unknown} h - 2 potions of ambrosia {unknown} Skills: * Level 0.6 Armour - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 11% 2 Dazzling Flash Conj/Hex 24% N/A 50% 3 Fulminant Prism Conj/Hex 6% 3d7 88% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in sharp spines. Message History Press: ? - help, Shift-Dir - straight line, f - water moccasin skeleton Aim: a water moccasin skeleton (100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton is struck by your spines. The water moccasin skeleton bites you. The water moccasin skeleton is struck by your spines. The water moccasin skeleton bites you but does no damage. You barely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you. You closely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you. The water moccasin skeleton is struck by your spines. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you but does no damage. The water moccasin skeleton barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (moderately damaged, 100% to hit) The magic dart hits the water moccasin skeleton! The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you but does no damage. The water moccasin skeleton is struck by your spines. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (severely damaged, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you. You die... ..... ##....# ... #>...# #'# ##...# ###.# ########...# #...# .......'...+ #...# ########...# ###+###...# #...# #.......[Z# ##'## #......##@# #..## #.......#.######### ##.## #.................# #..# #.......#+#######.######.# ###+###.....# #.....##.# #.)..(....# #.....##)# ######....# #.....##.# #....#####.....##†# ##........+......... You could see a water moccasin skeleton. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:1) 2 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins 2 quokkas (D:1) 4 bats 2 frilled lizards A kobold (D:1) 23 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeus21348 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 367 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1285 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1285 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1446 | D:2 | Found a faded altar of an unknown god. 1593 | D:2 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_split, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_join, wander_ebering_terrifying_dragon_lair D:2: layout_basic, ebering_ecumenical_altar_mist, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 1 Punch || 1 Long sword || 9 Cast: Magic Dart || 50 Armor: Ring mail || 4 Dodge: Dodged || 7