Zeus21348 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -12, D:1) 2 stones a +0 dagger (8, -8, D:1) a +0 dagger (unseen) (12, -11, D:1) a +0 robe (17, 1, D:1) 5 stones (37, 21, D:1) a +0 short sword (40, 9, D:1) 20 arrows (46, 15, D:1) a +0 spear (46, 16, D:1) a +0 spear (49, -11, D:1) a +1 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 5, D:2) a +0 dagger (13, 29, D:2) a +0 club (15, 3, D:2) a +0 dagger (24, 40, D:2) 20 arrows (29, 31, D:2) a +0 spear (30, -3, D:2) a +5 dagger a +0 club a +0 club (32, -3, D:2) a +0 club Level 3 of the Dungeon [Shop] Mipiuvoph's Assorted Antiques a +0 hunting sling (34 gold) a potion of brilliance (92 gold) a scroll of identify (46 gold) a +0 trident (80 gold) a potion of mutation (184 gold) the +4 flail of the Moth {vamp, Fragile rElec Str+8 Int-4} (1087 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+8). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 dagger (46 gold) a +0 robe (16 gold) a +0 rapier (92 gold) a wand of flame (16) (207 gold) [Shop] Veramaenk's Book Shoppe a book of Decay (360 gold) the Handbook of Sinister Rituals (336 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Anguish Hexes/Necromancy 4 no c - Death Channel Necromancy 6 no Wit Sath's Guide on Calling (384 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Call Canine Familiar Summoning 3 no c - Haunt Necromancy/Summoning 7 no a book of Necromancy (192 gold) a There-And-Back Book (360 gold) Great Wizards, Vol. VII (360 gold) an Everburning Encyclopedia (312 gold) a book of Cantrips (144 gold) [Shop] Osaaneof's Book Shoppe a book of Air (264 gold) a book of Spatial Translocations (312 gold) a book of Geomancy (216 gold) a book of Minor Magic (216 gold) a book of Pain (336 gold) a book of Dreams (288 gold) a Young Poisoner's Handbook (240 gold) a book of Air (264 gold) a book of Vapours (144 gold) a book of Death (528 gold) [Shop] Zucienip's General Store a +0 whip (27 gold) the +0 leather armour of Isiep {+Inv Regen+ Str-5 Dex+10} (291 gold) Str: It affects your strength (-5). Dex: It affects your dexterity (+10). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a potion of attraction (33 gold) 13 arrows (28 gold) a scroll of identify (22 gold) a +0 cloak of willpower (126 gold) 6 poisoned darts (26 gold) [Shop] Benlaps's Antique Weapon Emporium a +1 hand axe of freezing (372 gold) a +0 club (30 gold) a +0 great mace (195 gold) the +10 demon blade of the Ancients {venom, Fragile Int+5 Dex-4} (2145 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). Fragile: It will be destroyed if unequipped. a +0 rapier (120 gold) a +0 hand axe (90 gold) a +0 whip (75 gold) a +0 rapier (120 gold) the +5 great sword of a Billion Realms {drain, rN++ Int+3 Dex+5} (2130 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rN: It greatly protects you from negative energy. a +0 battleaxe (195 gold) (0, 0, D:3) the +5 flail of Ascent {drain, rC+ Str+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rC: It protects you from cold. (5, -19, D:3) 5 poisoned darts (7, -27, D:3) an adder corpse (skeletalised by now) (8, -2, D:3) 9 stones (13, -19, D:3) a frilled lizard corpse (skeletalised by now) (15, 7, D:3) a +0 scale mail (17, 13, D:3) a +0 dagger 8 poisoned darts (22, -37, D:3) a rat corpse (22, -27, D:3) a quokka corpse (skeletalised by now) (24, -20, D:3) a +0 club a goblin skeleton (32, 2, D:3) a +0 flail (34, 2, D:3) a +0 club (34, 3, D:3) a +0 hand axe (35, 2, D:3) a +0 hand axe (36, 3, D:3) a +0 dagger a +0 robe (41, -36, D:3) a hobgoblin corpse (45, -36, D:3) 23 arrows (48, -3, D:3) a +0 club