Zeus21348 Level 1 of the Dungeon (0, 0, D:1) 7 arrows (5, -14, D:1) 24 stones (8, -6, D:1) 13 sling bullets (18, 14, D:1) a +0 rapier (25, 24, D:1) a +0 animal skin (28, 7, D:1) a +0 club (35, 10, D:1) a +0 club (35, 14, D:1) 21 sling bullets (36, 10, D:1) a +0 club (38, 25, D:1) a +0 barding (42, -3, D:1) a +0 dagger a +0 club a +0 club (42, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (1, 5, D:2) a +0 short sword (2, -2, D:2) 13 arrows (4, 10, D:2) the +9 hunting sling of Evolution {vorpal, Contam Str+5 Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+5). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (11, -9, D:2) a +0 flail (14, -4, D:2) 15 stones (15, 21, D:2) 14 stones (22, 10, D:2) 16 bolts (23, 3, D:2) 2 silver javelins (27, -12, D:2) a +0 mace (30, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (12, 3, D:3) 21 stones (14, 6, D:3) a +0 trident (16, 3, D:3) 22 stones (16, 10, D:3) 15 stones (22, -14, D:3) a +0 robe (30, -7, D:3) a +0 mace a +0 leather armour (36, -14, D:3) a +0 whip 4 boomerangs a +0 ring mail (40, 11, D:3) a +0 dagger (41, 11, D:3) a +0 leather armour (56, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 13 arrows (0, 4, D:4) 11 gold pieces (9, 5, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) (15, 10, D:4) a +0 robe (22, 8, D:4) a giant cockroach corpse (24, 8, D:4) a quokka corpse a quokka corpse (26, 6, D:4) a +0 giant spiked club (27, 6, D:4) an iguana corpse (skeletalised by now) a sewer (0, 0, Sewer) a river rat corpse (21, -6, Sewer) a +1 short sword of venom (21, -5, Sewer) a jackal corpse (22, -6, Sewer) a +0 whip (still there?) 2 stones (still there?)