Zex Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (6, 2, D:1) 6 curare-tipped needles (21, 6, D:1) a +0 club (-2, 11, D:1) a +0 club (-10, 14, D:1) a +0 club (27, 16, D:1) a +0 club (25, 22, D:1) 26 bolts (19, 35, D:1) 8 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (4, 4, D:2) a +0 club (19, 7, D:2) a +0 ring mail (-8, 9, D:2) a +0 club (18, 10, D:2) a +0 club (21, 14, D:2) a +0 spear (6, 15, D:2) a +3 quarterstaff of chaos a +0 cloak (5, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 0, D:3) a +0 spear (6, 0, D:3) 24 arrows (-17, 1, D:3) a potion of degeneration (19, 1, D:3) a +0 club (6, 8, D:3) a +0 chain mail (22, 8, D:3) a +0 leather armour (-2, 11, D:3) a +0 club (-12, 16, D:3) a +0 dagger (-11, 22, D:3) a +0 club (15, 23, D:3) a +0 club (17, 39, D:3) a +0 club (-14, 40, D:3) 18 bolts (-1, 44, D:3) a +0 club Level 4 of the Dungeon [Shop] Cyichetz's Jewellery Shoppe an uncursed ring of fire (325 gold) an uncursed ring of poison resistance (260 gold) the ring "Punem" {MP+9 Dex+8 SInv} (504 gold) [ring of see invisible] It affects your dexterity (+8). It affects your magic capacity (+9). It lets you see invisible. a cursed ring of teleportation (188 gold) an uncursed amulet of resist corrosion (260 gold) an uncursed amulet of clarity (260 gold) an uncursed ring of stealth (227 gold) a +3 ring of intelligence (204 gold) an uncursed ring of protection from fire (325 gold) [Shop] Udiolid's Armour Emporium a +0 plate armour (253 gold) a +0 leather armour (22 gold) a +1 leather armour of cold resistance (154 gold) a +3 plate armour of cold resistance (495 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +1 robe of the Archmagi (359 gold) a +0 robe (7 gold) [Shop] Ceuk's Antique Weapon Emporium a +0 war axe (80 gold) a +0 war axe (80 gold) a +1 short sword of electrocution (69 gold) the +7 war axe "Zex's Peril" {pain, rF+ Dex+2} (195 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from fire. a +0 spear (69 gold) a +0 spear (69 gold) a +0 battleaxe (149 gold) a +4 antimagic glaive (149 gold) a +1 rapier of speed (92 gold) a +2 vampiric battleaxe (149 gold) a +0 war axe (80 gold) a +0 rapier (92 gold) a +0 flail (80 gold) [Shop] Jesuut's Weapon Emporium 16 bolts (32 gold) 21 bolts (42 gold) a +0 spear (30 gold) 16 poisoned sling bullets (160 gold) a +0 rapier (40 gold) 4 needles of sleeping (20 gold) a +0 long sword (35 gold) a +0 quarterstaff (40 gold) 22 stones (22 gold) a +0 spear (30 gold) a +0 great sword (65 gold) 14 arrows (28 gold) (-19, 15, D:4) a +0 ring mail a +0 mace (-35, 17, D:4) a +0 robe (-57, 18, D:4) a -3 rapier (-13, 18, D:4) a +0 dagger (1, 25, D:4) a +0 great sword (-50, 29, D:4) a +0 ring mail (-31, 29, D:4) 6 needles of paralysis (2, 34, D:4) 19 bolts (2, 35, D:4) a +0 ring mail (-14, 44, D:4) 23 arrows Level 5 of the Dungeon (31, 0, D:5) a +0 short sword (34, 6, D:5) a +0 short sword (31, 10, D:5) a +0 hand axe (36, 11, D:5) a +0 broad axe a +0 ring mail a +0 short sword (38, 11, D:5) a +0 short sword (35, 12, D:5) a +0 flail a +0 leather armour (16, 24, D:5) a scroll of noise (4, 28, D:5) a +0 shortbow 21 arrows (50, 31, D:5) a +0 dagger a +0 robe (49, 32, D:5) a +0 chain mail a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (33, 11, D:6) a +0 falchion a +0 leather armour (-4, 16, D:6) a +0 long sword (38, 18, D:6) a +0 robe (12, 24, D:6) a +0 whip (35, 26, D:6) a cursed -1 mace the Ecumenical Temple