Zhiar Level 1 of the Dungeon (0, 0, D:1) a +0 flail (2, -49, D:1) a +0 chain mail (4, -52, D:1) a +0 dagger (6, -58, D:1) a +0 leather armour (6, -19, D:1) a rat skeleton (7, -4, D:1) a +0 leather armour (12, -50, D:1) a bat skeleton (16, -15, D:1) a +0 dagger (17, -16, D:1) a bat skeleton (22, -12, D:1) Great Wizards, Vol. VII (26, -17, D:1) a jackal corpse a jackal corpse (27, -18, D:1) a jackal corpse (27, -14, D:1) 5 stones (28, -8, D:1) a jackal corpse (skeletalised by now) (32, -27, D:1) a book of Spatial Translocations (38, -5, D:1) a quokka skeleton (40, -60, D:1) a jackal corpse (skeletalised by now) (40, -58, D:1) a bat corpse (skeletalised by now) (40, -17, D:1) a hobgoblin skeleton (41, -62, D:1) a jackal corpse (skeletalised by now) (46, -3, D:1) a +0 club (55, -22, D:1) a +0 robe Level 2 of the Dungeon