Ziegl0r Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (8, -28, D:1) a +0 spear (8, -20, D:1) a +0 dagger a goblin skeleton (13, -11, D:1) 2 datura-tipped darts (15, -4, D:1) a bat skeleton (20, -33, D:1) a hobgoblin corpse (skeletalised by now) (20, -5, D:1) 6 stones (21, -31, D:1) a +0 dagger 4 stones (22, -40, D:1) 2 stones (27, -39, D:1) a rat corpse (skeletalised by now) (35, 2, D:1) a bat skeleton (40, -36, D:1) a +0 dagger (43, -9, D:1) a +0 dagger (44, -19, D:1) a +0 hand axe (44, 11, D:1) a +0 whip (46, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, -1, D:2) a +0 robe (3, 19, D:2) a +0 leather armour (4, 16, D:2) a +0 dagger (5, 15, D:2) a bat corpse (skeletalised by now) (7, 24, D:2) a bat corpse (skeletalised by now) (8, 4, D:2) 4 stones (9, -25, D:2) a +0 dagger (10, -15, D:2) a rat skeleton (11, 24, D:2) a hobgoblin corpse (skeletalised by now) (12, -25, D:2) a staff of air (12, 9, D:2) a +0 dagger a kobold skeleton (13, -7, D:2) a rat skeleton (18, 6, D:2) a +0 club (19, 32, D:2) a +0 whip 5 stones (27, 13, D:2) an adder corpse (skeletalised by now) (28, -3, D:2) a +0 flail (42, -9, D:2) a +0 short sword (49, -6, D:2) a +1 robe of cold resistance Level 3 of the Dungeon (9, 16, D:3) a +0 club a +0 leather armour an orc skeleton (15, -15, D:3) 2 stones (16, -17, D:3) a +0 dagger (18, 7, D:3) a rat skeleton (28, 2, D:3) a +0 falchion (28, 4, D:3) 4 stones (29, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, -6, D:3) a ball python corpse (skeletalised by now) (32, -16, D:3) a +0 whip (34, -16, D:3) a hobgoblin corpse (skeletalised by now) (41, 20, D:3) a rat corpse (skeletalised by now) (49, 28, D:3) a +0 leather armour (52, 1, D:3) a +0 pair of boots (56, 22, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Bekhaawa's Jewellery Boutique a ring of resist corrosion (unknown) (240 gold) a ring of protection from cold (unknown) (300 gold) a ring of positive energy (unknown) (240 gold) the amulet of Xom's Absentmindedness {Spirit rF- rN+ Int+3 SInv} (536 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +6 ring of strength (unknown) (432 gold) a +5 ring of evasion (unknown) (432 gold) a ring of fire (unknown) (300 gold) a ring of positive energy (unknown) (240 gold) an amulet of reflection (unknown) (360 gold) a ring of wizardry (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of wizardry (unknown) (360 gold) (0, 0, D:4) an adder skeleton (1, -11, D:4) a +0 flail (1, -10, D:4) a +0 halberd a gnoll corpse (1, -8, D:4) an iguana corpse (2, -12, D:4) a +0 club (2, -8, D:4) a +0 club (9, 3, D:4) a stone (12, -3, D:4) a +0 short sword a +0 leather armour (22, -5, D:4) 16 gold pieces (24, -5, D:4) a scroll of amnesia (29, -7, D:4) 9 gold pieces