Zifmia Level 1 of the Dungeon (0, 0, D:1) a cursed -1,+0 sling (8, 4, D:1) a +0,+0 dagger {=f} a +0 ring mail (32, 7, D:1) a +0,+0 club (24, 10, D:1) a +0,+0 club a +0 ring mail (30, 21, D:1) a +0,+0 dwarven dagger (27, 23, D:1) a +0,+0 dwarven hand axe (13, 24, D:1) a +2 pair of orcish gauntlets (29, 24, D:1) a +0,+0 club a dart (2, 28, D:1) a +0,+0 club (48, 30, D:1) a +0,+0 orcish club (31, 33, D:1) a +0,+0 short sword 4 darts (29, 37, D:1) a +1,+1 short sword Level 2 of the Dungeon (0, 0, D:2) a +0,+1 orcish club (44, 1, D:2) a +0,+0 dagger {=f} 4 darts (12, 6, D:2) a +0,+0 dagger (32, 7, D:2) 14 poisoned needles (12, 8, D:2) 26 bolts (9, 9, D:2) a ball python corpse (skeletalised by now) (20, 10, D:2) a +0,+0 club a goblin skeleton (-3, 26, D:2) a rat corpse (skeletalised by now) 18 poisoned bolts (2, 34, D:2) a rat corpse (skeletalised by now) (4, 34, D:2) a giant gecko corpse (skeletalised by now) (43, 35, D:2) a +0,+1 orcish club (38, 38, D:2) a rat corpse (skeletalised by now) (39, 40, D:2) a bat corpse (skeletalised by now) (35, 41, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a -1,+0 orcish club (-14, 2, D:3) 5 steel darts a kobold corpse (-13, 2, D:3) a giant mite corpse (23, 11, D:3) a +0 robe