Zifmia Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger {=f} (-1, 1, D:1) a +0,+0 club (16, 3, D:1) a +0 robe (-3, 5, D:1) a +0,+0 club (-27, 12, D:1) a dart (-26, 13, D:1) a cursed -3,-1 elven dagger {=f} a dart (-27, 19, D:1) a +0,+1 orcish club (-1, 24, D:1) a +0,+0 club (14, 31, D:1) a cursed -2,+0 spear (-23, 34, D:1) 19 sling bullets (-13, 35, D:1) a +0,+0 hand axe (-6, 35, D:1) a +2 ring mail Level 2 of the Dungeon (9, 5, D:2) a +1,+2 short sword a goblin corpse (skeletalised by now) (17, 9, D:2) an uncursed amulet of rage (-10, 12, D:2) a dart (-36, 16, D:2) a scroll of noise {!r} (-34, 16, D:2) a giant newt corpse (rotten by now) (18, 17, D:2) a +0 scale mail (-26, 18, D:2) 27 arrows (-24, 18, D:2) 3 darts (3, 18, D:2) a +0,+1 orcish club (-24, 19, D:2) a dart (3, 20, D:2) 23 sling bullets (10, 21, D:2) a +0 leather armour (-36, 24, D:2) 12 stones (-20, 24, D:2) a rotting kobold corpse (21, 24, D:2) a giant newt corpse (skeletalised by now) (-20, 33, D:2) 15 bolts of flame (-14, 35, D:2) 4 sling bullets (18, 35, D:2) a +0,+0 dagger (6, 43, D:2) a +0 scale mail (2, 50, D:2) a -1,+1 orcish dagger {=f} Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 5, D:3) a +2,+1 short sword of venom a +0 scale mail the human corpse of Terence