Zifmia Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (-2, 4, D:1) a -1,+0 orcish club (-9, 5, D:1) a +0,+0 dagger {=f} a dart (-7, 6, D:1) a dart (-6, 6, D:1) a -1,+1 orcish club (-5, 7, D:1) a dart (-8, 8, D:1) a +0,+0 club (10, 18, D:1) 3 needles of slowing (1, 25, D:1) a -1,+1 orcish club (-8, 31, D:1) a +2,+2 orcish dagger (11, 37, D:1) a +0,+0 club (11, 38, D:1) a +0 orcish scale mail Level 2 of the Dungeon (0, 1, D:2) a cursed +0 elven scale mail (44, 4, D:2) a +0,+0 orcish whip (1, 6, D:2) a +0,+0 club (39, 6, D:2) a +0,+0 orcish sabre (10, 13, D:2) a +0,+0 trident (23, 16, D:2) a +1,+1 whip of reaching (3, 23, D:2) a +0,+0 orcish club (5, 24, D:2) 14 arrows (47, 24, D:2) a -1,+0 orcish club (33, 28, D:2) 19 sling bullets (14, 37, D:2) 32 darts (27, 37, D:2) 2 scrolls of magic mapping (40, 40, D:2) 26 darts (38, 43, D:2) a +0,+0 club (40, 44, D:2) a +1,+1 anti-magic hand axe {=f} a +0 dwarven scale mail of magic resistance Level 3 of the Dungeon (0, 0, D:3) 15 bolts (-40, 2, D:3) 17 stones (-24, 6, D:3) 22 arrows (-27, 8, D:3) a +0,+0 club (-29, 10, D:3) a -1,+1 orcish club (12, 13, D:3) a cursed -2,+0 hand axe {=f} (-34, 20, D:3) a -1,+1 orcish dagger {=f} a +0 orcish robe (-28, 20, D:3) a cursed +0 elven ring mail (-35, 21, D:3) a -1,+1 orcish flail (-29, 22, D:3) a cursed +0,+0 orcish club (-33, 31, D:3) an uncursed ring of hunger (2, 31, D:3) a scroll of magic mapping (-14, 35, D:3) a +0,+0 elven long sword (-17, 46, D:3) a +0,+1 orcish club (-16, 46, D:3) a +0,+0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (36, 5, D:4) a poisoned needle (41, 5, D:4) a poisoned needle (44, 5, D:4) a +0,+0 whip 8 poisoned needles (-9, 7, D:4) a dart (-9, 8, D:4) a dart (-8, 9, D:4) a dart (16, 10, D:4) a +2,+1 orcish dagger {=f} (17, 10, D:4) a +2,+0 elven short sword 4 darts of frost (-8, 12, D:4) a +0,+0 dagger {=f} (-5, 13, D:4) 30 bolts (48, 14, D:4) 17 arrows of flame (7, 15, D:4) a -1,+1 orcish club (-9, 19, D:4) a -1,+1 orcish club a cursed +0 orcish ring mail a +0,+1 orcish dagger {=f} a +0 orcish leather armour a +0,+0 orcish club (9, 21, D:4) a +0,+2 orcish whip (12, 32, D:4) a +1,+0 dwarven hand axe (31, 42, D:4) 21 stones (14, 48, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 robe (12, 2, D:5) the cursed -2,-1 dagger of the Five Realms {speed, rF+ rC+ SInv, =f} Attacks with this weapon take half as long, but cause slightly less damage. It protects you from fire. It protects you from cold. It enhances your eyesight. It has a curse placed upon it. (13, 3, D:5) a rat corpse (4, 11, D:5) a cursed +0 ring mail (5, 18, D:5) 18 stones (12, 18, D:5) a -1,+1 orcish club (13, 18, D:5) a +0,+0 club a hobgoblin corpse (-4, 20, D:5) a rotting rat corpse (-3, 20, D:5) a quokka skeleton (-8, 24, D:5) a worker ant corpse (rotten by now) (-9, 31, D:5) a +1 elven robe (-11, 32, D:5) a +0,+0 club (-7, 35, D:5) 21 arrows (-39, 37, D:5) 29 darts (18, 38, D:5) a bread ration (-18, 39, D:5) 24 poisoned needles (11, 40, D:5) a worm corpse (8, 41, D:5) a +0,+0 mace (-24, 43, D:5) a +1,+0 dwarven hand axe (14, 43, D:5) a jackal corpse (15, 43, D:5) a jackal corpse (7, 45, D:5) a +0,+0 scythe a +0 robe (4, 46, D:5) 24 bolts (13, 49, D:5) a potion of slowing