Zifmia Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (13, 0, D:1) a cursed +0 animal skin (18, 5, D:1) a +0,+0 dagger {=f} a goblin corpse (skeletalised by now) (-11, 13, D:1) a +0,+1 orcish club (0, 13, D:1) a +0,+0 hand axe (17, 14, D:1) 16 bolts of frost (14, 17, D:1) a +0,+0 orcish club (-33, 29, D:1) a +0 helmet (-17, 34, D:1) 17 stones (-28, 41, D:1) 8 arrows of frost (-27, 42, D:1) 22 darts (7, 42, D:1) 3 darts (8, 42, D:1) a +1,+1 dwarven dagger {=f} Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (35, 1, D:2) a rat corpse (skeletalised by now) (30, 18, D:2) a giant cockroach corpse (31, 18, D:2) a stone (32, 18, D:2) a stone (33, 18, D:2) a stone (34, 18, D:2) a stone (35, 18, D:2) 2 stones (36, 18, D:2) a +0,+0 sling a +0,+0 club 21 stones (28, 34, D:2) a +0,+1 orcish dagger {=f} (33, 38, D:2) a dart (27, 39, D:2) a +0,+0 orcish dagger of speed {=f} a dart (29, 39, D:2) a dart (33, 39, D:2) a dart