Zifmia Level 1 of the Dungeon (0, 0, D:1) a dart (3, 0, D:1) a +0,+0 dagger (-14, 4, D:1) a +0,+0 whip (18, 6, D:1) a +0 leather armour (26, 9, D:1) 7 sling bullets (25, 14, D:1) a +0,+0 dagger {=f} (-17, 15, D:1) a +0,+0 whip (34, 17, D:1) a -1,+0 orcish club (36, 18, D:1) a +0,+0 club (0, 19, D:1) 15 poisoned needles (10, 19, D:1) a +0,+0 dwarven dagger (2, 22, D:1) a +0,+1 orcish club (24, 24, D:1) a +0,+0 hand axe (27, 26, D:1) 11 stones (-5, 29, D:1) 15 bolts (16, 29, D:1) a +0,+0 club (23, 34, D:1) a +0 animal skin (4, 35, D:1) a +0 leather armour (11, 43, D:1) a +2 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-14, 2, D:2) a +0,+0 flail (-39, 3, D:2) a +2 dwarven ring mail (-24, 3, D:2) a +0,+1 orcish club a +0,+0 dagger {=f} (-14, 8, D:2) a +0,+0 elven short sword (-31, 11, D:2) a cursed -2,-3 sling (-37, 14, D:2) a +2 ring mail (-6, 17, D:2) a hobgoblin corpse (skeletalised by now) (-45, 23, D:2) a +0 chain mail (-35, 26, D:2) a +0,+1 orcish club (-45, 34, D:2) 4 darts a kobold corpse (skeletalised by now) (-2, 35, D:2) a rotting rat corpse (-35, 46, D:2) 15 arrows (-1, 46, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 orcish chain mail (-11, 6, D:3) 17 gold pieces (-10, 15, D:3) a +0,+0 sling