Zifmia Level 1 of the Dungeon (0, 0, D:1) 2 stones (22, 3, D:1) a +0 club (2, 4, D:1) a stone (19, 6, D:1) a cursed -1 club (16, 7, D:1) a cursed +0 club a +0 robe (37, 10, D:1) a +0 club (-4, 26, D:1) a +0 club (5, 28, D:1) a +0 spear (10, 28, D:1) a +0 club (45, 29, D:1) a +0 club (-10, 31, D:1) a cursed -1 short sword (31, 31, D:1) a +0 club (37, 39, D:1) a +0 dagger (-10, 40, D:1) 23 arrows (23, 44, D:1) a +0 club (36, 48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 0, D:2) 13 poisoned needles (1, 1, D:2) a +2 dagger (4, 1, D:2) a +0 club (-4, 3, D:2) a +0 club (0, 3, D:2) a throwing net (-13, 4, D:2) a +1 flail (26, 7, D:2) a +0 dagger (-1, 8, D:2) a +0 dagger (10, 22, D:2) a +0 robe (-28, 31, D:2) a stone (0, 34, D:2) a +0 club (6, 34, D:2) a +0 dagger (-12, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-21, 3, D:3) a +0 leather armour (-3, 12, D:3) a +0 ring mail a +1 flail 3 tomahawks of returning (19, 12, D:3) a poisoned needle (-2, 13, D:3) a +0 mace (19, 20, D:3) a +0 dagger 14 poisoned needles (19, 22, D:3) a cursed -3 club (3, 23, D:3) a +1 shortbow 15 arrows (6, 24, D:3) a +2 dagger (6, 25, D:3) 2 arrows (16, 25, D:3) 11 arrows (-10, 26, D:3) a +0 dagger a +0 leather armour (-13, 28, D:3) a +0 dagger a +0 leather armour (-18, 29, D:3) 28 stones (-14, 30, D:3) a +2 hand axe (-8, 30, D:3) a +1 dagger a +1 robe (-17, 32, D:3) a +0 club (-15, 33, D:3) a cursed +0 robe (-21, 34, D:3) 15 bolts (-25, 37, D:3) 18 sling bullets (20, 40, D:3) a +0 club (22, 42, D:3) 14 bolts (11, 46, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 sling bullets (-6, 4, D:4) a scroll of noise (11, 12, D:4) 21 stones (-7, 14, D:4) a +2 whip of electrocution (-6, 14, D:4) a cursed -1 war axe (-37, 15, D:4) a +0 dagger a +0 leather armour (-35, 15, D:4) a +0 short sword a cursed +0 chain mail a +0 dagger a +0 robe (-25, 15, D:4) a +0 scale mail (-18, 15, D:4) 2 scrolls of noise (-25, 25, D:4) a +0 mace (-40, 33, D:4) a +0 quarterstaff (-16, 33, D:4) a cursed +0 chain mail (-18, 34, D:4) a +0 sling (-44, 44, D:4) a stone (13, 44, D:4) a +0 giant club (-41, 45, D:4) a +0 club (-42, 48, D:4) a -2 pair of boots (6, 48, D:4) a +2 sling of velocity (8, 49, D:4) 34 bolts (-5, 50, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) a stone (-49, 5, D:5) a +0 ring mail (1, 7, D:5) 4 stones (-24, 11, D:5) a +0 sling (-17, 20, D:5) 19 arrows of dispersal (-40, 26, D:5) 13 arrows of frost (-26, 33, D:5) a +0 club (-47, 39, D:5) a +0 short sword (-10, 39, D:5) a scroll of noise (7, 40, D:5) 20 bolts (-8, 43, D:5) a +0 club (-34, 45, D:5) a +1 spear (-35, 55, D:5) a +0 trident a +0 leather armour (-34, 55, D:5) a cursed -2 robe a +0 dagger a +2 robe (10, 62, D:5) 17 stones Level 6 of the Dungeon [Shop] Mahip's Food Boutique a bread ration (50 gold) a meat ration (50 gold) a slice of pizza (15 gold) a bread ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a royal jelly (20 gold) 2 fruits (30 gold) a royal jelly (20 gold) a meat ration (50 gold) a beef jerky (15 gold) a bread ration (50 gold) a bread ration (50 gold) [Shop] Nytagrun's Antique Weapon Shop a +4 quick blade (375 gold) a +0 sling (37 gold) the +10 cutlass of Imbalance {speed, +Inv rF+} (225 gold) Attacks with this weapon are significantly faster. It protects you from fire. It lets you turn invisible. a +0 flail of protection (87 gold) a +2 dagger of speed (50 gold) the +6 flail "Risev" {crush, rElec Int-1} (212 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-1). It insulates you from electricity. a +1 halberd (100 gold) a +0 flail (87 gold) the +9 mace "Mneq" {flame, Int+3} (200 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+3). the +6 mace of Groill {freeze, -Tele Dex+3 Int-3} (200 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+3). It prevents most forms of teleportation. [Shop] Othej's Antique Weapon Emporium a +3 eveningstar of holy wrath (510 gold) a +0 long sword (119 gold) a +0 short sword (102 gold) a +0 quarterstaff (136 gold) a +0 trident (119 gold) a +1 short sword (102 gold) a +0 dagger (68 gold) a +0 sling (51 gold) a +1 flail (119 gold) a cursed +0 sling (51 gold) the +3 great sword "Embalmer" {flame, rElec} (391 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. the cursed +0 hand axe of Ympes {flame, *Tele +Fly rElec Dex-4} (272 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-4). It insulates you from electricity. It lets you fly. It causes random teleportation. It has a curse placed upon it. a +2 shortbow of evasion (102 gold) (-2, 1, D:6) a +0 club (28, 1, D:6) 18 arrows a cursed -1 shortbow (38, 2, D:6) a +0 mace (-5, 3, D:6) a +1 naga barding (-21, 5, D:6) 24 stones (-26, 8, D:6) a potion of poison {!q} (9, 10, D:6) a +0 helmet (4, 16, D:6) a +0 short sword (4, 17, D:6) a +1 long sword a +0 plate armour (5, 17, D:6) a +0 dagger a +0 ring mail (-18, 18, D:6) a potion of restore abilities (-24, 32, D:6) a +0 morningstar (5, 32, D:6) a +0 mace a +0 whip a +0 leather armour (4, 33, D:6) a +1 dagger a +0 robe a +0 dagger a +0 robe (4, 34, D:6) a +0 hand axe Level 7 of the Dungeon (-33, 1, D:7) 15 stones (-31, 1, D:7) a +0 club (-2, 2, D:7) a cursed +0 giant club (-29, 3, D:7) a stone (-31, 4, D:7) 20 arrows (-28, 4, D:7) a stone (5, 4, D:7) 23 arrows (-23, 5, D:7) 3 stones (-20, 5, D:7) a +0 short sword a +0 ring mail (-29, 6, D:7) a cursed -2 cutlass (-16, 8, D:7) 13 sling bullets of flame (-23, 9, D:7) a scroll of random uselessness (-20, 12, D:7) a +0 club (-13, 12, D:7) a +1 hand axe of electrocution (-20, 15, D:7) a stone (-19, 16, D:7) a fire dragon hide (-17, 18, D:7) a stone 6 arrows (-16, 19, D:7) a +0 dagger 12 stones a +0 robe (2, 20, D:7) a +0 sling (-13, 23, D:7) 17 stones (2, 23, D:7) a stone (-13, 24, D:7) a +0 shortbow 13 arrows (2, 24, D:7) 13 poisoned needles (4, 27, D:7) a +0 blowgun a +0 dagger 14 poisoned needles (-6, 28, D:7) a +0 club (0, 30, D:7) 2 poisoned needles (12, 30, D:7) a throwing net (-11, 32, D:7) a +0 shortbow 14 arrows (-5, 32, D:7) 2 arrows 26 sling bullets (-4, 32, D:7) an arrow (9, 34, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +2 dagger 2 stones (41, 7, D:8) 6 large rocks (4, 9, D:8) 2 potions of degeneration {!q} (5, 16, D:8) a large rock (7, 16, D:8) a large rock (52, 16, D:8) a +0 chain mail (45, 19, D:8) a +0 giant club (45, 21, D:8) 18 stones (13, 22, D:8) a +1 ring mail (36, 26, D:8) 10 stones (10, 32, D:8) a +0 dagger a +0 robe (11, 32, D:8) a +0 flail a +0 leather armour (12, 32, D:8) a +0 long sword a +0 chain mail (59, 36, D:8) a +0 ring mail (37, 41, D:8) the +4 falchion of Opnoap {antimagic, *Tele rC+ rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It protects you from negative energy. It causes random teleportation. (4, 43, D:8) a +0 leather armour (33, 46, D:8) a +0 short sword a +0 leather armour a +0 trident (34, 46, D:8) a +0 halberd a +0 plate armour (35, 46, D:8) a cursed +0 dagger a +0 robe (43, 48, D:8) 14 arrows (37, 50, D:8) a +0 shortbow 7 arrows (38, 50, D:8) a +0 shortbow 20 arrows (42, 50, D:8) 5 arrows (43, 50, D:8) 2 arrows Level 9 of the Dungeon (0, 0, D:9) 18 stones (-15, 6, D:9) a +0 scale mail (1, 12, D:9) a +0 leather armour (6, 12, D:9) a +2 robe (-35, 15, D:9) 15 stones (-2, 23, D:9) a +1 scale mail (-20, 29, D:9) 18 stones (-18, 31, D:9) a +0 glaive a +0 plate armour (-2, 34, D:9) 11 bolts (-21, 35, D:9) 19 arrows (-15, 35, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Uriakif's Antique Weapon Shoppe a +1 halberd of venom (124 gold) a +0 blowgun (77 gold) a +2 demon trident of venom (465 gold) a +0 cutlass (124 gold) a +0 scythe (93 gold) the +2 sling of Extinguishment {venom, +Inv MR+ SInv} (201 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. a +0 hand axe of freezing (93 gold) a +0 flail (108 gold) a +0 mace (93 gold) a +0 crossbow (127 gold) a +2 great mace of protection (201 gold) [Shop] Uklol's Jewellery Shoppe the ring "Zifich" {+/*Tele Contam Dex+2} (300 gold) [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your dexterity (+2). It causes magical contamination when unequipped. an uncursed ring of wizardry (390 gold) the ring of Feuce {Str+4 Int+1 SInv} (422 gold) [ring of see invisible] It affects your strength (+4). It affects your intelligence (+1). It enhances your eyesight. an uncursed amulet of rage (520 gold) the amulet "Demur" {Stasis rF+ SInv} (464 gold) [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from fire. It enhances your eyesight. an uncursed ring of stealth (227 gold) an uncursed amulet of stasis (227 gold) a +5 ring of evasion (715 gold) an uncursed ring of ice (325 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of resist corrosion (260 gold) a cursed -4 ring of intelligence (26 gold) an uncursed ring of ice (325 gold) (0, 0, D:10) a +0 mace (-6, 1, D:10) 13 bolts (33, 1, D:10) 24 sling bullets (-11, 4, D:10) 10 stones (-9, 7, D:10) 15 stones (20, 10, D:10) 11 bolts (-8, 16, D:10) a +0 leather armour (30, 16, D:10) a +0 giant club (31, 17, D:10) a +0 mace (20, 19, D:10) a book of Debilitation a wand of flame (10) a wand of random effects (8) a potion of brilliance a scroll of vulnerability a book of Minor Magic an uncursed staff of wizardry {!a} a wand of slowing (5) 2 beef jerkies a potion of paralysis {!q} 2 scrolls of enchant weapon a scroll of enchant armour a scroll of recharging 3 tomahawks 9 scrolls of remove curse {@r8} a book of Beasts a book of Maledictions a +6 ring of evasion 5 fruits an uncursed staff of air {!a} (21, 20, D:10) a +0 leather armour a +0 dagger a +1 leather armour a +2 short sword (22, 20, D:10) a +0 trident (23, 20, D:10) a cursed +0 mace (24, 20, D:10) a +0 chain mail a +0 hand axe (-7, 23, D:10) a +0 quarterstaff (16, 25, D:10) 13 sling bullets (52, 25, D:10) a +0 short sword (-5, 26, D:10) a +0 dagger (3, 30, D:10) a +0 club (27, 36, D:10) a +2 broad axe (22, 37, D:10) a wand of slowing (13) (39, 37, D:10) a +0 ring mail (27, 39, D:10) a fan of gales (21, 40, D:10) a +2 hand axe 2 tomahawks a +0 scale mail (21, 42, D:10) a cursed +0 mace a +0 leather armour (22, 42, D:10) a +0 dagger a +0 robe (23, 42, D:10) a +0 club (24, 42, D:10) a +0 morningstar (22, 44, D:10) a +0 giant spiked club (-3, 45, D:10) a +0 shortbow 6 arrows of flame (26, 45, D:10) a tomahawk (41, 45, D:10) a +0 robe (46, 45, D:10) a +0 leather armour (-1, 50, D:10) 8 steel bolts Level 11 of the Dungeon (0, 0, D:11) a +0 spear (-8, 5, D:11) a scroll of holy word (-7, 15, D:11) a +0 short sword (-6, 15, D:11) 2 stones (-5, 15, D:11) a stone a +0 blowgun 11 poisoned needles (-2, 15, D:11) a +0 scale mail (-13, 16, D:11) a poisoned needle (-7, 16, D:11) a +1 dagger (-6, 16, D:11) a +0 dagger a +2 short sword 3 stones (-13, 21, D:11) a +0 long sword (-7, 22, D:11) a +0 falchion (1, 23, D:11) a javelin (1, 26, D:11) a +0 dagger (4, 27, D:11) a +1 glaive of dragon slaying 3 javelins a +0 ring mail (-11, 28, D:11) a +0 dire flail (2, 28, D:11) a +0 club a +0 chain mail (4, 28, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +1 flail a +0 leather armour (2, 30, D:11) a +0 club a +0 ring mail (-19, 32, D:11) 26 sling bullets (28, 32, D:11) a +0 flail (29, 32, D:11) a +0 dagger a +0 robe (28, 33, D:11) a +0 hand axe a +0 plate armour (-14, 35, D:11) a +0 halberd a +0 plate armour (-13, 35, D:11) a +1 mace (32, 38, D:11) 5 large rocks (-14, 43, D:11) a +2 war axe a +0 robe (-12, 43, D:11) a cursed -3 falchion a +1 robe (-13, 44, D:11) a +2 short sword of freezing a +0 robe (-12, 45, D:11) a cursed +0 long sword a +1 robe a +1 spear a +1 robe (3, 45, D:11) a +1 mace a +0 robe (4, 45, D:11) a +0 halberd a +0 robe (3, 48, D:11) a +2 great sword a +0 robe Level 12 of the Dungeon (-6, 8, D:12) 10 poisoned arrows (-25, 18, D:12) a +0 flail a +0 leather armour (-23, 19, D:12) a +0 flail 3 tomahawks a +0 chain mail a +0 dagger a +0 robe (-23, 20, D:12) a cursed -2 hand axe a +0 leather armour a +0 dagger a +1 robe (1, 31, D:12) a +0 shortbow 12 poisoned arrows (3, 36, D:12) a poisoned arrow (-18, 37, D:12) 14 arrows (-20, 40, D:12) a +1 shortbow 17 arrows (-20, 41, D:12) a +2 shortbow of flaming (-19, 41, D:12) a +1 shortbow 21 arrows Level 13 of the Dungeon (0, 0, D:13) a +2 dagger a +0 robe (1, 1, D:13) a -1 robe a +2 falchion (2, 2, D:13) a +0 morningstar a +0 robe (2, 3, D:13) a +0 battleaxe a +0 robe (15, 3, D:13) a +2 ring mail (29, 8, D:13) 20 stones (-8, 12, D:13) a +0 giant club (14, 12, D:13) a +0 whip (28, 15, D:13) a +0 club (18, 18, D:13) an ugly thing corpse (skeletalised by now) (-4, 22, D:13) a +1 cloak (-1, 25, D:13) a +0 sling (18, 26, D:13) 26 stones (35, 29, D:13) 17 bolts (30, 34, D:13) a scroll of noise (23, 42, D:13) 15 poisoned sling bullets (40, 43, D:13) a +0 robe (43, 44, D:13) a +0 morningstar (-13, 45, D:13) 7 poisoned needles (17, 48, D:13) 23 arrows (5, 49, D:13) 21 arrows Level 14 of the Dungeon (3, 0, D:14) a cursed +0 war axe (unseen) (4, 0, D:14) a +0 battleaxe (unseen) (25, 9, D:14) 2 javelins (14, 14, D:14) a cursed -2 giant club (20, 14, D:14) a trapdoor spider corpse (rotten by now) (14, 15, D:14) a yak corpse (rotten by now) (26, 15, D:14) a potion of poison (0, 17, D:14) 2 large rocks (unseen) (2, 17, D:14) a raven corpse (4, 18, D:14) a +0 buckler (unseen) (27, 23, D:14) a +0 helmet (1, 25, D:14) a large rock (8, 25, D:14) a cursed ring of teleportation (18, 25, D:14) a +2 blowgun (5, 27, D:14) a +0 great mace a +2 plate armour (6, 34, D:14) a +0 trident an orc corpse (rotten by now) (4, 35, D:14) a +0 shortbow 8 arrows of frost (5, 35, D:14) a +2 dagger of speed a cursed +0 robe (5, 36, D:14) a +0 halberd a cursed +0 plate armour an orc corpse (rotten by now) (7, 36, D:14) an orc corpse (rotten by now) the Ecumenical Temple Level 1 of the Lair of Beasts (-11, 6, Lair:1) a scroll of immolation {!r} (-30, 10, Lair:1) an arrow (-29, 10, Lair:1) 3 arrows (-27, 10, Lair:1) an arrow (-26, 10, Lair:1) an arrow (-22, 10, Lair:1) 12 arrows a +0 shortbow (10, 10, Lair:1) a +2 crossbow (-11, 31, Lair:1) a +1 robe (3, 33, Lair:1) a +0 robe a +1 leather armour a +3 dagger of speed a +1 short sword an uncursed ring of ice (0, 34, Lair:1) a +0 robe (14, 35, Lair:1) a throwing net (2, 40, Lair:1) 20 stones (25, 46, Lair:1) a cursed ring of teleportation Level 2 of the Lair of Beasts (0, 0, Lair:2) a crystal ball of energy (3, 10, Lair:2) a +0 quarterstaff (-9, 18, Lair:2) a scroll of noise {!r} (40, 18, Lair:2) the +6 chain mail of the Villain {rF+} It protects you from fire. (7, 22, Lair:2) a +0 dagger (39, 22, Lair:2) 2 potions of confusion {!q} (32, 40, Lair:2) 2 potions of degeneration (-9, 41, Lair:2) 22 arrows (21, 49, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 sling bullets (-5, 8, Lair:3) a +0 quarterstaff of freezing a plain deck of destruction 6 scrolls of enchant armour 8 fruits 4 scrolls of enchant weapon an uncursed ring of teleportation 2 slices of pizza 3 beef jerkies a scroll of magic mapping a potion of lignification {!q} an uncursed ring of ice 2 potions of poison {!q} 4 scrolls of teleportation {@r4} 4 scrolls of recharging 2 potions of agility 2 potions of restore abilities an uncursed ring of sustain abilities (-35, 16, Lair:3) 16 arrows (-37, 18, Lair:3) 15 stones (-34, 18, Lair:3) a +0 spear (-20, 19, Lair:3) a +0 scale mail (15, 20, Lair:3) a wand of random effects (7) (-24, 28, Lair:3) 12 bolts of frost (-16, 38, Lair:3) a scroll of immolation Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 broad axe (16, 16, Lair:4) a +0 club (51, 34, Lair:4) a +0 trident (52, 35, Lair:4) a +0 robe (37, 40, Lair:4) a +2 leather armour (52, 54, Lair:4) 2 potions of berserk rage (42, 60, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (27, 0, Lair:5) a +2 quarterstaff of speed (26, 5, Lair:5) a +0 quarterstaff a +0 robe (7, 6, Lair:5) a +0 leather armour (14, 9, Lair:5) 9 poisoned arrows (26, 9, Lair:5) the cursed +0 plate armour "Ysogifug" {Str+3 Int-2} It affects your strength (+3). It affects your intelligence (-2). It has a curse placed upon it. (29, 14, Lair:5) a +0 long sword (46, 25, Lair:5) a potion of poison {!q} Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of immolation (-19, 11, Lair:6) 25 sling bullets (7, 20, Lair:6) 4 tomahawks (22, 25, Lair:6) a wand of slowing (15) (-3, 28, Lair:6) 3 curare-tipped needles (11, 31, Lair:6) 16 stones (3, 32, Lair:6) a +2 leather armour (-2, 36, Lair:6) a scroll of noise (24, 41, Lair:6) a +2 leather armour (-10, 46, Lair:6) a potion of restore abilities Level 7 of the Lair of Beasts (0, 0, Lair:7) a cursed +0 chain mail (6, 1, Lair:7) a +2 ring mail (33, 1, Lair:7) 19 poisoned arrows (32, 3, Lair:7) a +1 ring mail (42, 8, Lair:7) a plain deck of summonings (5, 9, Lair:7) 18 arrows (35, 14, Lair:7) a scroll of random uselessness (39, 20, Lair:7) a potion of mutation {!q} (38, 23, Lair:7) a +0 cutlass a +0 robe Level 8 of the Lair of Beasts (0, 0, Lair:8) a +1 shortbow of flaming (-2, 1, Lair:8) the +4 cloak of Ennui {Int-3 Slay+2} It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (52, 7, Lair:8) a +2 halberd 4 throwing nets a +2 ring mail (57, 11, Lair:8) a cursed +0 robe (-6, 20, Lair:8) 14 arrows (45, 23, Lair:8) 17 arrows (32, 28, Lair:8) a scroll of vulnerability (36, 28, Lair:8) a +0 dagger a +0 robe (21, 31, Lair:8) an uncursed staff of death {!a} (46, 40, Lair:8) a +0 ring mail (27, 43, Lair:8) a cursed -2 longbow (46, 48, Lair:8) 15 poisoned needles (48, 51, Lair:8) a potion of confusion {!q} (67, 52, Lair:8) a +0 scimitar (51, 53, Lair:8) a potion of mutation {!q} (29, 55, Lair:8) a +0 shortbow Level 1 of the Swamp (0, 0, Swamp:1) a wand of magic darts (14) Level 1 of the Spider Nest (2, 7, Spider:1) a bread ration