ASSERT(false) in 'god-companions.cc' at line 855 failed. Version: Dungeon Crawl Stone Soup 0.32-a0-1160-g066ad49fd8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7361446654149833332, deterministic pregen: 1 Version history: Game started: 0.32-a0-1151-g7caecd69e6 0.32-a0-1160-g066ad49fd8 Command line: /usr/games/crawl-git-066ad49fd8 -name Zigma -rc /dgldir/rcfiles/crawl-git/Zigma.rc -macro /dgldir/rcfiles/crawl-git/Zigma.macro -morgue /dgldir/morgue/Zigma/ -webtiles-socket /crawl-master/webserver/sockets/Zigma:2024-05-14.10:24:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-066ad49fd8(_Z17write_stack_traceP8_IO_FILE+0x27) [0x557d09385d27]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-066ad49fd8(_Z13do_crash_dumpv+0x3fc) [0x557d09390b2c]: do_crash_dump() /usr/games/crawl-git-066ad49fd8(_Z20crash_signal_handleri+0x1ca) [0x557d0938616a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7fa77ff48fd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7fa77ff97d3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7fa77ff48f32]: /usr/games/crawl-git-066ad49fd8(+0x47b046) [0x557d09390046]: /usr/games/crawl-git-066ad49fd8(+0x47b4b9) [0x557d093904b9]: /usr/games/crawl-git-066ad49fd8(+0x5adee2) [0x557d094c2ee2]: /usr/games/crawl-git-066ad49fd8(_Z20beogh_swear_vegeanceR7monster+0x1e5) [0x557d094c5a35]: beogh_swear_vegeance(monster&) /usr/games/crawl-git-066ad49fd8(_Z11monster_dieR7monster11killer_typeibbb+0x20ad) [0x557d097061dd]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-066ad49fd8(_ZN6attack19handle_phase_killedEv+0x42) [0x557d09324072]: attack::handle_phase_killed() /usr/games/crawl-git-066ad49fd8(_ZN12melee_attack6attackEv+0x2fb) [0x557d0969362b]: melee_attack::attack() /usr/games/crawl-git-066ad49fd8(_Z11fight_meleeP5actorS0_Pbb+0x739) [0x557d09474b89]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-066ad49fd8(_ZN6quiver12melee_action7triggerER4dist+0x706) [0x557d0983c8e6]: quiver::melee_action::trigger(dist&) /usr/games/crawl-git-066ad49fd8(+0xb43875) [0x557d09a58875]: /usr/games/crawl-git-066ad49fd8(+0xb46cc2) [0x557d09a5bcc2]: /usr/games/crawl-git-066ad49fd8(+0xb477f5) [0x557d09a5c7f5]: /usr/games/crawl-git-066ad49fd8(main+0x19f) [0x557d092d178f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7fa77ff341ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7fa77ff34285]: /usr/games/crawl-git-066ad49fd8(_start+0x21) [0x557d092d2051]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-066ad49fd8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-066ad49fd8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-066ad49fd8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = [depth 2], level layout type = shoals, absdepth0 = 16 Level vaults: layout_shoals serial_shops bzr_entry_road nicolae_shop_rolling_square nicolae_shop_behind_doors nicolae_shoals_spectral_cove uniq_ilsuiw Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (16, 24): Terrain change marker (33->32, 25) Marker #1, type 9 at (16, 25): Terrain change marker (33->32, 1) Marker #2, type 9 at (17, 23): Terrain change marker (47->32, 10) Marker #3, type 9 at (17, 24): Terrain change marker (33->32, 1) Marker #4, type 9 at (18, 22): Terrain change marker (33->32, 41) Marker #5, type 9 at (18, 24): Terrain change marker (33->32, 39) Marker #6, type 9 at (19, 23): Terrain change marker (33->32, 20) Marker #7, type 9 at (26, 41): Terrain change marker (33->32, 78) Marker #8, type 9 at (26, 42): Terrain change marker (33->32, 77) Marker #9, type 9 at (26, 43): Terrain change marker (33->32, 79) Marker #10, type 9 at (27, 41): Terrain change marker (33->32, 50) Marker #11, type 9 at (27, 42): Terrain change marker (33->32, 74) Marker #12, type 9 at (27, 43): Terrain change marker (33->32, 57) Marker #13, type 9 at (28, 41): Terrain change marker (33->32, 53) Marker #14, type 9 at (28, 42): Terrain change marker (33->32, 51) Marker #15, type 9 at (66, 40): Terrain change marker (33->32, 63) Marker #16, type 9 at (66, 41): Terrain change marker (33->32, 80) Marker #17, type 9 at (67, 40): Terrain change marker (33->32, 59) Marker #18, type 9 at (68, 40): Terrain change marker (33->32, 66) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Beogh accepts your kill. You hear a splash. x2 You rampage towards the skyshark! Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skyshark Aim: a skyshark (water, chance to affect: 84%) The skyshark looks drowsy... The helpless skyshark fails to defend itself. You bite the skyshark, and draw its blood! You stick the skyshark like a pincushion!!!!! You kill the skyshark! Beogh accepts your kill. You rampage towards the faun! You rampage towards the faun! The helpless faun fails to defend itself. You bite the faun, and draw its blood! You perforate the faun like a sieve!!!!! You kill the faun! Beogh accepts your kill. You hear a splash. x2 You now have 1247 gold pieces (gained 13). You now have 1261 gold pieces (gained 14). P - 7 scrolls of identify (gained 1) A sea snake comes into view. You see here the +4 ring mail of Refuge {Int+2 Dex+3}. A snapping turtle comes into view. The helpless snapping turtle fails to defend itself. You bite the snapping turtle, and draw its blood! You perforate the snapping turtle like a sieve!!!!! You kill the snapping turtle! Beogh accepts your kill. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. You rampage towards the sea snake! The helpless sea snake fails to defend itself. You bite the sea snake, and draw its blood! You spit the sea snake like a pig!!!!! You kill the sea snake! Beogh accepts your kill. You rampage towards the merfolk! You rampage towards the merfolk! A merfolk comes into view. It is wielding a +0 trident and quivering a throwing net. The helpless merfolk fails to defend itself. You bite the merfolk, and draw its blood! You perforate the merfolk like a sieve!!!!! You kill the merfolk! Beogh accepts your kill. You hear a splash. x2 Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - you Please select a wall. Okay, then. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. You rampage towards the merfolk! The merfolk shouts! The merfolk completely misses you. You puncture the merfolk! You bite the merfolk. You draw the merfolk's blood! The merfolk is moderately wounded. The merfolk hits you with a +0 trident. You hit the merfolk. You drain the merfolk. You bite the merfolk, but do no damage. The merfolk is moderately wounded. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering a throwing net (moderately wounded, lightly drained, chance to affect: 84%) The merfolk looks drowsy... The helpless merfolk fails to defend itself. You bite the merfolk, and draw its blood! You feel better. You perforate the merfolk like a sieve!!!!! You kill the merfolk! Beogh accepts your kill. You hear a splash. x2 Your Stealth skill increases to level 21! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. Something is blocking your path through the rock. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. Something is blocking your path through the rock. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - you Please select a wall. Okay, then. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x4 You finish merging with the rock. The helpless wind drake fails to defend itself. You bite the wind drake, and draw its blood! You skewer the wind drake like a kebab!!!!! You kill the wind drake! Beogh accepts your kill. Your pack is full. Things that are here: a +0 trident; a throwing net Your pack is full. Things that are here: a +0 trident; a throwing net Okay, then. Unknown command. You drop a wand of flame (28). You hear a splash. A - a throwing net Things that are here: a wand of flame (28); a +0 trident You see here a snapping turtle corpse. e - 11 potions of curing (gained 1) You see here a +0 long sword. You now have 1285 gold pieces (gained 24). You now have 1300 gold pieces (gained 15). A merfolk siren comes into view. It is wielding a +0 spear. You rampage towards the merfolk siren! You rampage towards the merfolk siren! The merfolk siren shouts! You rampage towards the merfolk siren! You completely miss the merfolk siren. The merfolk siren chants a haunting song. You are unaffected. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (chance to affect: 84%) The merfolk siren easily resists. The merfolk siren hits you with a +0 spear! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (chance to affect: 84%) The merfolk siren looks drowsy... The helpless merfolk siren fails to defend itself. You bite the merfolk siren, and draw its blood! You feel better. You skewer the merfolk siren like a kebab!!!!! You kill the merfolk siren! Beogh accepts your kill. You hear a splash. H - a wand of charming (36) (gained 7 charges) A dream sheep comes into view. A dream sheep is nearby! A cyclops and a dream sheep come into view. The dream sheep bleats! The teleport trap disappears. The dream sheep disappears! The dream sheep moves out of view. You rampage towards the dream sheep! A merfolk comes into view. It is wielding a +0 trident. You rampage towards the dream sheep! The dream sheep closely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dream sheep Aim: a dream sheep (chance to affect: 87%) The dream sheep is moving more slowly. The cyclops is moving more slowly. The merfolk shouts! The merfolk is moving more slowly. The dream sheep headbutts you but does no damage. You puncture the dream sheep! The dream sheep is moderately wounded. The dream sheep closely misses you. You catch the helpless dream sheep completely off-guard! You bite the dream sheep, and draw its blood! You skewer the dream sheep like a kebab!!! You kill the dream sheep! Beogh accepts your kill. The merfolk hits you from afar with a +0 trident! You rampage towards the merfolk! You strike the helpless merfolk from behind! You bite the merfolk, and draw its blood! You feel better. You stick the merfolk like a pincushion!!!! The merfolk is almost dead. The cyclops hits you. You puncture the cyclops! The cyclops is lightly wounded. The merfolk barely misses you. You strike the helpless cyclops from behind! You bite the cyclops, and draw its blood! You feel better. You stick the cyclops like a pincushion!!! You kill the cyclops! Beogh accepts your kill. You catch the helpless merfolk completely off-guard! You bite the merfolk, and draw its blood! You perforate the merfolk like a sieve!!! You kill the merfolk! Beogh accepts your kill. P - 8 scrolls of identify (gained 1) Things that are here: a +0 trident; a merfolk corpse You see here a +0 ring mail. There is a stone staircase leading down here. A merfolk avatar comes into view. You rampage towards the merfolk avatar! You rampage towards the merfolk avatar! You rampage towards the merfolk avatar! The helpless merfolk avatar fails to defend itself. You bite the merfolk avatar, and draw its blood! You stick the merfolk avatar like a pincushion!!!!! You kill the merfolk avatar! Beogh accepts your kill. You don't currently have any unidentified items. A dream sheep is nearby! A dream sheep is nearby! You rampage towards the dream sheep! You rampage towards the dream sheep! You puncture the dream sheep! You drain the dream sheep. You bite the dream sheep! You kill the dream sheep! Beogh accepts your kill. You see here 2 large rocks. There is an escape hatch in the floor, spattered with blood here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Okay, then. Okay, then. You drop 8 scrolls of identify. Partly explored, can't reach some places. There is an escape hatch in the floor, spattered with blood here. There is a stone staircase leading down here. You climb downwards. You hear coins being counted. An interdimensional caravan has stopped on this level and set up a bazaar. Hurry and find its entrance before they move on! You hear coins being counted. An interdimensional caravan has stopped on this level and set up a bazaar. Hurry and find its entrance before they move on! Options error: Unknown explore stop condition 'greedy_sacrificeable' (Zigma.rc:147) Welcome back, Zigma the Vampire Enchanter. Beogh says: Show the world what it means to be an orc! Press ? for a list of commands and other information. Unknown command. You rampage towards the merfolk siren! The helpless merfolk siren fails to defend itself. You bite the merfolk siren, and draw its blood! You skewer the merfolk siren like a kebab!!!!! You kill the merfolk siren! Beogh accepts your kill. You hear a splash. Your Evocations skill increases to level 5! A sea snake comes into view. The sea snake hisses angrily. You puncture the sea snake! The sea snake is lightly wounded. The sea snake bites you. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (lightly wounded, chance to affect: 84%) The sea snake resists with significant effort. The sea snake closely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (lightly wounded, chance to affect: 84%) The sea snake looks drowsy... The helpless sea snake fails to defend itself. You bite the sea snake, and draw its blood! You feel better. You spit the sea snake like a pig!!!!! You kill the sea snake! Beogh accepts your kill. Unknown command. u - 4 potions of haste (gained 1) A wind drake comes into view. A merfolk comes into view. It is wielding a +0 trident and quivering a throwing net. You rampage towards the merfolk! You rampage towards the merfolk! The helpless merfolk fails to defend itself. You bite the merfolk, and draw its blood! You spit the merfolk like a pig!!!!! You kill the merfolk! Beogh accepts your kill. A water elemental comes into view. Found a flickering gateway to a bazaar. A merfolk siren comes into view. It is wielding a +1 spear of distortion. There is a fountain of clear blue water here. There is a flickering gateway to a bazaar here. The world spins around you as you enter the gateway. You enter an inter-dimensional bazaar! You hear the chatter and bustle of other customers! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You open the door. There is an open door here. The orc relaxes its fighting stance and smiles at you. It says, "I'm so glad you are here now." There is an open door here. You open the door. There is an open door here. Found Emubu's Antique Armour Shoppe. Found Deevag's Book Shoppe. There is a fountain of sparkling water here. There is an entrance to Deevag's Book Shoppe here. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. There is an entrance to Emubu's Antique Armour Shoppe here. P - the +2 cloak of Nemelex Xobeh's Pride {Dex+3} Thank you for shopping at Emubu's Antique Armour Shoppe! Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. There are no items here. Unknown command. You open the door. There is an open door here. There is an open door here. You swap places. Found Oxtoosas's Antique Armour Emporium and Ipsain's Magic Scroll Emporium. There is an entrance to Oxtoosas's Antique Armour Emporium here. Thank you for shopping at Oxtoosas's Antique Armour Emporium! Okay, then. Okay, then. Unknown command. You start removing your armour. You continue removing your +2 pair of boots. x4 You finish removing your +2 pair of boots. You drop a +2 pair of boots. There is an entrance to Oxtoosas's Antique Armour Emporium here. You see here a +1 pair of boots of rampaging. k - a +1 pair of boots of rampaging You start putting on your armour. You continue putting on your +1 pair of boots of rampaging. x4 You finish putting on your +1 pair of boots of rampaging. You feel ready to rampage towards enemies. As you read the scroll of enchant armour, it crumbles to dust. Your +1 pair of boots of rampaging glows green for a while. You see here a +2 pair of boots. There is an entrance to Ipsain's Magic Scroll Emporium here. Done exploring. There is an entrance to Deevag's Book Shoppe here. You pick up a book of Dreams and begin reading... You add the spell Fugue of the Fallen to your library. You pick up a book of the Senses and begin reading... You add the spells Mephitic Cloud and Silence to your library. Thank you for shopping at Deevag's Book Shoppe! Unknown command. Unknown command. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Mephitic Cloud Adjust to which letter? m - Mephitic Cloud This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Fugue of the Fallen Adjust to which letter? F - Fugue of the Fallen Unknown command. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? f - Dazzling Flash Adjust to which letter? F - Dazzling Flash; f - Fugue of the Fallen Done exploring. Done exploring. Done exploring. There is a fountain of sparkling water here. There is an open door here. There is a gate leading back out of this place here. Options error: Unknown explore stop condition 'greedy_sacrificeable' (Zigma.rc:147) Welcome back, Zigma the Vampire Enchanter. Beogh says: Show the world what it means to be an orc! Options error: Unknown explore stop condition 'greedy_sacrificeable' (Zigma.rc:147) Welcome back, Zigma the Vampire Enchanter. Beogh says: Show the world what it means to be an orc! Options error: Unknown explore stop condition 'greedy_sacrificeable' (Zigma.rc:147) Welcome back, Zigma the Vampire Enchanter. Beogh says: Show the world what it means to be an orc! Options error: Unknown explore stop condition 'greedy_sacrificeable' (Zigma.rc:147) Welcome back, Zigma the Vampire Enchanter. Beogh says: Show the world what it means to be an orc! Options error: Unknown explore stop condition 'greedy_sacrificeable' (Zigma.rc:147) Welcome back, Zigma the Vampire Enchanter. Beogh says: Show the world what it means to be an orc! Options error: Unknown explore stop condition 'greedy_sacrificeable' (Zigma.rc:147) Welcome back, Zigma the Vampire Enchanter. Beogh says: Show the world what it means to be an orc! Press ? for a list of commands and other information. Warrok is recalled. Herok is recalled. Borgun is recalled. Orik is recalled. You release Orik from your service. Orik leaves to spread the word of Beogh to the surface. You swap places. There is a fountain of clear blue water here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk siren Aim: a merfolk siren, wielding a +1 spear of distortion (asleep, ally target) Attack! Warrok hits the merfolk siren with a +1 heavy dire flail!!! The merfolk siren dies! Beogh accepts your kill. You hear a splash. You hear a shout! A sling bullet appears from out of your range of vision. The sling bullet hits Warrok but does no damage. A sling bullet appears from out of your range of vision. The sling bullet hits Warrok but does no damage. The sling bullet closely misses Warrok. A sling bullet appears from out of your range of vision. Warrok is outlined in light. You hear a haunting song. A sling bullet appears from out of your range of vision. The sling bullet hits Warrok! A sling bullet appears from out of your range of vision. The sling bullet hits Warrok! A sling bullet appears from out of your range of vision. The sling bullet closely misses Warrok. A merfolk avatar comes into view. A spectral merfolk comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk avatar Aim: a merfolk avatar Attack! The merfolk avatar chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. A faun comes into view. It is wielding a +0 sling. Warrok barely misses the merfolk avatar. The shadowy forms in the deep grow still as others approach. A faun comes into view. It is wielding a +0 sling. The merfolk avatar chants a haunting song. You are unaffected. Warrok barely misses the merfolk avatar. Borgun hits the merfolk avatar from afar with the +4 trident "Feemedghiam". Shadowy forms rise from the deep at the merfolk avatar's song! Borgun hits the merfolk avatar from afar with the +4 trident "Feemedghiam". Borgun drains the merfolk avatar. Herok shouts, "All our enemies must die!" Herok invokes the aid of Beogh against the merfolk avatar. The merfolk avatar is smitten. Warrok hits the merfolk avatar with a +1 heavy dire flail!! The drowned soul returns to the deep! Warrok stops glowing. The shadowy forms in the deep grow still as others approach. Borgun closely misses the merfolk avatar. Warrok hits the merfolk avatar with a +1 heavy dire flail! Borgun hits the merfolk avatar from afar with the +4 trident "Feemedghiam"! The merfolk avatar dies! Beogh accepts your kill. Herok says, "May Beogh smile on you, Zigma." Herok mumbles some strange prayers to Beogh against the spectral merfolk. The spectral merfolk is smitten. The faun shoots a sling bullet. The sling bullet hits Warrok! The faun shoots a sling bullet. The sling bullet barely misses Warrok. Borgun blocks the sling bullet. Your Necromancy skill increases to level 1! Borgun blocks the spectral merfolk's attack. The spectral merfolk closely misses Borgun. The spectral merfolk hits Warrok. Warrok hits the spectral merfolk with a +1 heavy dire flail! The spectral merfolk hits Warrok but does no damage. Herok mumbles some strange prayers to Beogh against the spectral merfolk. The spectral merfolk is smitten. The spectral merfolk hits Warrok but does no damage. Warrok hits the spectral merfolk with a +1 heavy dire flail! The spectral merfolk hits Warrok but does no damage. Warrok hits the spectral merfolk with a +1 heavy dire flail! A merfolk comes into view. It is wielding a +3 trident of protection. The spectral merfolk hits Warrok. The spectral merfolk misses Warrok. Warrok hits the spectral merfolk with a +1 heavy dire flail! The spectral merfolk is destroyed! Beogh accepts your kill. The faun casts a spell at you. Warrok's willpower is stripped away! The faun shoots a sling bullet. The sling bullet hits Warrok but does no damage. The faun shoots a sling bullet. The sling bullet hits Borgun. Borgun hits the faun with the +4 trident "Feemedghiam"! The faun shoots a sling bullet. The sling bullet hits Borgun. Borgun hits the faun with the +4 trident "Feemedghiam". The faun gestures at you while chanting. Borgun easily resists. Borgun hits the faun with the +4 trident "Feemedghiam"! Herok mumbles some strange prayers to Beogh against the faun. The faun is smitten. The faun shoots a sling bullet. The sling bullet hits Borgun but does no damage. Borgun hits the faun with the +4 trident "Feemedghiam"! Borgun drains the faun. The faun unwields a +0 sling. The faun wields a +0 spear. The faun barely misses Borgun. Herok mumbles some strange prayers to Beogh against the faun. The faun is smitten. The faun dies! Beogh accepts your kill. A faun comes into view. It is wielding a +0 spear. The faun shoots a sling bullet. The sling bullet hits Borgun! Your Necromancy skill increases to level 2! Borgun barely misses the faun. Herok drops twin branches and they both wriggle to life! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet closely misses Borgun. The sling bullet hits Warrok. The faun casts a spell at you. Borgun's willpower is stripped away! Borgun hits the faun from afar with the +4 trident "Feemedghiam". Borgun drains the faun. The faun casts a spell at you. The faun shoots a sling bullet. The sling bullet hits Borgun. Borgun hits the faun from afar with the +4 trident "Feemedghiam"! The faun shoots a sling bullet. Borgun blocks the sling bullet. The faun points at you and mumbles some strange words. Borgun is outlined in light. Borgun hits the faun from afar with the +4 trident "Feemedghiam"! Herok calls down the wrath of Beogh upon the faun. The faun is smitten. The faun shoots a sling bullet. Borgun blocks the sling bullet. Borgun hits the faun with the +4 trident "Feemedghiam"! Borgun closely misses the faun. Borgun hits the faun from afar with the +4 trident "Feemedghiam"! The faun dies! Beogh accepts your kill. The faun unwields a +0 sling. The faun wields a +0 spear. Borgun blocks the faun's attack. Borgun hits the faun with the +4 trident "Feemedghiam"! Borgun drains the faun. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits Borgun!! Borgun closely misses the faun. The faun shoots a sling bullet. The sling bullet completely misses Borgun. The sling bullet hits Warrok but does no damage. Borgun closely misses the faun. The faun shoots a sling bullet. The sling bullet hits Borgun! Borgun stops glowing. Borgun hits the faun with the +4 trident "Feemedghiam"! The faun unwields a +0 sling. The faun wields a +0 spear. Borgun blocks the faun's attack. Borgun hits the faun with the +4 trident "Feemedghiam"! Herok calls down the wrath of Beogh upon the faun. The faun is smitten. The faun dies! Beogh accepts your kill. Your black mamba turns back into a lifeless stick! A spectral cyclops and 2 ghost crabs come into view. The ghost crab breathes spectral mist at you. The spectral mist engulfs your black mamba. Your black mamba is engulfed in spectral mist. The withered plant is engulfed in spectral mist. The withered plant begins to crumble. The withered plant begins to die. Your black mamba is engulfed in spectral mist. The ghost crab misses your black mamba. x2 A spectral snapping turtle comes into view. Your black mamba bites the ghost crab! The withered plant is engulfed in spectral mist. Your black mamba bites the ghost crab. The ghost crab breathes spectral mist at you. The spectral mist engulfs Borgun. Borgun is engulfed in spectral mist. Your black mamba bites the ghost crab! The spectral manticore closely misses Borgun. Borgun blocks the spectral manticore's attack. The spectral manticore claws Borgun but does no damage. The withered plant is engulfed in spectral mist. The withered plant begins to crumble. The withered plant begins to die. The withered plant is engulfed in spectral mist. Your black mamba bites the ghost crab. The ghost crab bites your black mamba! The ghost crab barely misses your black mamba. Borgun is engulfed in spectral mist. Borgun hits the spectral manticore with the +4 trident "Feemedghiam"! Your black mamba bites the ghost crab! The withered plant is engulfed in spectral mist. x2 The withered plant crumbles away. A spectral merfolk comes into view. Your black mamba bites the ghost crab but does no damage. A spectral water nymph comes into view. The ghost crab breathes spectral mist at your black mamba. The spectral mist engulfs your black mamba. Borgun is engulfed in spectral mist. Borgun hits the ghost crab with the +4 trident "Feemedghiam". Herok is engulfed in spectral mist. Herok calls down the wrath of Beogh upon the water elemental. The water elemental is smitten. The water elemental is engulfed in spectral mist. Warrok is engulfed in spectral mist. Warrok hits the spectral manticore with a +1 heavy dire flail! The spectral manticore bites the withered plant! The spectral manticore claws the withered plant. The spectral manticore completely misses the withered plant. The withered plant is engulfed in spectral mist. x2 The withered plant begins to crumble. The withered plant begins to die. The withered plant is engulfed in spectral mist. The withered plant begins to crumble. The withered plant begins to die. Your black mamba is engulfed in spectral mist. Your black mamba bites the ghost crab. The ghost crab misses your black mamba. The ghost crab completely misses your black mamba. The spectral anaconda grabs Herok. The spectral anaconda bites Herok! The spectral anaconda constricts Herok. Borgun hits the spectral manticore but does no damage. Your black mamba is engulfed in spectral mist. Your black mamba bites the ghost crab! The ghost crab is destroyed! Beogh accepts your kill. The spectral manticore fades away! The spectral anaconda loses its grip on Herok. The spectral anaconda fades away! Herok is engulfed in spectral mist. Herok utters an invocation to Beogh. Warrok's wounds begin to rapidly close. The water elemental is engulfed in spectral mist. The withered plant is engulfed in spectral mist. The withered plant crumbles away. The withered plant is engulfed in spectral mist. x2 Your black mamba is engulfed in spectral mist. Your black mamba dies! Your black mamba's corpse turns back into a lifeless stick! A ghost crab comes into view. Warrok is engulfed in spectral mist. Borgun hits the ghost crab with the +4 trident "Feemedghiam". The water elemental hits Borgun. The withered plant is engulfed in spectral mist. x2 Borgun hits the ghost crab with the +4 trident "Feemedghiam"! Herok is engulfed in spectral mist. Herok hits the spectral snapping turtle but does no damage. The water elemental closely misses Borgun. The withered plant is engulfed in spectral mist. The withered plant crumbles away. The withered plant is engulfed in spectral mist. A spectral kraken comes into view. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. The spectral merfolk hits Borgun. Warrok barely misses the spectral merfolk. Borgun hits the ghost crab but does no damage. Herok hits the spectral snapping turtle with a +2 flail of draining! The water elemental misses Borgun. The spectral snapping turtle misses you. Cast which spell? (? or * to list) Aiming: Petrify (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ghost crab Aim: a ghost crab (moderately damaged, ally target, chance to affect: 87%) The ghost crab resists with significant effort. The spectral snapping turtle is unaffected. The spectral water nymph is unaffected. The withered plant crumbles away. The spectral water nymph closely misses Herok. The spectral merfolk barely misses Warrok. Borgun hits the ghost crab from afar with the +4 trident "Feemedghiam"! The water elemental hits Borgun. Warrok hits the water elemental with a +1 heavy dire flail!! The water elemental is destroyed! Beogh accepts your kill. Your Necromancy skill increases to level 3! Tentacles burst out of the water! The ghost crab bites you but does no damage. The ghost crab claws you! The ghost crab bites Warrok but does no damage. The ghost crab claws Warrok. The ghost crab drains Warrok. Borgun blocks the spectral merfolk's attack. Borgun hits the ghost crab from afar with the +4 trident "Feemedghiam". The spectral snapping turtle completely misses you. Herok utters an invocation to Beogh. Herok's wounds begin to rapidly close. The spectral merfolk javelineer hits you but does no damage. 4 tentacles come into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Aiming: Smiting Press: ? - help, Dir - move target, f - ghost crab, p - ghost crab Smite: a ghost crab (ally target) You smite the ghost crab! The ghost crab is moderately damaged. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Borgun blocks the spectral merfolk's attack. Warrok hits the ghost crab with a +1 heavy dire flail!! The ghost crab breathes spectral mist at Warrok. The spectral mist engulfs Warrok. Borgun is engulfed in spectral mist. Borgun hits the spectral merfolk with the +4 trident "Feemedghiam"! Herok hits the spectral snapping turtle with a +2 flail of draining! The spectral snapping turtle completely misses you. A skyshark comes into view. The spectral merfolk javelineer misses you. Aiming: Smiting Press: ? - help, Dir - move target, f/p - ghost crab Smite: a ghost crab (spectral mist, severely damaged, not watching you, ally target) You smite the ghost crab!! You destroy the ghost crab! Beogh accepts your kill. The tentacle completely misses Herok. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Borgun blocks the spectral merfolk's attack. The spectral water nymph hits you but does no damage. Borgun hits the spectral merfolk with the +4 trident "Feemedghiam"! Herok mumbles some strange prayers to Beogh. Borgun's wounds begin to rapidly close. The tentacle slaps Warrok. The tentacle drains Warrok. The tentacle slaps Herok! Warrok hits the tentacle with a +1 heavy dire flail! The spectral snapping turtle bites you from afar. The spectral merfolk javelineer misses you. Casting: Petrify (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ghost crab Aim: a ghost crab (heavily damaged, chance to affect: 87%) The ghost crab resists with significant effort. The spectral water nymph is unaffected. The spectral cyclops is unaffected. The tentacle barely misses Warrok. The tentacle closely misses Herok. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. The spectral merfolk completely misses Borgun. The spectral water nymph barely misses you. Borgun is engulfed in spectral mist. Borgun hits the spectral merfolk but does no damage. Herok hits the spectral snapping turtle but does no damage. The tentacle slaps Herok. The tentacle misses Herok. The tentacle slaps Warrok but does no damage. The spectral merfolk javelineer hits you but does no damage. The spectral snapping turtle closely misses you. Casting: Petrify (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ghost crab Aim: a ghost crab (spectral mist, heavily damaged, chance to affect: 87%) The ghost crab is moving more slowly. The spectral cyclops is unaffected. The spectral water nymph is unaffected. The tentacle barely misses Warrok. The ghost crab bites you but does no damage. The ghost crab claws you but does no damage. The spectral water nymph hits you but does no damage. The spectral merfolk closely misses Borgun. Warrok hits the tentacle segment with a +1 heavy dire flail. The tentacle barely misses Herok. The tentacle segment bites Warrok!! The tentacle segment drains Warrok! Borgun barely misses the spectral merfolk. Herok hits the spectral snapping turtle but does no damage. The skyshark is engulfed in spectral mist. The spectral merfolk javelineer hits you but does no damage. You hit the ghost crab. The ghost crab is heavily damaged. Warrok is no longer regenerating. The tentacle slaps Herok. The tentacle closely misses Herok. Borgun blocks the spectral merfolk's attack. The ghost crab closely misses you. The ghost crab misses you. The spectral water nymph hits you but does no damage. The spectral snapping turtle completely misses you. The spectral snapping turtle bites you from afar! Borgun is engulfed in spectral mist. Borgun hits the spectral merfolk with the +4 trident "Feemedghiam"! Herok prays to Beogh. Warrok's wounds begin to rapidly close. The skyshark is engulfed in spectral mist. The skyshark barely misses you. The skyshark tail-slaps you but does no damage. x2 You hit the ghost crab but do no damage. The ghost crab is heavily damaged. The tentacle slaps Herok. The tentacle drains Herok. The tentacle slaps Warrok but does no damage. Warrok hits the tentacle with a +1 heavy dire flail!! A tentacle rises from the water! The spectral manticore bites you. The spectral manticore completely misses you. The spectral manticore closely misses you. The spectral merfolk javelineer misses you. A tentacle comes into view. You hit the ghost crab but do no damage. You bite the ghost crab. The ghost crab is heavily damaged. The tentacle slaps Herok but does no damage. The tentacle slaps Warrok but does no damage. The spectral water nymph closely misses you. The ghost crab completely misses you. The ghost crab closely misses you. The spectral merfolk hits Borgun but does no damage. Borgun is engulfed in spectral mist. Borgun hits the spectral merfolk with the +4 trident "Feemedghiam". The skyshark is engulfed in spectral mist. The skyshark bites you but does no damage. The skyshark misses you. The skyshark barely misses you. Herok hits the spectral snapping turtle with a +2 flail of draining! The spectral snapping turtle barely misses you. The spectral snapping turtle bites you but does no damage. You catch the helpless ghost crab completely off-guard! You stick the ghost crab like a pincushion!!! You destroy the ghost crab! Beogh accepts your kill. The spectral merfolk javelineer fades away! The spectral snapping turtle fades away! The spectral manticore fades away! The tentacle segment barely misses Warrok. The tentacle misses Warrok. Casting: Petrify (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skyshark Aim: a skyshark (spectral mist, moderately wounded, chance to affect: 84%) The skyshark looks drowsy... The tentacle barely misses Warrok. Borgun blocks the spectral merfolk's attack. Warrok hits the tentacle with a +1 heavy dire flail! The tentacle is destroyed! The spectral water nymph completely misses you. Borgun barely misses the spectral merfolk. The skyshark is engulfed in spectral mist. The skyshark closely misses you. x2 The skyshark tail-slaps you but does no damage. Herok hits the spectral snapping turtle but does no damage. The spectral snapping turtle bites you but does no damage. The tentacle barely misses Herok. The tentacle slaps Herok!! The spectral cyclops misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - skyshark That would be overly suicidal. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skyshark Aim: a skyshark (spectral mist, moderately wounded, chance to affect: 87%) The skyshark is moving more slowly. The spectral cyclops is unaffected. The spectral water nymph is unaffected. A tentacle rises from the water! Borgun blocks the tentacle's attack. The spectral water nymph completely misses you. The tentacle slaps Warrok but does no damage. Borgun blocks the spectral merfolk's attack. The tentacle completely misses Herok. Borgun hits the spectral merfolk but does no damage. Herok drops twin branches and they both wriggle to life! The skyshark is engulfed in spectral mist. The skyshark misses you. The skyshark barely misses you. The skyshark tail-slaps you but does no damage. The tentacle slaps Borgun! The spectral snapping turtle completely misses you. A tentacle comes into view. You catch the helpless skyshark completely off-guard! You bite the skyshark, and draw its blood! You feel better. You perforate the skyshark like a sieve!!! You drain the skyshark! You kill the skyshark! Beogh accepts your kill. The tentacle closely misses Herok. The spectral merfolk hits Borgun! The spectral water nymph hits you but does no damage. Borgun hits the spectral merfolk with the +4 trident "Feemedghiam"! Herok hits the spectral snapping turtle but does no damage. The spectral cyclops barely misses you. The tentacle slaps your water moccasin! The tentacle slaps Herok but does no damage. Your water moccasin closely misses the tentacle. Your water moccasin bites the spectral snapping turtle. The tentacle segment bites Warrok but does no damage. Warrok hits the tentacle segment with a +1 heavy dire flail! The tentacle closely misses your water moccasin. The tentacle slaps your water moccasin! Your water moccasin dies! Your water moccasin's corpse turns back into a lifeless stick! The spectral water nymph barely misses you. The spectral merfolk barely misses Borgun. The spectral snapping turtle barely misses you. Borgun hits the spectral merfolk with the +4 trident "Feemedghiam"! The spectral merfolk is destroyed! Beogh accepts your kill. Your water moccasin bites the spectral snapping turtle but does no damage. Herok hits the tentacle with a +2 flail of draining. Herok is no longer regenerating. The tentacle barely misses Herok. The tentacle segment bites Warrok!!! Your water moccasin bites the spectral snapping turtle but does no damage. The spectral cyclops hits you but does no damage. Warrok hits the spectral water nymph with a +1 heavy dire flail! The spectral water nymph barely misses you. Borgun hits the tentacle with the +4 trident "Feemedghiam"!! Herok drops twin branches and they both wriggle to life! The spectral snapping turtle misses you. The tentacle barely misses Herok. Your water moccasin turns back into a lifeless stick! Your water moccasin bites the spectral snapping turtle but does no damage. The tentacle slaps Herok. The tentacle closely misses Herok. Your water moccasin barely misses the tentacle. The spectral water nymph hits you but does no damage. Borgun hits the tentacle with the +4 trident "Feemedghiam"! The tentacle slaps Borgun! The spectral cyclops hits you but does no damage. Herok hits the tentacle with a +2 flail of draining! The spectral kraken is destroyed! Beogh accepts your kill. The dead kraken's tentacles slide back into the water. Your Necromancy skill increases to level 4! Your water moccasin bites the spectral snapping turtle but does no damage. Warrok hits the spectral water nymph with a +1 heavy dire flail! The spectral snapping turtle misses you. The spectral water nymph misses you. Your water moccasin bites the spectral snapping turtle! Borgun hits the spectral cyclops from afar with the +4 trident "Feemedghiam"! Herok hits the spectral snapping turtle with a +2 flail of draining! Your water moccasin bites the spectral snapping turtle but does no damage. The spectral cyclops hits you! The spectral snapping turtle bites you from afar! Warrok hits the spectral water nymph with a +1 heavy dire flail! The spectral water nymph closely misses you. Borgun completely misses the spectral cyclops. Your water moccasin bites the spectral snapping turtle but does no damage. Herok hits the spectral snapping turtle with a +2 flail of draining. Warrok is no longer regenerating. Your water moccasin bites the spectral snapping turtle. x2 The spectral water nymph misses you. The spectral snapping turtle bites your water moccasin!! Borgun hits the spectral cyclops from afar with the +4 trident "Feemedghiam"! The spectral cyclops completely misses you. Herok hits the spectral snapping turtle with a +2 flail of draining! The spectral snapping turtle is destroyed! Beogh accepts your kill. Your water moccasin bites the spectral cyclops but does no damage. Borgun is no longer regenerating. Warrok hits the spectral water nymph with a +1 heavy dire flail!! Your water moccasin bites the spectral cyclops. The spectral water nymph hits Warrok but does no damage. Borgun hits the spectral cyclops from afar with the +4 trident "Feemedghiam"! Your water moccasin bites the spectral water nymph! The spectral water nymph is destroyed! Beogh accepts your kill. Your water moccasin bites the spectral cyclops. The spectral cyclops barely misses you. Borgun hits the spectral cyclops from afar with the +4 trident "Feemedghiam"! Your water moccasin bites the spectral cyclops but does no damage. Your water moccasin bites the spectral cyclops! The spectral cyclops is destroyed! Beogh accepts your kill. You hit Warrok but do no damage. Warrok is lightly wounded. You feel very guilty. "You will pay for your transgression, mortal!" Beogh sends your followers elsewhere. Your water moccasin turns back into a lifeless stick! x2 Casting: Petrify (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Warrok Aim: Warrok the orc apostle, wielding a +1 heavy dire flail and wearing a +4 plate armour (lightly wounded, lightly drained, friendly, chance to affect: 84%) Warrok looks drowsy... You feel very guilty. "You will pay for your transgression, mortal!" Warrok cannot move out of your way! Warrok cannot move out of your way! Warrok fails to defend himself. You bite Warrok, and draw his blood! You feel better. You stick Warrok like a pincushion!!!!! You kill Warrok! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1151-g7caecd69e6 0.32-a0-1160-g066ad49fd8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_ATTACK_RIGHT repeat_cmd = CMD_NO_CMD Monster 'Warrok the orc apostle' (57, 17) [midx = 40] currently acting: <<<<<<<<< Name: Warrok Base name: orc apostle Full name: Warrok the orc apostle On/in/over feature: floor Foe: none Target: (57, 17) At target: self Inventory: attitude: 4, behaviour: 0, number: 0, flags: 0x4000120490 colour: -1, foe_memory: 0, shield_blocks:0 god: Beogh, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [Zigma] Species: Vampire Job: Enchanter HP: 89/104; mods: 0/0 MP: 26/38; mod: 0 Stats: 9 (9) 27 (27) 16 (16) Position: (56, 17), god: Beogh (14), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 3957 | 657/713 Short Blades | X | 0 | 0 | 10 | 2430 | 97/505 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 2 | 415 | 203/212 Armour | X | 0 | 0 | 1 | 197 | 127/142 Dodging | X | 0 | 0 | 10 | 2683 | 350/505 Stealth | X | 0 | 0 | 21 | 5797 | 58/641 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 1 | 1/42 Spellcasting | X | 0 | 0 | 8 | 2564 | 424/535 Conjurations | X | 0 | 0 | 5 | 1383 | 122/504 Hexes | X | 0 | 0 | 15 | 3588 | 326/488 Summonings | X | 0 | 0 | 4 | 575 | 75/250 Necromancy | X | 1 | 100 | 4 | 481 | 61/210 Translocations | X | 0 | 0 | 2 | 290 | 78/212 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 5 | 854 | 104/300 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 4 | 730 | 230/250 Alchemy | X | 0 | 0 | 14 | 5091 | 361/756 Invocations | X | 0 | 0 | 9 | 2953 | 278/625 Evocations | X | 0 | 0 | 5 | 925 | 34/357 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 3788 #13: 3339 #34: 1 #46: 372 #49: 3032 Mutations: fangs: 3 (innate) see invisible: 1 (innate) vampiric: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #37: +2 dagger of draining eq slot #1, inv slot #29: +2 cloak of Ereh {^Drain rElec rN++} eq slot #2, inv slot #48: +3 helmet of Action {rPois Will++} eq slot #3, inv slot #1: +0 pair of gloves eq slot #4, inv slot #10: +2 pair of boots of rampaging eq slot #5, inv slot #31: orb of guile eq slot #6, inv slot #3: +7 toga "Victory" {*Victory Int+7 Slay+7 Clar} eq slot #7, inv slot #45: ring of Wyc Aph {rCorr MP+9 EV+5 Str-2 Slay+3} eq slot #8, inv slot #32: ring of protection from fire eq slot #9, inv slot #23: amulet of Zataveap {Rampage rPois Will- RegenMP+ rCorr} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~~~~.....<~~~~≈≈≈≈k≈≈ ~~~....#...~~≈≈≈≈≈≈≈≈~~~ ~~†..####..~~≈≈≈≈≈~~~~~. ~~..## #...~~≈≈≈≈~~~~~~. ~~.## #....~~~~~~~~~~.. .~. #....~~~~~~~.... .~. ##>...~~~~~.... ≈~~ .........~~..### ≈~~ .~~~.^.....@o##### ≈~~ ~~~~~.............≈# ≈~~ ~~~~~....(#.#.:...≈≈ ~~~~.....#.#......≈ ~~~....##.#.....≈≈ ~~....##..#......≈ ~~~...#∩⌠.#....... ~~~~..##..#...=..≈ ≈~.~.. ##.# , clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>