Dungeon Sprint DCSS version 0.17-a0-1910-g4c791fa (webtiles) character file. 0 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Sept 26, 2015. Succumbed to Ijyb's poison ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (16 turns). Zigma the Vexing (Vampire Enchanter) Turns: 16, Time: 00:00:24 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: lethally poisoned (0 -> -28), very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood {@*1} e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Ijyb is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You hit Ijyb. Your bite misses Ijyb. Ijyb is moderately wounded. Ijyb hits you with a dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit Ijyb. Ijyb is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Ijyb hits you but does no damage. You are more poisoned. You hit Ijyb. Ijyb is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You hit Ijyb. Ijyb is heavily wounded. You die... ####### #<.#..+ #..'..# #..#### #..# #..# #.g# #⌠@# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 16 | D | Succumbed to Ijyb's poison Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Dagger || 8 Use: Potion || 1