Dungeon Crawl Stone Soup version 0.17-a0-2064-g265a032 (webtiles) character file. 7 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Oct 13, 2015. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (796 turns). Zigma the Vexing (Vampire Enchanter) Turns: 796, Time: 00:00:47 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 91% Magic: 3/3 EV: 12 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Jewellery e - an uncursed ring of fire {unknown} Scrolls f - a scroll of random uselessness {unknown} Potions d - 4 potions of blood {@*1} g - a potion of curing {unknown} h - a potion of brilliance {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.8 Stealth - Level 2.0 Spellcasting * Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You kill the giant newt! You see here a giant newt corpse. You bottle the corpse's blood. You start resting. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! d - 4 potions of blood {@*1} (gained 1) The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... ##+## .########## #.... .......... #.... #......##.######.... +......+............ #......###.#####.... #......# #.## ##'## #.g....###..# #.## ####..@......#.#####.## ......................## .............>...####### ###.#####.#.###..# # # #...#.#.# ##.## # #.#.#.#.####..###### #.#.#.#.#........... #.....#.#.###'###### # #...###.#.#.....# # You could see a hobgoblin. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A giant newt (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 796 | D:1 | Slain by a hobgoblin Vault maps used: D:1: kilobyte_arrival_exit_the_forest, roderic_serpentine_path Action || total -------------------------++------- Melee: Dagger || 24 Stab: Sleeping || 2