Zigma Level 1 of the Dungeon (-15, 8, D:1) 14 arrows (19, 11, D:1) 4 stones (11, 15, D:1) 24 arrows (19, 15, D:1) a +0 chain mail (-20, 23, D:1) a cursed +0 club (-29, 25, D:1) a +0 dagger (-8, 28, D:1) 23 stones (8, 29, D:1) a +0 spear (-14, 31, D:1) a +0 club (-8, 31, D:1) 20 stones (11, 32, D:1) a +0 club (13, 35, D:1) 28 arrows (-23, 36, D:1) 17 poisoned needles (23, 37, D:1) a +0 club a +0 hand axe (6, 42, D:1) a +0 dagger (-15, 45, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 15 stones (-1, 7, D:2) a +0 mace (3, 9, D:2) a +0 whip (5, 9, D:2) a +0 short sword (-6, 10, D:2) a stone (-4, 10, D:2) 3 stones (-2, 10, D:2) a stone (26, 10, D:2) 19 stones (-4, 11, D:2) a +0 animal skin a +0 animal skin 21 stones (-3, 11, D:2) 2 stones (-7, 12, D:2) 15 stones (-4, 12, D:2) a +0 animal skin a +0 animal skin a +0 animal skin 2 stones (-2, 12, D:2) a +0 animal skin a stone (-4, 13, D:2) 2 stones (-1, 13, D:2) a stone (26, 13, D:2) a +0 club (-6, 14, D:2) a stone (-4, 14, D:2) 5 stones (-4, 15, D:2) 3 stones (-4, 17, D:2) 6 javelins (-3, 17, D:2) 2 stones (27, 17, D:2) a cursed +0 club (4, 25, D:2) a +0 ring mail (13, 28, D:2) a cursed +0 club (-3, 36, D:2) 2 stones (-3, 41, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (20, 4, D:3) a +0 club (36, 5, D:3) 3 stones (30, 6, D:3) a +0 whip (33, 6, D:3) a stone (-1, 13, D:3) a +0 scale mail (-18, 17, D:3) a +0 dagger (23, 17, D:3) a +0 ring mail (23, 18, D:3) 23 stones (19, 21, D:3) a +0 dagger (-9, 23, D:3) 15 arrows of frost (-1, 27, D:3) 19 arrows (0, 34, D:3) 24 sling bullets (18, 37, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ruih's Antique Weapon Shop the cursed +1 hunting sling of Impermanence {freeze, Str+6} (169 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). It has a curse placed upon it. a +0 falchion (78 gold) a +0 hunting sling (39 gold) a +1 war axe of holy wrath (91 gold) a +0 long sword (91 gold) a +0 long sword (91 gold) a +0 rapier (104 gold) a +0 shortbow (78 gold) a +0 dagger (52 gold) a +0 war axe (91 gold) (0, 0, D:4) 24 stones (18, 5, D:4) 10 stones (-51, 8, D:4) 5 steel tomahawks (-37, 21, D:4) a +0 robe (-11, 21, D:4) a +0 long sword (-11, 40, D:4) a +0 mace (-34, 47, D:4) an uncursed ring of see invisible Level 5 of the Dungeon (0, 0, D:5) 4 bolts (35, 2, D:5) 10 stones (28, 6, D:5) a +0 short sword (26, 7, D:5) a +0 hand axe a +0 ring mail (27, 7, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (10, 9, D:5) a +0 spear (11, 9, D:5) a +1 spear of piercing (26, 9, D:5) a +0 dagger a cursed +0 robe (31, 11, D:5) 15 stones (34, 16, D:5) a potion of cure mutation {!q} a potion of degeneration {!q} (20, 18, D:5) 12 stones (4, 20, D:5) a +0 whip (12, 26, D:5) a +0 robe (36, 32, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 19 arrows (4, 2, D:6) 13 stones (18, 2, D:6) a cursed -2 great sword (27, 18, D:6) a +0 scale mail (6, 27, D:6) a +0 leather armour (37, 27, D:6) 28 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 shortbow 7 poisoned arrows (-5, 2, D:7) a poisoned arrow (-3, 3, D:7) a poisoned arrow (-3, 4, D:7) a poisoned arrow (5, 8, D:7) 20 arrows (8, 11, D:7) a +0 chain mail (13, 12, D:7) a +0 trident (14, 12, D:7) a +0 dagger (16, 12, D:7) a +0 flail a +0 whip a +0 leather armour a +0 short sword (45, 34, D:7) a +0 mace a +0 dagger a +0 robe a +0 chain mail (47, 44, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) 22 sling bullets (14, 5, D:8) 11 stones (40, 6, D:8) a +0 quarterstaff (6, 9, D:8) a +0 leather armour (4, 10, D:8) 12 stones (2, 12, D:8) a +0 short sword (42, 13, D:8) a +1 scimitar of flaming a +2 robe of magic resistance (23, 17, D:8) a +0 ring mail (25, 18, D:8) a +0 chain mail a +0 flail (8, 19, D:8) 23 stones (23, 19, D:8) 16 stones (45, 23, D:8) a +0 rapier (9, 25, D:8) a +0 robe (34, 27, D:8) a +0 mace (17, 29, D:8) 8 stones (43, 29, D:8) a cursed +0 ring mail (27, 37, D:8) a +0 giant club (19, 40, D:8) a tomahawk a +0 leather armour (21, 40, D:8) a +0 flail a +0 ring mail (23, 40, D:8) a tomahawk a +0 hand axe a +0 chain mail (25, 40, D:8) a tomahawk (26, 40, D:8) a tomahawk (21, 45, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a cursed -3 shortbow 16 arrows (26, 5, D:9) a wand of draining (0) (-18, 10, D:9) a +0 dagger a +0 ring mail (-17, 10, D:9) a +0 glaive a +0 plate armour (-10, 10, D:9) 16 stones (-17, 11, D:9) a +0 dagger a tomahawk a +0 leather armour (-16, 14, D:9) a +0 dagger a +0 robe (-17, 15, D:9) a tomahawk (-4, 15, D:9) the +7 flail of Quarrel {crush, *Contam rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. (-3, 23, D:9) a +0 mace (1, 23, D:9) a +0 club (-8, 27, D:9) a +0 chain mail (-7, 27, D:9) a +0 robe a +0 dagger (-6, 27, D:9) a tomahawk (-8, 28, D:9) a tomahawk a +0 whip (14, 28, D:9) a +0 giant club (-7, 29, D:9) a +2 robe of resistance a +0 dagger (14, 29, D:9) a cursed +0 ring mail (-10, 30, D:9) a +0 robe a +0 dagger (-1, 31, D:9) a +0 dagger (-10, 33, D:9) 12 poisoned arrows a cursed -1 shortbow (-19, 36, D:9) a +0 scale mail (-13, 36, D:9) a poisoned arrow (-4, 44, D:9) 12 stones (0, 47, D:9) an uncursed staff of fire (-12, 49, D:9) a +0 flail the +3 hunting sling of Evolution {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. Level 10 of the Dungeon (0, 0, D:10) 17 stones (55, 6, D:10) a +0 chain mail a cursed -2 hand axe (55, 7, D:10) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (8, 9, D:10) a sack of spiders (60, 15, D:10) 29 arrows a +0 shortbow (56, 17, D:10) an arrow (59, 18, D:10) an arrow (62, 19, D:10) a +0 scale mail (30, 23, D:10) a +0 battleaxe (17, 30, D:10) a +0 dire flail a +0 dire flail (18, 33, D:10) a cursed -2 trident (20, 35, D:10) a +0 giant club (24, 35, D:10) 19 stones (15, 36, D:10) 18 sling bullets (21, 44, D:10) 21 stones (51, 52, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (6, 0, D:11) 10 bolts (1, 1, D:11) a +0 hand axe a +0 plate armour (1, 2, D:11) a +0 flail a +0 chain mail (16, 4, D:11) 17 stones (-23, 10, D:11) 20 stones (-32, 16, D:11) 21 stones (33, 21, D:11) a +0 scale mail (-14, 22, D:11) a +0 mace a +0 leather armour (7, 22, D:11) a +0 buckler (-24, 30, D:11) 14 arrows (0, 33, D:11) a +0 ring mail (3, 35, D:11) a +0 dagger (6, 38, D:11) a cursed +3 falchion a +0 robe a +0 flail a +0 robe a cursed +0 falchion a +0 robe a cursed +1 war axe a +0 robe (-23, 39, D:11) 23 stones (5, 51, D:11) a +0 battleaxe Level 12 of the Dungeon [Shop] Zebiufyp's Weapon Shoppe 24 arrows (62 gold) 11 bolts of frost (71 gold) a +0 mace (39 gold) the +3 halberd "Waen" {antimagic, rN+ Int+5} (633 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+5). It protects you from negative energy. a +0 war axe of electrocution (139 gold) a cursed -2 falchion (1 gold) 13 bolts (33 gold) a +0 rapier (52 gold) a +0 great sword (84 gold) a +0 falchion (39 gold) 11 stones (14 gold) a +0 vampiric great sword (279 gold) (0, 0, D:12) a cursed +0 robe (-5, 6, D:12) a +0 ring mail a +0 halberd a +0 chain mail (-6, 7, D:12) a cursed -1 dagger (-4, 9, D:12) 24 bolts of flame (2, 11, D:12) a +0 chain mail (-27, 14, D:12) a +4 ring of dexterity an uncursed ring of protection from magic (-16, 14, D:12) a +0 war axe a +0 scale mail (-10, 14, D:12) a +0 short sword (-7, 14, D:12) a +0 dagger a +0 ring mail (-11, 15, D:12) a +0 mace (-12, 16, D:12) a +0 war axe a +0 arbalest 10 bolts a +0 chain mail (-13, 17, D:12) a +0 hand axe (-8, 17, D:12) an arrow (-7, 17, D:12) an arrow (-5, 17, D:12) 2 arrows (-2, 17, D:12) an arrow (-8, 18, D:12) 2 arrows (-7, 18, D:12) an arrow (-6, 18, D:12) an arrow (-4, 19, D:12) an arrow (-12, 20, D:12) a +0 dagger of draining (-11, 20, D:12) a bolt a +0 dagger a +0 hand axe a +0 plate armour (-33, 21, D:12) a large rock (-31, 21, D:12) a large rock (-29, 21, D:12) a large rock (-12, 21, D:12) a +0 leather armour (-11, 21, D:12) a +0 leather armour (-10, 21, D:12) a +0 dagger a +0 leather armour (-4, 21, D:12) a +0 war axe a cursed +0 plate armour (0, 21, D:12) a +1 dagger of speed (-11, 22, D:12) 6 bolts (-10, 22, D:12) a bolt a +0 dagger a +0 robe a +0 dagger a +0 robe (-23, 23, D:12) a +0 plate armour a +0 halberd (-5, 23, D:12) a +0 hand axe a +0 scale mail (-3, 23, D:12) a +0 shortbow 4 arrows (-5, 24, D:12) a +0 short sword (-4, 24, D:12) a +0 war axe (-4, 25, D:12) a +0 flail a +0 ring mail (-45, 27, D:12) 10 stones (-5, 28, D:12) a +0 mace a +0 leather armour (-26, 29, D:12) a cursed -2 dagger (-5, 30, D:12) a +0 whip (-13, 31, D:12) a +0 flail (-13, 33, D:12) a +0 ring mail 4 tomahawks (-13, 34, D:12) a +0 leather armour a +0 hand axe a +0 leather armour a +0 morningstar (-3, 34, D:12) a +0 giant club (-13, 35, D:12) a +0 short sword a +0 trident (-13, 36, D:12) a tomahawk a +0 whip (-12, 36, D:12) a stone a +0 short sword of electrocution a +0 robe a +0 dagger a +0 scale mail a +0 trident (-11, 36, D:12) a +0 giant club 3 stones a +0 whip of venom a +0 robe a +0 dagger (-10, 36, D:12) 5 stones a +0 dagger a +0 short sword a +0 flail (-9, 36, D:12) a +0 giant club a +0 scale mail a +0 whip (-11, 37, D:12) a +0 robe a +0 dagger a +0 dagger a +0 robe (-10, 37, D:12) a cursed +0 leather armour a +0 hand axe a +0 club (-8, 37, D:12) a +0 ring mail a +0 hand axe (-11, 38, D:12) 3 stones a +0 dagger (-17, 39, D:12) 20 stones (-16, 41, D:12) 24 stones (-14, 43, D:12) a +0 great mace (-39, 45, D:12) a large rock (6, 47, D:12) 14 bolts (-38, 48, D:12) a large rock (-5, 48, D:12) a large rock (2, 48, D:12) 2 large rocks (-37, 51, D:12) a large rock (-37, 52, D:12) a large rock (-39, 53, D:12) a +0 long sword (-19, 54, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a troll hide 3 large rocks (-8, 2, D:13) a +2 shortbow of flaming 13 arrows (-17, 11, D:13) a potion of curing (-7, 12, D:13) a +0 giant club a +0 robe (-5, 21, D:13) a cursed +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wanera's Antique Weapon Shop a +1 halberd of protection (116 gold) a +0 battleaxe (188 gold) a +0 great sword (188 gold) the +8 blowgun "Zetacyc" {speed, *Confuse rC+ SInv} (217 gold) Attacks with this weapon are significantly faster. It protects you from cold. It lets you see invisible. It may confuse you when you take damage. a +0 quarterstaff (116 gold) a +0 war axe (101 gold) the +6 morningstar "Giantslayer" {crush, rF+ Str+4 Dex+6} (261 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+6). It protects you from fire. a +1 battleaxe of chopping (188 gold) (0, 0, Orc:1) a +0 club a +0 leather armour (-7, 1, Orc:1) a +0 short sword a +0 chain mail a +3 trident of flaming (-1, 1, Orc:1) a +0 dagger (-7, 2, Orc:1) a +0 whip a +0 giant club (-6, 2, Orc:1) a +0 hand axe 2 tomahawks a +0 ring mail a +0 battleaxe a +0 chain mail a +0 whip a +0 dagger (-5, 2, Orc:1) a +0 club (-7, 3, Orc:1) a tomahawk (-6, 3, Orc:1) a +0 mace a cursed +0 scale mail (-2, 3, Orc:1) a +0 dagger a +0 robe (-10, 6, Orc:1) a +0 flail (-9, 6, Orc:1) a tomahawk (-11, 7, Orc:1) a tomahawk (-8, 7, Orc:1) a +2 vampiric trident (-9, 10, Orc:1) a +0 whip a +0 leather armour (34, 32, Orc:1) a +0 scale mail a +0 war axe (32, 33, Orc:1) a +0 dagger (34, 33, Orc:1) a +0 hand axe (32, 36, Orc:1) a tomahawk (33, 36, Orc:1) a tomahawk (37, 36, Orc:1) a +0 flail (33, 39, Orc:1) a +0 leather armour a +0 club (32, 40, Orc:1) a +0 hand axe (32, 41, Orc:1) a +0 mace (33, 41, Orc:1) a +0 flail Level 2 of the Orcish Mines (0, 0, Orc:2) a +2 robe of fire resistance a +0 dagger (4, 1, Orc:2) a +0 dagger (2, 2, Orc:2) a +0 club (-10, 3, Orc:2) a +0 war axe (-9, 3, Orc:2) a cursed +0 ring mail (2, 3, Orc:2) a +0 falchion (-9, 4, Orc:2) a +0 leather armour a +0 dagger (5, 6, Orc:2) a +0 club (6, 6, Orc:2) a +0 hand axe a +0 leather armour (4, 7, Orc:2) a +0 flail (5, 7, Orc:2) a +0 mace a +0 dagger (6, 7, Orc:2) a +0 ring mail a +0 dagger (7, 7, Orc:2) a +0 chain mail a +0 short sword (8, 7, Orc:2) a +0 leather armour a +0 hand axe (6, 8, Orc:2) a +0 war axe a +0 chain mail a +0 trident (9, 9, Orc:2) a +0 robe a cursed -3 dagger (11, 10, Orc:2) a +0 giant club (-6, 18, Orc:2) a +0 flail of draining a +0 leather armour (-9, 19, Orc:2) a +0 mace (-8, 19, Orc:2) a +0 war axe (-6, 19, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 chain mail Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 leather armour a +0 ring mail (0, 1, Orc:3) a +0 trident a +0 scale mail (1, 1, Orc:3) a +0 dagger (1, 2, Orc:3) a tomahawk (0, 3, Orc:3) a tomahawk (30, 4, Orc:3) a tomahawk (-2, 5, Orc:3) a +0 whip a +0 ring mail of poison resistance (30, 7, Orc:3) a tomahawk (31, 9, Orc:3) a +0 hand axe (42, 18, Orc:3) a +0 leather armour (16, 20, Orc:3) a +0 club a +0 flail (19, 20, Orc:3) a +0 war axe (40, 20, Orc:3) a +0 hand axe a +0 leather armour (16, 21, Orc:3) a +0 flail a +0 dagger a +0 robe (17, 21, Orc:3) a +0 short sword a +0 mace a +0 dagger (18, 21, Orc:3) a +0 scale mail (19, 21, Orc:3) a +0 chain mail a +0 halberd a +0 club (17, 22, Orc:3) a +0 club a +0 chain mail a +0 mace (18, 22, Orc:3) a +0 leather armour a +0 short sword (19, 22, Orc:3) a +0 dagger a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 mace a +0 ring mail (22, 22, Orc:3) a +0 leather armour (20, 23, Orc:3) a +0 robe a +0 dagger (21, 23, Orc:3) a +0 robe a +0 dagger a +0 flail a +0 leather armour (38, 23, Orc:3) a +0 hand axe a +0 leather armour a +0 dagger (36, 24, Orc:3) a steel tomahawk a +0 chain mail (33, 27, Orc:3) a steel tomahawk Level 4 of the Orcish Mines [Shop] Kuuse's Distillery a potion of resistance (170 gold) a potion of curing (51 gold) a potion of agility (68 gold) a potion of resistance (170 gold) a potion of brilliance (68 gold) a potion of berserk rage (85 gold) a potion of curing (51 gold) a potion of flight (51 gold) a potion of mutation (42 gold) a potion of heal wounds (85 gold) a potion of brilliance (68 gold) a potion of cancellation (136 gold) [Shop] Uzxyff's Antique Weapon Shop a +3 flail of protection (77 gold) a +6 bardiche of protection (198 gold) the +10 dagger "Eviscerator" {pierce, rF+ Str+2 Dex+2} (154 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. a +4 scythe of venom (66 gold) a +4 hunting sling of flaming (33 gold) a +1 flail of holy wrath (77 gold) a +0 falchion (66 gold) a cursed -3 mace (66 gold) a +0 flail (77 gold) a +0 falchion (66 gold) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} (1870 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. the +6 rapier of Wyrd {pierce, -Tele +Inv Dex+4} (198 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you turn invisible. It prevents most forms of teleportation. a +0 giant club (37 gold) [Shop] Jigiedes's Antique Weapon Shoppe a +0 rapier (136 gold) a +0 dagger of venom (68 gold) a +0 rapier (136 gold) a +2 quarterstaff of draining (136 gold) a +0 whip (85 gold) a +0 great sword (221 gold) a +0 dagger of venom (68 gold) a +0 glaive (221 gold) a +2 morningstar of protection (136 gold) a +0 quarterstaff (136 gold) a +0 short sword (102 gold) a +2 battleaxe of electrocution (221 gold) a +0 arbalest (153 gold) the +14 plutonium sword {*Contam Stlth-} (2720 gold) It causes magical contamination when unequipped. It makes you less stealthy. [Shop] Fisumor's Antique Weapon Shop the +7 blowgun of Juokh {evade, +Fly rF- MR+ MP+9} (270 gold) It affects your evasion (+5 to EV). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. a +0 great mace (234 gold) a +0 great sword (234 gold) a +0 scimitar (144 gold) a +0 antimagic trident (126 gold) a +0 arbalest (162 gold) a +0 shortbow (108 gold) a +0 great mace (234 gold) a cursed +0 mace (108 gold) a +0 club (36 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (2973 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. a +0 hand axe (108 gold) (-20, 8, Orc:4) a stone (-19, 8, Orc:4) a stone (-18, 8, Orc:4) a large rock (-20, 9, Orc:4) a stone (-19, 9, Orc:4) a stone (-18, 9, Orc:4) a stone (-17, 9, Orc:4) a stone (-17, 10, Orc:4) a large rock (-21, 11, Orc:4) a large rock (-18, 11, Orc:4) a stone (-17, 11, Orc:4) a stone (-20, 12, Orc:4) a stone (-8, 13, Orc:4) a +0 dagger (-9, 14, Orc:4) a +0 leather armour a +0 short sword (-5, 15, Orc:4) a +0 leather armour a +0 flail (-3, 15, Orc:4) a +0 robe a +0 dagger (-2, 15, Orc:4) a +0 ring mail a +0 short sword (-12, 16, Orc:4) a tomahawk a +0 club a +0 ring mail (-6, 17, Orc:4) a +0 whip (-5, 17, Orc:4) a +0 leather armour a +0 hand axe a +0 whip a +0 leather armour a +2 whip of electrocution a +0 ring mail (-4, 17, Orc:4) a +0 dagger (-6, 18, Orc:4) a +0 chain mail a +0 whip (-5, 18, Orc:4) a +0 flail a +0 leather armour a cursed -2 hand axe (-4, 18, Orc:4) a +0 trident a +0 hand axe of chopping (2, 19, Orc:4) a +0 chain mail a +0 glaive (3, 19, Orc:4) a +0 leather armour a +0 mace a +0 short sword a cursed +0 leather armour a +0 club (3, 20, Orc:4) a +0 morningstar (4, 20, Orc:4) a +0 leather armour (5, 20, Orc:4) a +0 short sword (-19, 23, Orc:4) a +0 flail (-1, 23, Orc:4) a +0 dagger (1, 23, Orc:4) a cursed -1 club a +0 ring mail (-19, 24, Orc:4) a +0 flail (0, 24, Orc:4) a +0 club a +0 ring mail (-17, 25, Orc:4) a +0 whip a +0 leather armour (-1, 25, Orc:4) a +0 mace (-1, 26, Orc:4) a +0 dagger a +0 robe (4, 30, Orc:4) a cursed -2 flail (-1, 31, Orc:4) a +0 dagger a +2 robe of the Archmagi a +0 halberd a +0 arbalest 16 bolts a +0 plate armour a +1 antimagic hand axe a +0 chain mail (-2, 32, Orc:4) a +0 dagger a +0 robe a +0 trident a +0 chain mail (-1, 32, Orc:4) a +0 long sword a +0 plate armour a +0 scimitar a +0 chain mail a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 dagger a +0 robe (-12, 33, Orc:4) a +0 short sword a +0 dagger a +0 robe (-11, 33, Orc:4) a +0 falchion a +0 ring mail (-3, 33, Orc:4) a +0 dire flail a +0 long sword a +0 ring mail (-2, 33, Orc:4) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (-12, 34, Orc:4) a +0 club (-2, 34, Orc:4) a bolt (-4, 35, Orc:4) a bolt (-3, 35, Orc:4) a +1 vampiric glaive a +0 chain mail (1, 39, Orc:4) a +0 short sword a +0 leather armour (2, 39, Orc:4) a +1 dagger of venom a +0 leather armour a +0 leather armour (2, 40, Orc:4) a +2 dagger of venom a +0 robe a +0 mace a +0 short sword a +0 plate armour a +0 leather armour (3, 41, Orc:4) a +0 hand axe (-2, 42, Orc:4) a +0 dagger of pain a +0 robe a +0 flail (3, 42, Orc:4) a +0 dagger of draining a +0 robe a +0 morningstar (4, 42, Orc:4) a tomahawk a +0 club (-2, 43, Orc:4) a +0 leather armour a +0 long sword a +0 arbalest 15 bolts a +0 plate armour (-1, 43, Orc:4) a +2 dagger of protection a +0 robe a +0 flail (-25, 44, Orc:4) a +0 club a +0 chain mail (-18, 44, Orc:4) a +0 trident a +2 plate armour of fire resistance (-6, 44, Orc:4) a bolt (-1, 44, Orc:4) a +0 flail 3 exploding tomahawks a +0 chain mail (-20, 45, Orc:4) a +4 vampiric long sword a +0 chain mail (-19, 45, Orc:4) a +0 morningstar 6 tomahawks of returning a +0 plate armour (-15, 45, Orc:4) a +0 hand axe (-19, 46, Orc:4) a +0 dagger a +0 robe (-18, 46, Orc:4) a tomahawk of returning (-15, 46, Orc:4) a +0 long sword a +0 plate armour (6, 46, Orc:4) 2 tomahawks (-20, 47, Orc:4) a +0 flail a +0 leather armour (-19, 47, Orc:4) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows (37, 0, Lair:1) 29 stones (-1, 2, Lair:1) a +0 broad axe (17, 2, Lair:1) a +0 mace (8, 7, Lair:1) 12 steel sling bullets (12, 10, Lair:1) a +0 dagger a +0 robe (56, 11, Lair:1) 10 poisoned needles (10, 18, Lair:1) a +0 cloak (4, 19, Lair:1) a +0 flail (7, 19, Lair:1) a +0 rapier (26, 25, Lair:1) a +0 ring mail a +0 war axe (24, 26, Lair:1) the ring of Uwecva Cacs {SustAt rF- rN+ Dex+2} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from negative energy. (4, 34, Lair:1) an uncursed staff of cold a +2 robe of cold resistance (38, 34, Lair:1) an uncursed ring of flight (38, 38, Lair:1) a +0 club (49, 38, Lair:1) 20 stones (24, 41, Lair:1) a +0 short sword (-4, 52, Lair:1) a +0 dire flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (5, 16, Lair:2) 22 stones (-39, 27, Lair:2) the +6 dagger of Higaoku {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (-29, 33, Lair:2) 10 stones (-40, 37, Lair:2) a +0 longbow (-59, 44, Lair:2) 17 stones (-33, 47, Lair:2) a wand of disintegration (7) a wand of random effects (23) a wand of draining (0) a wand of frost (18) a wand of disintegration (12) a wand of magic darts (15) a wand of flame (48) a wand of slowing (24) (-32, 47, Lair:2) a scroll of vulnerability a scroll of torment a potion of heal wounds (11, 51, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (20, 11, Lair:3) a cursed -2 club (22, 17, Lair:3) a +0 executioner's axe (-16, 19, Lair:3) a +0 war axe (-9, 26, Lair:3) a +0 leather armour (0, 26, Lair:3) a silver javelin (-2, 28, Lair:3) a silver javelin (-1, 30, Lair:3) a +0 hand axe (-3, 31, Lair:3) a scroll of noise 4 silver javelins a +0 chain mail a +5 great sword of slicing (7, 34, Lair:3) 23 stones (-5, 36, Lair:3) a +0 hand crossbow (11, 38, Lair:3) an uncursed staff of conjuration (13, 38, Lair:3) a +0 large shield (12, 41, Lair:3) 13 sling bullets of frost (15, 52, Lair:3) 21 stones (-5, 55, Lair:3) a scroll of vulnerability (17, 56, Lair:3) 20 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 bolts (33, 16, Lair:4) a wand of magic darts (27) (-22, 21, Lair:4) a +0 ring mail (-14, 29, Lair:4) 20 stones (-12, 29, Lair:4) a +0 hunting sling (32, 38, Lair:4) a cursed +0 pair of gloves (31, 39, Lair:4) a +0 dire flail (2, 49, Lair:4) a cursed -1 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (9, 6, Lair:5) 22 sling bullets (-14, 7, Lair:5) a +0 cloak (-18, 12, Lair:5) 3 javelins (-15, 12, Lair:5) a +0 quarterstaff (-25, 17, Lair:5) 15 arrows of flame (26, 18, Lair:5) a +0 war axe (27, 19, Lair:5) 21 arrows (-26, 21, Lair:5) 5 javelins (-24, 21, Lair:5) 18 bolts (-28, 36, Lair:5) a book of Hinderance (15, 40, Lair:5) a +0 leather armour (24, 42, Lair:5) a potion of poison {!q} (-12, 45, Lair:5) a +0 long sword (-5, 46, Lair:5) 11 gold pieces (unseen) (-5, 48, Lair:5) 15 gold pieces (21, 51, Lair:5) 13 arrows of frost (9, 52, Lair:5) 21 arrows (4, 54, Lair:5) 12 stones (-2, 55, Lair:5) an uncursed ring of loudness Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (-49, 3, Lair:6) 20 stones (-24, 3, Lair:6) a steam dragon hide (-8, 3, Lair:6) a +0 chain mail (0, 8, Lair:6) 3 steel sling bullets (-56, 11, Lair:6) 14 stones (-55, 11, Lair:6) 14 poisoned needles (-16, 11, Lair:6) a Necronomicon (-55, 12, Lair:6) 10 poisoned sling bullets (-14, 32, Lair:6) a scroll of vulnerability (-31, 33, Lair:6) 21 arrows (-22, 36, Lair:6) a +0 helmet (-5, 39, Lair:6) 14 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a wand of random effects (10) (9, 6, Lair:7) 5 exploding tomahawks (-18, 9, Lair:7) a +0 broad axe (-8, 15, Lair:7) a +0 hand axe (-42, 16, Lair:7) a scroll of vulnerability (-20, 16, Lair:7) a +0 robe (-49, 20, Lair:7) the +2 leather armour of Eternity {rF- rC+ Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. (-41, 20, Lair:7) 20 arrows (-20, 21, Lair:7) a +0 quarterstaff Level 8 of the Lair of Beasts (0, 0, Lair:8) 23 stones (0, 8, Lair:8) a +0 hunting sling (1, 11, Lair:8) 21 stones (3, 13, Lair:8) 27 stones (-42, 21, Lair:8) 25 stones (-18, 21, Lair:8) a scroll of brand weapon the +1 fire dragon armour of Relativism {rF++ rC- Str+4} It affects your strength (+4). It greatly protects you from fire. It makes you vulnerable to cold. (-19, 22, Lair:8) a +3 rapier of venom (6, 22, Lair:8) a wand of polymorph (13) a wand of digging (4) (-37, 23, Lair:8) 9 poisoned needles (-18, 23, Lair:8) a book of Hinderance (-17, 23, Lair:8) an uncursed staff of power (-18, 24, Lair:8) a book of the Tempests a book of Annihilations a book of Burglary a book of Alchemy a book of the Warp Yplios's Reference Book on Lethal Heat Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Fireball Conjuration/Fire 5 d - Delayed Fireball Conjuration/Fire 7 (-38, 27, Lair:8) a +1 helmet (-63, 42, Lair:8) 16 arrows (-1, 45, Lair:8) 18 bolts (-65, 49, Lair:8) 25 bolts (-6, 49, Lair:8) 24 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 club (-39, 6, Swamp:1) 19 silver sling bullets (-13, 11, Swamp:1) a +0 spear (-41, 14, Swamp:1) a +2 pair of boots (-17, 17, Swamp:1) a +1 spear of distortion (-43, 22, Swamp:1) 19 arrows (4, 28, Swamp:1) a +0 morningstar Level 2 of the Swamp (0, 0, Swamp:2) a wand of magic darts (30) (7, 6, Swamp:2) a +0 shortbow (8, 8, Swamp:2) 27 gold pieces (1, 10, Swamp:2) a +0 spear (3, 21, Swamp:2) 18 gold pieces (0, 29, Swamp:2) 17 arrows (21, 29, Swamp:2) a +0 cloak (20, 30, Swamp:2) 13 poisoned needles (7, 34, Swamp:2) 14 bolts (34, 34, Swamp:2) a +0 shortbow (35, 37, Swamp:2) a blink frog skeleton Level 3 of the Swamp (0, 0, Swamp:3) 23 stones (-1, 2, Swamp:3) a hydra corpse (still there?) an alligator corpse (still there?) (5, 3, Swamp:3) a +0 cloak