Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 mace of draining (31, 3, D:1) a +0 club (14, 12, D:1) a +0 dagger (15, 13, D:1) a stone (17, 13, D:1) a cursed +0 club (12, 14, D:1) a stone (10, 15, D:1) a +2 short sword of freezing a stone (11, 15, D:1) 2 stones (22, 16, D:1) 23 stones (56, 17, D:1) a +0 short sword (15, 20, D:1) 14 poisoned bolts (4, 21, D:1) a +0 dagger 3 stones (11, 24, D:1) a +0 hand axe (28, 32, D:1) a stone (29, 32, D:1) a +0 club (40, 35, D:1) a +0 short sword 5 stones (34, 37, D:1) 2 stones (32, 39, D:1) a stone (35, 40, D:1) a +0 dagger a stone (37, 40, D:1) a stone (7, 46, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 tomahawks 3 large rocks (-12, 3, D:2) 26 stones (11, 3, D:2) a +0 dagger (-39, 4, D:2) a +0 whip (-44, 8, D:2) 3 stones (-34, 14, D:2) 12 sling bullets (-33, 14, D:2) a +0 robe (-38, 15, D:2) 23 stones (-2, 19, D:2) 16 stones (-42, 22, D:2) a +0 club (-1, 28, D:2) a cursed -1 club (-36, 30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (7, 4, D:3) a jackal skeleton (53, 4, D:3) a +0 short sword 5 stones (5, 13, D:3) a jackal skeleton (6, 13, D:3) a jackal skeleton (5, 18, D:3) a meat ration (6, 18, D:3) 12 stones (25, 25, D:3) a +0 whip