Dungeon Sprint DCSS version 0.18-a0-1006-g6b5bfb2 (webtiles) character file. 0 Zigma the Vexing (level 1, 9/13 HPs) Began as a Vampire Enchanter on Jan 6, 2016. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (4 turns). Zigma the Vexing (Vampire Enchanter) Turns: 4, Time: 00:00:27 Health: 9/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood {@*1} e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Welcome, Zigma the Vampire Enchanter. Press ? for a list of commands and other information. You open the door. Okay, then. Ijyb the Twisted Goblin comes into view. He is wielding a club. There is an open door here. Ijyb shouts! Ijyb hits you with a club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 4 | D | Quit the game Vault maps used: D: dungeon_sprint_1