Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 3, D:1) a +0 whip 3 stones (13, -28, D:1) a cursed -2 club (23, 15, D:1) a +0 plate armour (25, 1, D:1) a stone (26, 8, D:1) a +0 ring mail (27, 1, D:1) a +0 robe (28, -1, D:1) a cursed -1 dagger 2 stones (37, -9, D:1) a +0 robe (37, 4, D:1) 22 stones (41, -4, D:1) 18 sling bullets (45, -21, D:1) a +0 leather armour (46, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) a +0 club (4, 39, D:2) a +0 whip (6, 2, D:2) a +0 dagger (7, 19, D:2) a +0 hand axe of electrocution (13, 19, D:2) 19 stones (21, 38, D:2) a +0 club (24, 13, D:2) a +0 robe (26, -5, D:2) 18 bolts (30, 21, D:2) 8 javelins (32, 27, D:2) a +0 robe (35, 19, D:2) a +0 club a +0 dagger a cursed +0 leather armour (40, 40, D:2) a +0 hand crossbow (42, 37, D:2) 4 javelins (44, 14, D:2) 11 stones (49, 39, D:2) a +0 club a +0 club (54, 42, D:2) a cursed -3 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (1, -2, D:3) a cursed -2 trident (2, -3, D:3) a +0 flail (2, -1, D:3) a +0 club a +0 hunting sling 11 stones a +0 hand axe a +0 leather armour a +0 short sword 3 tomahawks a +0 chain mail (3, -2, D:3) a cursed +0 hand axe a +0 leather armour (3, -1, D:3) a stone (4, -14, D:3) 16 stones (5, 1, D:3) a tomahawk (6, 2, D:3) a tomahawk (7, -27, D:3) a +0 ring mail (10, 9, D:3) a +0 halberd a cursed -1 spear (16, -35, D:3) a +0 leather armour (19, 9, D:3) a +0 flail (20, -13, D:3) a +0 whip (26, -32, D:3) a cursed +0 leather armour (29, 22, D:3) 13 stones (42, -32, D:3) 16 sling bullets (44, -11, D:3) a +0 dagger (48, 8, D:3) a +0 dagger (50, -35, D:3) a +0 club (56, -37, D:3) a scroll of random uselessness (61, -26, D:3) 21 stones (61, -24, D:3) 15 stones Level 4 of the Dungeon [Shop] Fodwiugo's Distillery a potion of agility (48 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of cure mutation (300 gold) 2 potions of curing (72 gold) a potion of agility (48 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) (0, 0, D:4) a +3 quarterstaff of chaos (0, 1, D:4) a +0 mace (0, 2, D:4) a +0 mace (2, -6, D:4) a +0 mace (2, 0, D:4) a +0 mace (2, 2, D:4) a +0 mace of protection (3, -7, D:4) a +0 mace (7, -10, D:4) a +0 short sword (16, -42, D:4) 13 stones (19, 5, D:4) 7 arrows of flame (21, -42, D:4) a +0 whip (22, -44, D:4) a +0 dagger a +0 robe (23, -42, D:4) a cursed +0 dagger a +0 robe (23, -34, D:4) a +0 shortbow (23, -22, D:4) a +0 spear (23, -20, D:4) a +0 robe (23, -15, D:4) a +0 war axe (24, -26, D:4) 15 bolts (27, -42, D:4) 15 stones (29, 1, D:4) a +0 short sword a +0 leather armour (32, -32, D:4) 26 sling bullets (32, -4, D:4) a tomahawk (32, -3, D:4) a +0 hand axe a +0 leather armour (33, -17, D:4) a +0 club (33, -3, D:4) a +0 club 4 tomahawks a +0 scale mail (36, -15, D:4) the +1 war axe "Behihocleroa" {freeze, MR+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (39, -3, D:4) a potion of mutation {!q} (43, -14, D:4) a +0 spear a +0 shortbow (52, -7, D:4) a cursed +0 naga barding Level 5 of the Dungeon [Shop] Zoth's General Store a plain deck of war (196 gold) a scroll of immolation (49 gold) a meat ration (70 gold) a +0 troll leather armour (210 gold) a cursed ring of loudness (63 gold) a potion of flight (42 gold) a +0 robe (9 gold) a scroll of identify (28 gold) 22 arrows (61 gold) a wand of acid (8/15) (336 gold) a potion of agility (56 gold) 18 sling bullets of flame (302 gold) (0, 0, D:5) a cursed +0 robe (10, 2, D:5) a +1 robe of magic resistance (13, 12, D:5) 5 tomahawks (23, -27, D:5) 8 stones (24, -22, D:5) a +0 dagger (28, -5, D:5) 13 poisoned needles (36, -15, D:5) a +0 giant club (47, -30, D:5) 22 sling bullets (47, -17, D:5) a +0 leather armour (50, -14, D:5) a +0 dagger (65, -26, D:5) 19 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (11, -5, D:6) 31 arrows (22, 0, D:6) a +0 halberd (25, 0, D:6) a +4 trident of venom a +0 ring mail a +0 club (27, 0, D:6) a +0 short sword (32, 31, D:6) a +0 spear (35, 28, D:6) a +0 rapier a +0 leather armour (36, 12, D:6) a +2 spear a +0 robe (40, 14, D:6) a +0 great sword a +0 plate armour (40, 33, D:6) a +0 leather armour (41, 13, D:6) a +0 hand axe a cursed +0 robe (42, 13, D:6) a +0 long sword a +0 scale mail (44, 15, D:6) a +0 long sword a +0 ring mail (45, 9, D:6) a +0 club (46, 5, D:6) a +2 great sword of holy wrath (50, 35, D:6) 20 arrows (56, 28, D:6) a +0 quarterstaff (58, 17, D:6) a cursed -3 long sword a +0 robe a +0 long sword a +0 chain mail a +2 shield (62, -3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a wand of random effects (28/48) (1, -8, D:7) a +0 dagger a +0 robe (2, -8, D:7) a +0 club a +0 leather armour (3, -8, D:7) a +0 dagger a +0 ring mail (6, -3, D:7) 5 stones (8, 21, D:7) a potion of degeneration {!q} (9, 20, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe (21, -6, D:7) a +0 ring mail (24, -11, D:7) 19 bolts (34, 31, D:7) a +0 leather armour (40, -6, D:7) the +2 flail of the Extremes {crush, rPois Str+4 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It protects you from poison. (45, -19, D:7) 16 sling bullets of flame (45, -5, D:7) 22 stones (45, -3, D:7) 20 arrows (49, -11, D:7) a +0 quarterstaff a +0 hunting sling 31 sling bullets a +0 leather armour (49, -9, D:7) a +0 war axe (52, -14, D:7) a +0 short sword (52, -11, D:7) 8 poisoned needles Level 8 of the Dungeon [Shop] Loham's Weapon Shop a +0 dagger of electrocution (70 gold) a +0 spear (30 gold) 23 stones (23 gold) 20 stones (20 gold) a cursed +0 club (1 gold) 12 bolts of flame (60 gold) a +0 morningstar (40 gold) 17 arrows (34 gold) a +0 falchion (30 gold) a cursed -3 great mace (1 gold) a +0 quarterstaff (40 gold) (1, 7, D:8) a +0 helmet (8, 19, D:8) a book of Flames (15, 13, D:8) a +0 club (15, 14, D:8) a +0 flail (15, 15, D:8) 13 stones (22, 16, D:8) a +0 dagger (22, 17, D:8) a +0 dagger a +0 robe (24, 9, D:8) 25 stones (24, 19, D:8) a +0 giant club (31, 9, D:8) a +0 shortbow 15 arrows (37, 22, D:8) a +0 hand axe (39, 15, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 1, D:9) a cursed -3 short sword (2, 54, D:9) a book of Maledictions (6, 35, D:9) a +0 ring mail (7, 3, D:9) a +0 robe (8, 22, D:9) the +11 rapier of Dismay {freeze, Str+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It makes you more stealthy. (8, 40, D:9) a +0 mace (10, 2, D:9) a +0 ring mail (11, 50, D:9) a +0 scale mail (18, 39, D:9) a cursed +0 spear a +0 robe (18, 40, D:9) a cursed +0 scimitar a +0 robe (18, 43, D:9) a +1 great sword a +0 robe (21, 52, D:9) a +0 short sword 5 stones (22, 49, D:9) 2 stones (22, 50, D:9) a +0 short sword of electrocution (22, 51, D:9) a stone (23, 51, D:9) a stone (27, 21, D:9) 24 arrows (34, 28, D:9) a +0 dire flail (35, 43, D:9) 20 arrows (38, 16, D:9) 20 stones (41, 18, D:9) a +0 leather armour (41, 22, D:9) a +0 pair of gloves (43, 28, D:9) a +0 robe (46, 19, D:9) a +0 long sword of holy wrath a +0 chain mail (55, 38, D:9) a +0 arbalest (59, 27, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 dagger (4, -10, D:10) a potion of degeneration (5, -29, D:10) 16 stones (18, 18, D:10) a +0 quarterstaff (19, -22, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (20, 12, D:10) a +0 leather armour (42, -21, D:10) a +0 whip (42, 3, D:10) a +0 dagger (43, -21, D:10) a +0 dagger a +0 robe (45, 5, D:10) 2 scrolls of enchant weapon (51, -22, D:10) an uncursed staff of death (51, 14, D:10) a +0 ring mail (51, 16, D:10) a cursed -3 falchion (56, 1, D:10) 18 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (5, 25, D:11) a +0 robe a +0 dagger (6, 27, D:11) a +0 leather armour a +0 club (7, 28, D:11) a +0 hand axe a +0 short sword (8, 28, D:11) a +0 scale mail a cursed +0 club (9, 7, D:11) a +0 ring mail (9, 15, D:11) a +0 ring mail a +0 club (9, 34, D:11) a scroll of enchant weapon (15, 34, D:11) a stone (18, 37, D:11) a stone (20, 40, D:11) a stone (21, -10, D:11) a +0 long sword (21, 40, D:11) 6 stones a +0 short sword (22, 38, D:11) 5 stones a +0 short sword (22, 39, D:11) 3 stones (23, 39, D:11) a +0 dagger (27, -8, D:11) a +0 falchion 3 tomahawks of returning (29, -9, D:11) a tomahawk of returning (30, -1, D:11) an uncursed ring of ice (35, 38, D:11) 9 arrows of flame (36, -8, D:11) a +0 dagger a +0 robe (37, -7, D:11) a cursed -1 club a +1 dagger of pain a cursed +0 robe (46, 37, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe (46, 38, D:11) a +0 dagger (47, -9, D:11) the Guide on Earth and Transformation Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Statue Form Transmutation/Earth 6 a +0 giant club (47, 37, D:11) a +0 dagger a +0 leather armour (51, 1, D:11) a book of Ice a book of Battle a book of Annihilations (54, 3, D:11) 21 arrows (55, 14, D:11) 25 stones (57, 7, D:11) a +0 scimitar Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (5, 2, D:12) 24 stones (6, 17, D:12) a +0 hand axe (6, 18, D:12) a +0 trident 3 tomahawks (7, 17, D:12) a wand of flame (17/48) (7, 20, D:12) a +0 dagger of venom a +0 robe (9, 33, D:12) a cursed -3 mace a +0 mace (9, 34, D:12) a +0 short sword a +0 chain mail (13, 18, D:12) a tomahawk (28, -6, D:12) a +0 short sword a +0 leather armour (29, 43, D:12) a +0 robe (30, 15, D:12) a cursed -1 morningstar (34, 14, D:12) a +0 ring mail (37, 7, D:12) a +0 ring mail (38, 18, D:12) an uncursed ring of loudness a +0 dagger a +0 robe (40, 24, D:12) a +0 chain mail (40, 45, D:12) 20 bolts (41, 17, D:12) a +0 shortbow 4 poisoned arrows (41, 42, D:12) a +0 flail (42, 13, D:12) a poisoned arrow (42, 14, D:12) 2 poisoned arrows (42, 15, D:12) a poisoned arrow (49, 0, D:12) 18 poisoned needles (52, 2, D:12) a +1 dire flail of crushing Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (3, -33, D:13) 12 sling bullets (7, -26, D:13) 12 stones (7, -17, D:13) a +0 shortbow (14, -35, D:13) a book of Annihilations (19, -26, D:13) 5 large rocks (21, -6, D:13) 21 stones (21, -1, D:13) a +0 giant club (23, -25, D:13) 23 stones (25, -7, D:13) 2 stones (27, -3, D:13) a -4 ring of dexterity (29, -24, D:13) a tomahawk (29, -22, D:13) a tomahawk (29, -2, D:13) a +0 short sword (30, -12, D:13) a stone (30, -8, D:13) a stone (31, -23, D:13) a +0 club a +0 ring mail (31, -22, D:13) a +0 flail a +0 ring mail (31, -8, D:13) a stone (32, -8, D:13) a stone (32, 0, D:13) an arrow (32, 1, D:13) an arrow (32, 2, D:13) a +0 shortbow 9 arrows (33, -32, D:13) 29 bolts (39, -41, D:13) a +0 ring mail (44, -46, D:13) a +0 plate armour of magic resistance (44, -12, D:13) a +0 dagger a +0 robe (46, -14, D:13) a +0 chain mail (51, -36, D:13) a scroll of torment a +2 scimitar of flaming (55, -28, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) a potion of experience (3, -3, D:14) 31 stones (25, -11, D:14) 19 stones (26, -18, D:14) 21 gold pieces (26, -17, D:14) an uncursed ring of see invisible (26, -16, D:14) an uncursed ring of see invisible (26, -15, D:14) 18 gold pieces (26, -14, D:14) 13 gold pieces