Zigma Level 1 of the Dungeon (0, 15, D:1) a +0 club (5, 3, D:1) a +0 club (5, 18, D:1) a +1 dagger a cursed +0 robe (6, -13, D:1) 28 stones (18, -3, D:1) a stone (19, -13, D:1) a +0 dagger a stone a +0 ring mail (19, 1, D:1) a +0 hand axe (22, 30, D:1) a bread ration (26, -13, D:1) a +0 spear (27, 4, D:1) a +0 dagger (29, -14, D:1) a stone (30, -14, D:1) 33 stones (32, -12, D:1) 2 stones (33, -11, D:1) a stone (33, -6, D:1) 13 arrows (34, -9, D:1) a bread ration (36, 7, D:1) a +0 spear (49, -14, D:1) 16 stones (50, -14, D:1) a cursed -3 club (64, -20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 4 fruits (7, -8, D:2) a meat ration (7, 17, D:2) 22 stones (8, 0, D:2) a +0 mace (8, 12, D:2) 2 stones (9, 31, D:2) a +0 short sword 4 stones (14, 9, D:2) 17 stones (15, -7, D:2) a +0 mace (18, 0, D:2) a +0 mace (22, 12, D:2) a +0 club (22, 14, D:2) a +0 club (34, -20, D:2) a +0 leather armour (39, 24, D:2) 26 arrows (41, -19, D:2) a +0 club (41, -12, D:2) 4 stones (44, 11, D:2) a +0 short sword (46, 10, D:2) a +0 dagger (50, -2, D:2) 4 fruits Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (11, 4, D:3) 16 arrows (15, 0, D:3) a bread ration (25, -13, D:3) 18 stones (25, -8, D:3) a +0 hand axe (26, -8, D:3) a +0 robe (27, -6, D:3) 12 stones (28, -8, D:3) 10 stones (28, -7, D:3) a +0 short sword 3 stones (34, 10, D:3) a +0 club (35, -6, D:3) 22 stones (37, 15, D:3) an uncursed staff of summoning (39, -6, D:3) a +0 blowgun 9 poisoned needles (40, -12, D:3) a +0 club (40, 25, D:3) a +0 club (41, -7, D:3) a poisoned needle (43, -3, D:3) a +0 leather armour (45, -9, D:3) a poisoned needle (49, 9, D:3) 15 stones (50, 13, D:3) a +0 whip (53, -13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour "Odwi" {rPois} (1820 gold) It protects you from poison. the +0 buckler of Vexation {-Cast rF+ MR++ MP+9} (1990 gold) It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents spellcasting. the +4 spear of Change {freeze, MR++ Stlth+} (4360 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It makes you more stealthy. the +0 robe of the Hidden Vale {Regen+ Int+3} (1400 gold) It affects your intelligence (+3). It increases your rate of regeneration. (4, -26, D:4) a +0 hunting sling (6, -21, D:4) 19 stones (23, -2, D:4) an uncursed staff of earth (25, -7, D:4) a +0 leather armour (40, -18, D:4) a bread ration (43, 17, D:4) a +0 robe a +0 dagger a cursed -3 mace a +0 flail (43, 22, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (4, 9, D:5) an arrow a +0 spear (9, 9, D:5) a +0 spear a +0 shortbow 13 arrows (10, 10, D:5) a +0 spear (14, 13, D:5) 10 stones (17, 17, D:5) a +0 giant club (19, 31, D:5) 11 stones (21, 26, D:5) an uncursed ring of flight (21, 34, D:5) an arrow (22, 27, D:5) a bread ration (22, 34, D:5) an arrow (22, 35, D:5) an arrow (23, 29, D:5) a +0 shortbow 16 arrows (23, 34, D:5) an arrow (23, 40, D:5) 7 bolts of flame (24, 31, D:5) an arrow (27, 33, D:5) a Young Poisoner's Handbook (30, 9, D:5) a cursed -2 spear (31, 9, D:5) a +0 spear 19 stones (31, 10, D:5) an uncursed ring of fire a +0 whip a +0 robe (37, 12, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a throwing net (0, 2, D:6) a throwing net (still there?) a throwing net (still there?) (1, 4, D:6) a +0 flail the Ecumenical Temple