Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 13, D:1) a +0 dagger (4, 1, D:1) a +0 club (17, 15, D:1) a +0 short sword of venom a +2 dagger of draining (17, 16, D:1) a +0 spear (20, -4, D:1) a +0 club (25, -2, D:1) a +0 mace (25, 24, D:1) a +0 dagger (25, 25, D:1) a +0 club (29, 15, D:1) a +0 hand axe (30, 17, D:1) 3 stones (33, 14, D:1) a +0 scale mail (34, 29, D:1) 9 sling bullets (36, 41, D:1) 15 arrows (44, 29, D:1) a +0 club (49, 35, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -18, D:2) a +0 hunting sling (1, -17, D:2) 4 stones (3, -15, D:2) a stone (3, -14, D:2) 2 stones (3, 2, D:2) 17 arrows (4, -14, D:2) a stone (11, -5, D:2) 8 bolts (19, -9, D:2) 11 arrows (20, -21, D:2) a +0 dagger (21, 2, D:2) a +0 scale mail (24, -22, D:2) a +0 scale mail (24, -13, D:2) 14 sling bullets (36, -3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, -4, D:3) a stone (3, -3, D:3) 3 javelins (4, -3, D:3) a stone (14, -10, D:3) a +0 robe (16, 8, D:3) a +2 dagger of venom a +0 club a +0 leather armour (17, 8, D:3) a +0 dagger (17, 9, D:3) 27 arrows (18, -7, D:3) a stone (19, -9, D:3) a stone (20, -10, D:3) a +0 dagger (22, -2, D:3) a +0 dagger a +2 chain mail of magic resistance (28, -15, D:3) a +0 club (33, -23, D:3) a scroll of random uselessness (37, 12, D:3) a +0 leather armour (56, 3, D:3) a cursed +0 short sword (56, 10, D:3) a tomahawk (56, 12, D:3) a tomahawk (56, 14, D:3) a tomahawk (56, 15, D:3) a tomahawk (56, 17, D:3) a tomahawk Level 4 of the Dungeon [Shop] Vuerghemm's Armour Shoppe a cursed +0 cloak (45 gold) a +0 scale mail (52 gold) a cursed +0 shield (19 gold) a +0 scale mail (52 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +3 leather armour of positive energy (273 gold) (0, 0, D:4) a +0 cloak (9, -4, D:4) 7 bolts (11, -5, D:4) a cursed -2 leather armour a +0 short sword (11, -4, D:4) a +0 ring mail a +0 war axe (12, -5, D:4) a +0 robe a +0 dagger (15, -16, D:4) a +0 robe (28, 9, D:4) a +0 leather armour (34, -1, D:4) a +0 rapier (38, 28, D:4) a +0 hand axe (41, 12, D:4) a +0 falchion (47, 10, D:4) 5 large rocks (49, -9, D:4) a cursed -2 hand axe (51, -16, D:4) 26 stones (54, 16, D:4) a cursed +0 leather armour (55, 28, D:4) a +0 spear (62, 18, D:4) 17 bolts (63, 13, D:4) 25 arrows Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of power (8, -16, D:5) a +0 ring mail (9, -29, D:5) a +0 trident (13, -25, D:5) 15 bolts (21, -23, D:5) a +0 whip (22, 12, D:5) 7 curare-tipped needles (24, 1, D:5) 7 sling bullets of frost (27, -30, D:5) a +0 war axe (27, -20, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (9, 2, D:6) a +0 shortbow 7 arrows (11, 2, D:6) 2 arrows (12, 2, D:6) an arrow (12, 3, D:6) an arrow (22, 2, D:6) 24 arrows a +0 shortbow (22, 6, D:6) a +0 mace (23, 0, D:6) 20 stones a +0 mace a cursed +0 robe an arrow (33, 36, D:6) 12 stones (35, 12, D:6) 24 stones (39, -17, D:6) 8 stones (54, -4, D:6) an uncursed ring of loudness (55, 22, D:6) a +0 spear Level 7 of the Dungeon [Shop] Yrioteapp's Armour Shop a +2 plate armour of poison resistance (481 gold) a +0 plate armour (299 gold) a +1 plate armour of cold resistance (455 gold) the +1 leather armour of Xom's Castigation {+Inv} (273 gold) It lets you turn invisible. a +0 robe (9 gold) a +0 ring mail (52 gold) the +4 scale mail of Dishonesty {Dex+3} (484 gold) It affects your dexterity (+3). a +0 robe (9 gold) (3, -13, D:7) a +1 shortbow of freezing 13 arrows (6, -21, D:7) a +0 long sword (14, -8, D:7) a potion of degeneration {!q} (30, -12, D:7) a +0 hand axe (30, 8, D:7) a +1 spear a +0 robe (31, -16, D:7) a +0 hand axe (31, -15, D:7) a +0 short sword (31, 9, D:7) a cursed -1 flail a +0 robe a cursed +0 short sword a +0 robe a +3 battleaxe a +0 robe (34, 8, D:7) a cursed +3 battleaxe a +0 robe (35, -14, D:7) a +0 flail (37, 7, D:7) 24 stones (38, -24, D:7) 21 stones (45, 12, D:7) a +0 robe (46, -29, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Tegao's Antique Weapon Boutique a +2 mace of draining (487 gold) a +4 quick blade (1036 gold) a +0 halberd (112 gold) a +0 hand axe (84 gold) a +2 vampiric scythe (588 gold) a +0 battleaxe (182 gold) a +0 whip (70 gold) a +0 flail (98 gold) a +0 morningstar (112 gold) a +1 hunting sling of flaming (271 gold) a +0 longbow of flaming (282 gold) [Shop] Haunisugg's Jewellery Emporium a +3 ring of intelligence (172 gold) a cursed -2 ring of strength (22 gold) the ring of Geric {Fire Int+4} (444 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. a cursed ring of teleportation (49 gold) a +6 ring of intelligence (643 gold) a +3 ring of intelligence (172 gold) an uncursed ring of protection from cold (275 gold) a cursed ring of teleportation (49 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed ring of fire (275 gold) a +3 ring of strength (172 gold) [Shop] Naisin's Assorted Antiques a scroll of teleportation (69 gold) a +0 ring mail (92 gold) a +0 naga barding (529 gold) the +10 falchion "Boxad" {flame, rF+} (1596 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. a +0 plate armour (529 gold) a +0 short sword (69 gold) a wand of lightning (4/15) (184 gold) [Shop] Rayzy's Jewellery Shoppe an uncursed amulet of magic regeneration (300 gold) a cursed ring of loudness (45 gold) an uncursed amulet of magic regeneration (300 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of ice (250 gold) the ring of Juilox {*Confuse rN+ Dex+4} (298 gold) [ring of positive energy] It affects your dexterity (+4). It protects you from negative energy. It may confuse you when you take damage. a cursed ring of teleportation (45 gold) a +5 ring of dexterity (412 gold) a cursed -2 ring of protection (20 gold) (0, 0, D:8) 23 arrows (0, 5, D:8) a +0 ring mail (4, -25, D:8) a +0 leather armour (11, -4, D:8) a +0 halberd (24, -37, D:8) a +0 dagger a +0 robe (27, -30, D:8) 17 stones (32, -26, D:8) a +0 giant club (32, -25, D:8) a +0 trident (32, -24, D:8) a +0 leather armour (34, -18, D:8) 16 stones (38, -22, D:8) a +0 robe (43, -19, D:8) 3 tomahawks (43, -15, D:8) a tomahawk (44, -14, D:8) 2 tomahawks (46, -13, D:8) a +0 dagger a +0 robe a +0 short sword a +0 chain mail 3 tomahawks (47, -13, D:8) a +0 short sword a +0 ring mail (47, -12, D:8) a cursed +0 scale mail a +0 dagger a +0 robe (47, -8, D:8) a +0 dagger (48, -12, D:8) a +0 mace a +0 short sword a +0 ring mail (49, -10, D:8) a +0 dagger (49, -6, D:8) a +0 hand axe a +0 chain mail (50, -7, D:8) a +0 dagger a +0 robe (51, -8, D:8) a +0 giant spiked club (52, -7, D:8) a +0 dagger a +0 robe (62, -34, D:8) 24 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, -2, D:9) 2 arrows (4, 6, D:9) 6 tomahawks (5, 1, D:9) an ornate deck of defence (6, -7, D:9) an arrow (6, -6, D:9) an arrow (6, -5, D:9) 2 arrows (7, -9, D:9) 16 arrows a +0 shortbow (11, 1, D:9) a +1 ring mail of fire resistance (11, 22, D:9) a wand of random effects (0/48) (16, 33, D:9) a +0 giant club a +0 giant club (24, -4, D:9) a +0 robe a +0 chain mail a +0 dagger a +0 whip (24, -3, D:9) a +0 robe a +0 war axe a +0 club a +0 ring mail a +1 flail of freezing a +0 robe (25, -18, D:9) 2 arrows (25, -16, D:9) an arrow (25, -4, D:9) a +0 robe a +0 dagger a +1 cloak of poison resistance a cursed -3 dagger (25, -2, D:9) a +0 dire flail a +0 dire flail (26, -13, D:9) 12 arrows a +0 shortbow (27, -16, D:9) a +0 whip (29, -16, D:9) 23 stones (36, 27, D:9) a +0 whip (46, 28, D:9) a book of Ice (50, 28, D:9) a troll hide (57, 24, D:9) 16 stones (59, 28, D:9) a +0 dagger a +0 robe (61, 29, D:9) a +0 trident (62, 25, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shield (10, 6, D:10) a +0 mace (10, 31, D:10) 5 poisoned needles (10, 38, D:10) a +0 giant spiked club (11, -1, D:10) a +4 long sword a +0 leather armour (12, 1, D:10) a +0 hand axe (13, 19, D:10) a +0 flail (18, -4, D:10) 3 javelins (18, 4, D:10) a +0 club (20, 36, D:10) an uncursed staff of earth (24, 14, D:10) 20 poisoned needles (26, 21, D:10) a +0 giant spiked club (38, 1, D:10) a +0 shield (41, 21, D:10) a +2 shield (43, 20, D:10) a +0 club (44, 20, D:10) a +0 hand axe (unseen) (44, 21, D:10) a +0 whip (45, 19, D:10) a +0 spear (unseen) (45, 21, D:10) a +0 whip (46, 21, D:10) a +0 club (47, 20, D:10) a +0 trident (unseen) (48, 9, D:10) a +1 naga barding (48, 20, D:10) a +0 club (unseen) (48, 21, D:10) a +4 ring of intelligence (61, 12, D:10) a +0 flail a +0 leather armour (68, 24, D:10) a lamp of fire Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (0, 16, D:11) a +0 giant club (1, 4, D:11) a +0 club (2, 3, D:11) 3 javelins (3, 1, D:11) 26 stones (10, -23, D:11) a +0 ring mail (10, 3, D:11) a +0 rapier (16, -16, D:11) a phial of floods (25, -14, D:11) a +0 robe (31, -25, D:11) a +0 scale mail (35, 16, D:11) 14 bolts (39, -3, D:11) a cursed -3 shortbow 13 arrows of flame (39, 8, D:11) a +0 quarterstaff (40, -5, D:11) an arrow of flame a cursed -2 short sword a cursed +0 leather armour 2 arrows (40, -4, D:11) 5 arrows 3 arrows of flame (40, -3, D:11) a +0 shortbow a +2 shortbow of flaming 31 arrows a +0 shortbow 12 arrows of flame (41, -3, D:11) a +0 shortbow a +0 shortbow of flaming 33 arrows (49, 12, D:11) a +0 club (50, 9, D:11) a +0 scale mail a +0 war axe of flaming Level 12 of the Dungeon (0, 0, D:12) a cursed +0 scale mail (0, 13, D:12) 19 stones (2, 39, D:12) a +0 broad axe (4, 23, D:12) a +0 flail 4 tomahawks a +0 ring mail (7, 16, D:12) a +0 falchion (7, 20, D:12) a tomahawk (15, 26, D:12) a +1 scimitar of flaming (15, 39, D:12) a +0 giant club (20, 10, D:12) a +2 longbow of flaming 16 poisoned arrows (21, 8, D:12) a +0 hand axe (36, 29, D:12) a +0 spear (41, -7, D:12) 24 arrows (41, 32, D:12) a +0 giant club (43, 26, D:12) a +0 buckler (46, -3, D:12) a +0 short sword a +0 chain mail a cursed +0 dagger a +0 robe (46, -2, D:12) a +0 leather armour (46, 25, D:12) a +0 ring mail (47, 46, D:12) 12 stones (49, 14, D:12) a +0 morningstar (49, 39, D:12) a +0 chain mail (50, 4, D:12) a +0 pair of gloves (51, 28, D:12) a +0 mace (55, 39, D:12) a +0 whip (55, 44, D:12) a +0 shortbow 18 arrows Level 13 of the Dungeon (0, 0, D:13) an uncursed ring of protection from magic (2, 28, D:13) a +0 long sword (4, 23, D:13) a +3 ring of evasion a +0 shortbow 5 arrows (4, 29, D:13) 21 sling bullets (5, 25, D:13) 2 arrows (5, 26, D:13) an arrow (14, 14, D:13) 15 stones (16, -3, D:13) 32 stones (19, -4, D:13) 4 curare-tipped needles (19, 0, D:13) 5 large rocks a +0 scale mail (20, -3, D:13) a large rock a +0 dagger a +0 robe (20, -1, D:13) an uncursed amulet of the gourmand 4 large rocks (21, -4, D:13) an arrow (23, -2, D:13) a +0 shortbow 18 arrows (24, -5, D:13) a large rock (24, 30, D:13) a +0 dagger a +0 robe a +4 scimitar of flaming a +0 dire flail a +0 scale mail a scroll of enchant armour a cursed +0 long sword a +0 leather armour a +0 giant spiked club (24, 38, D:13) 26 stones (26, 20, D:13) a +2 ring of protection (26, 21, D:13) a wand of confusion (27/48) (26, 40, D:13) a +1 pair of gloves (28, 24, D:13) a +0 flail (32, 32, D:13) a cursed -1 hand axe (34, 54, D:13) 20 stones (35, 25, D:13) a +0 scale mail (36, 32, D:13) a +0 cloak (36, 38, D:13) a +0 war axe a +0 chain mail (40, 5, D:13) a +3 dagger a +0 scimitar a +0 dagger (40, 24, D:13) a +0 cloak (41, 8, D:13) a wand of polymorph (14/24) (45, -2, D:13) a scroll of random uselessness (48, 51, D:13) a plain deck of defence (53, 55, D:13) an arrow (54, 55, D:13) an arrow (56, 50, D:13) a +0 shortbow 16 arrows (56, 51, D:13) a +0 shortbow 13 arrows (56, 52, D:13) a +0 shortbow 19 arrows (56, 53, D:13) a +0 shortbow 23 arrows (56, 54, D:13) a +0 longbow 14 arrows of flame (56, 55, D:13) an arrow Level 14 of the Dungeon (0, 0, D:14) a cursed -2 falchion (22, -21, D:14) a +0 giant spiked club (22, -5, D:14) a troll hide (28, 24, D:14) a +0 scythe (29, 4, D:14) a +0 robe (30, 27, D:14) a +0 chain mail (32, -21, D:14) 16 stones (32, -20, D:14) an uncursed staff of wizardry (35, -19, D:14) a +0 trident a +0 robe (38, -27, D:14) a +0 quarterstaff (38, -8, D:14) a +0 chain mail (38, -3, D:14) 3 large rocks (38, 4, D:14) a large rock (39, -24, D:14) a wand of slowing (8/48) (40, 0, D:14) a large rock (43, 21, D:14) a +0 giant club (48, 3, D:14) a +3 ring of strength Level 15 of the Dungeon (0, 0, D:15) a +0 scimitar of flaming (9, -4, D:15) a +0 shortbow 16 arrows (10, -5, D:15) an arrow (15, -8, D:15) 13 gold pieces (17, -5, D:15) a +1 dire flail of protection a +0 long sword (18, -6, D:15) a +0 longbow 12 arrows a +2 short sword of venom (18, -5, D:15) 2 arrows (19, -7, D:15) a +0 halberd Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun (1, 2, Lair:1) 22 arrows (6, 10, Lair:1) 10 arrows of flame (7, 19, Lair:1) 26 stones (15, -7, Lair:1) 17 arrows (21, -14, Lair:1) a +0 short sword (24, -1, Lair:1) 12 stones (28, -16, Lair:1) a sling bullet (29, -2, Lair:1) a +0 leather armour (30, -17, Lair:1) a sling bullet (31, -17, Lair:1) a sling bullet (33, -18, Lair:1) 20 sling bullets a +0 hunting sling (40, -14, Lair:1) 7 javelins (45, 16, Lair:1) a +0 great sword (63, -13, Lair:1) 6 poisoned arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 bolts (11, -48, Lair:2) a +0 hunting sling (15, -18, Lair:2) a +0 club (22, -23, Lair:2) 25 bolts (24, -10, Lair:2) 19 bolts (25, 4, Lair:2) 17 arrows (31, 2, Lair:2) 2 scrolls of vulnerability an uncursed ring of wizardry (42, -23, Lair:2) a +0 falchion (53, -40, Lair:2) a +0 quarterstaff (54, 0, Lair:2) 18 stones (54, 5, Lair:2) a potion of mutation {!q} (55, 5, Lair:2) 21 stones (56, -44, Lair:2) a potion of degeneration (57, -40, Lair:2) 2 potions of mutation {!q} Level 3 of the Lair of Beasts (0, 0, Lair:3) the +9 morningstar "Dayc Juh" {flame, Int+3 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+2). (0, 1, Lair:3) a +3 rapier of protection (0, 2, Lair:3) the cursed +1 morningstar of the Pit {drain, *Noise +Rage Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It lets you go berserk. It may make noises in combat. It has a curse placed upon it. (1, 0, Lair:3) an uncursed staff of fire (1, 1, Lair:3) a +3 bardiche of freezing (1, 2, Lair:3) an uncursed ring of flight (5, -60, Lair:3) 20 stones (8, -25, Lair:3) a wand of disintegration (15/24) (8, 1, Lair:3) an uncursed ring of positive energy (9, -21, Lair:3) an uncursed ring of resist corrosion a wand of disintegration (13/24) a wand of flame (19/48) 3 scrolls of enchant weapon (10, -22, Lair:3) a book of Power (15, -43, Lair:3) 12 stones (15, -24, Lair:3) a +0 chain mail (17, -19, Lair:3) 17 sling bullets (36, -34, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (1, 13, Lair:4) 15 poisoned needles (8, -4, Lair:4) a +0 long sword (21, 7, Lair:4) 11 bolts (26, 7, Lair:4) a +0 blowgun (27, 5, Lair:4) 4 arrows a +0 shortbow (27, 6, Lair:4) 14 arrows a cursed -2 shortbow (28, 21, Lair:4) 20 poisoned bolts (29, 6, Lair:4) 2 arrows (30, 7, Lair:4) an arrow (32, -2, Lair:4) a scroll of holy word (32, 7, Lair:4) an arrow (32, 8, Lair:4) 2 arrows (33, 8, Lair:4) an arrow (41, -3, Lair:4) a +0 whip (44, 15, Lair:4) 10 arrows of flame (45, 13, Lair:4) a +3 quarterstaff (46, 13, Lair:4) 14 stones (46, 15, Lair:4) a phial of floods (48, 21, Lair:4) a +0 short sword (49, 4, Lair:4) a +2 great mace of protection (62, 14, Lair:4) an uncursed staff of death Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (5, -52, Lair:5) 12 stones (19, -13, Lair:5) 29 stones (38, -28, Lair:5) 11 poisoned bolts (48, -28, Lair:5) a +0 ring mail (51, -9, Lair:5) a +0 quarterstaff (52, -29, Lair:5) an uncursed ring of flight a +4 ring of intelligence (53, -26, Lair:5) a cursed ring of loudness Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 buckler (24, 16, Lair:6) a +0 plate armour (26, 7, Lair:6) 22 stones (30, 35, Lair:6) a +0 leather armour (40, 37, Lair:6) the Disquisition on Feathery Battle Magic Spells Type Level a - Searing Ray Conjuration 2 b - Throw Flame Conjuration/Fire 2 c - Throw Frost Conjuration/Ice 2 d - Dazzling Spray Conjuration/Hexes 3 e - Airstrike Air 4 f - Bolt of Draining Conjuration/Necromancy 5 g - Iskenderun's Battlesphere Conjuration/Charms 5 h - Conjure Ball Lightning Conjuration/Air 6 (40, 38, Lair:6) 2 potions of cure mutation {!q} a book of Beasts a wand of teleportation (1/9) (40, 50, Lair:6) a +0 club (45, 4, Lair:6) 12 stones (47, 27, Lair:6) 23 sling bullets (48, 48, Lair:6) a +0 leather armour (50, 52, Lair:6) a +0 hand crossbow (57, 3, Lair:6) 18 poisoned needles (58, 8, Lair:6) a +0 short sword (59, 28, Lair:6) 16 stones Level 7 of the Lair of Beasts (7, -22, Lair:7) 17 arrows of flame (14, 1, Lair:7) a +0 ring mail (15, -26, Lair:7) 29 arrows (32, -37, Lair:7) a cursed +0 chain mail (49, -16, Lair:7) 18 stones (51, -31, Lair:7) 22 bolts (62, -23, Lair:7) a +0 giant spiked club (72, -7, Lair:7) 23 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 mace (3, -18, Lair:8) an uncursed staff of cold (9, -2, Lair:8) a +0 scimitar (23, 22, Lair:8) the +3 arbalest of Virtue {flame, rC+ Int+3 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It makes you less stealthy. (24, 28, Lair:8) a +0 ring mail (24, 41, Lair:8) a +0 robe (30, 26, Lair:8) 19 stones (33, 10, Lair:8) 6 poisoned needles (44, 19, Lair:8) a book of Summonings (45, 31, Lair:8) a +2 vampiric morningstar (47, 20, Lair:8) a cursed amulet of inaccuracy (47, 31, Lair:8) a scroll of holy word (48, 17, Lair:8) a scroll of enchant armour (52, 19, Lair:8) an uncursed staff of cold (52, 29, Lair:8) a +0 flail (53, 31, Lair:8) a +0 flail (56, 32, Lair:8) a +0 short sword a +0 robe (58, 9, Lair:8) a +0 leather armour (62, 13, Lair:8) a cursed amulet of inaccuracy (64, 37, Lair:8) a +0 buckler (65, 36, Lair:8) 23 bolts (67, 34, Lair:8) a wand of slowing (16/48) (68, 34, Lair:8) a +1 ring of slaying