Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (3, -7, D:1) 20 stones (16, -30, D:1) a +0 club (18, -22, D:1) 17 bolts (19, -30, D:1) a +0 dagger a cursed +0 club (20, -30, D:1) a +0 club (21, 1, D:1) 18 stones (26, -8, D:1) a +0 dagger a +0 ring mail (26, -7, D:1) 30 bolts (39, -19, D:1) 14 poisoned needles (41, -34, D:1) a +0 club a +0 club (42, -26, D:1) 19 sling bullets (43, -11, D:1) 4 tomahawks (47, -23, D:1) 13 bolts (47, 11, D:1) 18 stones (52, -28, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) 8 tomahawks (1, -7, D:2) a +0 short sword a +0 chain mail (5, 0, D:2) a +0 dagger a +0 hunting sling 19 stones (6, -6, D:2) 23 arrows of frost (6, 9, D:2) a cursed +0 buckler (7, -10, D:2) a +0 dagger (8, -2, D:2) 2 stones (12, -5, D:2) a stone (20, 14, D:2) a +0 hand axe (25, 17, D:2) 5 gold pieces (28, -4, D:2) a +0 short sword (29, 16, D:2) a +0 club (35, 0, D:2) 17 sling bullets (37, -5, D:2) a +0 short sword (37, 12, D:2) a +0 dagger (43, 20, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -18, D:3) a +0 ring mail (7, -18, D:3) a +0 club a +0 dagger a +0 ring mail (7, -4, D:3) a +0 flail (8, -18, D:3) a +0 dagger a +0 leather armour (15, -19, D:3) a +0 dagger a cursed +0 animal skin (16, -37, D:3) a +0 club a +0 club (18, 5, D:3) 21 arrows (23, -40, D:3) a cursed -2 robe (27, -43, D:3) a +0 leather armour (30, -7, D:3) a +0 dagger a +0 leather armour (32, -4, D:3) a +0 flail a +0 scale mail a +0 scale mail a +0 leather armour (33, -12, D:3) a +0 dagger (33, -4, D:3) a +0 mace (33, -3, D:3) a +3 dagger of venom a +0 chain mail a +0 leather armour a +0 dagger a +0 dagger (34, -24, D:3) a +0 mace (44, -15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 16 sling bullets (13, -18, D:4) 4 sling bullets (18, 8, D:4) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail (19, 6, D:4) a +0 falchion a +0 leather armour (19, 7, D:4) a cursed +0 mace a +0 leather armour (23, -11, D:4) a +0 spear (26, -1, D:4) 5 tomahawks (27, -11, D:4) a +0 spear (28, -25, D:4) a +0 rapier (29, -2, D:4) a +0 club (29, 19, D:4) 21 poisoned needles (36, -23, D:4) a +2 flail of crushing a +0 scale mail (37, -8, D:4) a +0 whip a +0 leather armour (48, -27, D:4) 13 poisoned needles (48, -11, D:4) 14 bolts (53, -7, D:4) a +0 spear (54, -11, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (3, -16, D:5) 27 stones (4, -18, D:5) a +0 whip of freezing a +0 robe (4, 26, D:5) a +0 ring mail (6, 13, D:5) a +0 leather armour (17, 20, D:5) a +0 scale mail (17, 21, D:5) a +0 flail (18, 20, D:5) a +0 club (18, 21, D:5) a +0 falchion (36, 17, D:5) a +0 ring mail (45, 9, D:5) a +0 mace (45, 10, D:5) a +0 mace (45, 11, D:5) a +0 mace (46, 7, D:5) a +4 mace (46, 8, D:5) a +0 mace (46, 9, D:5) a +0 mace (46, 10, D:5) a +0 mace of draining (47, 3, D:5) a +0 mace (47, 5, D:5) a +0 mace (47, 6, D:5) a +0 mace (47, 9, D:5) a +3 quarterstaff of chaos a +0 mace (47, 10, D:5) a +0 mace (47, 11, D:5) a +0 mace (48, 2, D:5) a +0 mace (48, 4, D:5) a +0 mace of crushing Level 6 of the Dungeon (0, 0, D:6) 17 arrows (2, 3, D:6) a +0 falchion a +0 ring mail (23, 12, D:6) 3 tomahawks (29, -9, D:6) a +0 dagger a cursed +0 robe a +2 falchion of distortion (31, -9, D:6) a +0 club (32, -26, D:6) 21 arrows (32, 0, D:6) a +0 flail (33, -18, D:6) a +0 pair of boots (33, -1, D:6) a +0 club (34, 30, D:6) a +0 short sword (38, 13, D:6) a +0 dagger a +0 robe (41, 12, D:6) a +1 dagger of freezing a +0 robe (42, 12, D:6) a +0 trident of protection a +0 robe (43, -1, D:6) a +0 robe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 ring mail of Insatiable Hunger {Str+6 Int-3 SInv} (2650 gold) It affects your strength (+6). It affects your intelligence (-3). It lets you see invisible. the +1 robe of the Swan {rN+ MR+ MP-9} (2250 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the +8 whip "Mifusy" {flame, rN+} (5570 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. the +2 fire dragon armour "Pewum" {rElec rF++ rC- MR+ Dex-2 SInv} (8960 gold) It affects your dexterity (-2). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (0, 0, D:7) 28 stones (4, 18, D:7) 11 stones (5, -3, D:7) a +0 short sword (7, -5, D:7) 20 stones (7, 7, D:7) a +0 long sword (8, 2, D:7) a cursed +0 giant club (8, 5, D:7) a tomahawk (8, 6, D:7) a tomahawk (10, 10, D:7) a +0 leather armour a +0 hand axe a +0 giant club (10, 11, D:7) a +0 robe a +0 dagger (16, 13, D:7) a +0 robe (21, 20, D:7) 15 sling bullets (23, 37, D:7) 13 stones (24, 15, D:7) the +10 long sword "Jor Uhome" {slice, Str+10 Int+3 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+10). It affects your intelligence (+3). It affects your dexterity (-2). (25, -2, D:7) a +0 robe a +1 pair of gloves (33, 35, D:7) a potion of cure mutation {!q} (33, 36, D:7) a +0 hand axe a +0 animal skin (44, -1, D:7) the +1 robe of Sif Muna's Supremacy {rN+} It protects you from negative energy. Level 8 of the Dungeon (0, 0, D:8) a +0 spear of freezing (3, 2, D:8) a +0 mace of crushing a +0 short sword of holy wrath a +0 dagger a +0 robe a +1 hand axe of chopping a cursed +0 chain mail (11, 11, D:8) a +0 war axe (22, 13, D:8) 7 arrows (25, 30, D:8) a +0 dagger (26, 2, D:8) a cursed -3 hand axe 3 tomahawks a +0 ring mail (27, -23, D:8) a +0 quarterstaff (27, 2, D:8) a +0 dagger a +0 robe (28, -14, D:8) a +0 dagger a +0 leather armour (28, 3, D:8) a tomahawk (40, 18, D:8) a +0 hand axe of chopping a cursed +0 chain mail a +0 leather armour (40, 19, D:8) a +0 war axe (42, 19, D:8) a +0 club a +0 ring mail (42, 21, D:8) a +0 dagger a +0 robe (43, -20, D:8) a +0 scale mail (45, -10, D:8) a +0 giant club (49, 32, D:8) 24 stones (50, 24, D:8) an uncursed staff of wizardry (60, -5, D:8) 15 stones (60, 10, D:8) a +2 long sword of holy wrath Level 9 of the Dungeon (9, 11, D:9) a +0 long sword (15, 12, D:9) 12 poisoned needles (28, -3, D:9) a +0 hand axe (28, -2, D:9) a +0 dagger a cursed -1 robe (28, -1, D:9) a +0 dagger a +0 leather armour (31, 3, D:9) a +0 shortbow 20 arrows (32, 5, D:9) an arrow (32, 8, D:9) a +0 robe (33, 8, D:9) an arrow (35, 26, D:9) 19 arrows (36, 12, D:9) a +1 dire flail a +0 robe (39, -9, D:9) 8 tomahawks (40, 24, D:9) a +0 robe (40, 26, D:9) a +0 giant club (53, 39, D:9) 22 stones Level 11 of the Dungeon [Shop] Animinti's Distillery a potion of heal wounds (85 gold) a potion of flight (51 gold) a potion of agility (68 gold) a potion of berserk rage (85 gold) a potion of curing (51 gold) a potion of flight (51 gold) a potion of flight (51 gold) a potion of lignification (51 gold) a potion of brilliance (68 gold) a potion of heal wounds (85 gold) a potion of lignification (51 gold) a potion of might (68 gold) (0, 0, D:11) 16 stones (4, -11, D:11) a +0 giant club (8, 20, D:11) 8 curare-tipped needles (11, 19, D:11) 20 stones (18, 0, D:11) a wand of lightning (0/15) (18, 3, D:11) a +0 flail (25, 6, D:11) a +0 whip (30, 9, D:11) a +0 falchion (31, 1, D:11) 23 stones (34, 15, D:11) the ring "Ithixafu" {*Tele rElec rF+ Str+2} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+2). It protects you from fire. It insulates you from electricity. (44, 34, D:11) 25 bolts (54, 29, D:11) 17 bolts the Ecumenical Temple