Zigma Level 1 of the Dungeon (0, 0, D:1) 12 gold pieces (20, -6, D:1) 19 stones (31, 1, D:1) a scroll of remove curse (37, -13, D:1) a +0 spear (49, -10, D:1) a royal jelly Level 2 of the Dungeon (0, 0, D:2) a beef jerky (12, 1, D:2) 9 gold pieces Level 3 of the Dungeon (0, 0, D:3) 18 stones (30, -28, D:3) a +0 blowgun 15 poisoned needles (48, -26, D:3) 11 sling bullets Level 4 of the Dungeon (0, 0, D:4) a worm corpse (1, -4, D:4) a +0 club a potion of blood (1, 20, D:4) 4 needles of confusion (5, 15, D:4) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. (9, 2, D:4) 12 arrows (9, 15, D:4) 25 stones (12, 9, D:4) 16 stones (13, 38, D:4) a +0 falchion (15, 25, D:4) a stone (15, 37, D:4) a +0 dagger (16, 4, D:4) a bread ration (17, 21, D:4) a goblin corpse (skeletalised by now) (18, 25, D:4) a +0 robe (20, 12, D:4) a +0 giant club