Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, 6, D:1) a +0 halberd (10, 5, D:1) a +0 club (12, -13, D:1) a +0 helmet (16, -2, D:1) a cursed +0 club (32, 3, D:1) a stone (35, -25, D:1) 20 stones (35, 3, D:1) a stone (36, -13, D:1) a +0 club (41, -24, D:1) a stone (42, -24, D:1) a stone (43, -22, D:1) a stone (43, 18, D:1) 4 stones (44, -20, D:1) a +0 dagger 2 stones (50, 15, D:1) a +0 dagger (53, -9, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (0, 3, D:2) a stone (0, 5, D:2) a +0 whip (0, 6, D:2) a +0 club (0, 9, D:2) a +0 hunting sling (4, 23, D:2) a +0 ring mail (15, 11, D:2) a +0 ring mail (18, -13, D:2) a +0 ring mail (26, 17, D:2) 22 stones (32, 6, D:2) a +0 trident (43, -19, D:2) 21 stones (48, 15, D:2) a +0 mace (50, -11, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) 14 stones (0, 2, D:3) 16 stones (1, 2, D:3) a +0 robe (3, -1, D:3) 30 stones (4, 13, D:3) a +0 club (4, 14, D:3) a stone (8, 12, D:3) a +0 hunting sling 14 stones (10, 0, D:3) a +0 hunting sling 16 stones (10, 8, D:3) a +0 hunting sling a +0 club (11, 2, D:3) a stone (19, -41, D:3) 5 stones (26, -35, D:3) a +0 dagger (28, -27, D:3) a cursed +0 dagger (32, -26, D:3) a cursed +0 mace (39, -39, D:3) a +0 scale mail (44, -30, D:3) a +0 hunting sling (46, -10, D:3) a +0 short sword 5 stones (54, -42, D:3) a cursed -2 spear (61, -21, D:3) 18 stones (70, -5, D:3) 25 arrows Level 4 of the Dungeon [Shop] Emymenk's Assorted Antiques a potion of curing (72 gold) a potion of curing (72 gold) a potion of lignification (72 gold) a +2 glaive of protection (475 gold) a +0 hand crossbow (84 gold) (0, 0, D:4) a +0 club a +0 dagger a +0 mace a +0 dagger a +0 robe (2, -1, D:4) a +0 flail a +0 scale mail (9, -39, D:4) 13 sling bullets (10, -40, D:4) a +1 dagger of venom (20, -10, D:4) a +0 giant club (47, -42, D:4) 21 sling bullets (49, -21, D:4) a +0 hunting sling (49, -8, D:4) a +0 falchion (49, 8, D:4) a +0 dagger a cursed +0 robe (54, 8, D:4) a +0 ring mail a +0 hand axe a +0 hand axe a +0 leather armour (59, -2, D:4) a +3 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling 23 stones a +0 ring mail (8, -19, D:5) a +0 robe (17, -4, D:5) a +0 flail (23, -6, D:5) a +0 giant club (31, -13, D:5) 17 stones (32, -23, D:5) a +0 club (32, -20, D:5) a +0 spear (32, -16, D:5) a +2 spear of venom a +0 scale mail (41, -2, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 4 stones (1, 1, D:6) a +0 mace (13, 0, D:6) a +0 shortbow 24 arrows (14, 6, D:6) a cursed -1 rapier a +0 leather armour (16, 1, D:6) a +0 chain mail of poison resistance (33, 0, D:6) a +3 flail a +0 leather armour (34, 0, D:6) a +0 dagger a +0 robe (35, -17, D:6) a +3 quarterstaff of chaos (36, 0, D:6) a +0 mace a +0 chain mail (37, -18, D:6) a +0 mace (44, -3, D:6) a cursed -3 shortbow 17 arrows (45, -1, D:6) 2 arrows (47, 0, D:6) a +0 helmet (49, 11, D:6) a +0 war axe a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 15 bolts (6, 30, D:7) a troll hide (7, 20, D:7) a +0 hand axe a +0 animal skin (14, 31, D:7) a +0 hand axe (29, 11, D:7) 16 arrows a +0 shortbow (34, 28, D:7) a +0 club a +0 dagger (34, 29, D:7) a +0 dagger a +0 dagger a +0 dagger 3 stones a +1 whip of electrocution (35, 28, D:7) 4 stones a +0 blowgun 9 poisoned needles (40, 27, D:7) a poisoned needle (42, 28, D:7) a poisoned needle Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, 1, D:8) a cursed -1 quarterstaff a +0 hunting sling 27 sling bullets a +0 leather armour (5, 27, D:8) a +0 dagger a +0 robe (5, 28, D:8) a +0 dagger a +0 leather armour (6, 24, D:8) a +0 club (9, 5, D:8) 17 bolts (10, 24, D:8) a +0 leather armour (11, 35, D:8) a cursed -2 dagger a cursed +0 cloak (12, 7, D:8) a +0 giant spiked club (13, 10, D:8) a +0 giant spiked club (15, 37, D:8) a +0 giant club (22, 12, D:8) 23 stones (22, 14, D:8) a +0 spear (22, 15, D:8) a +0 whip (23, 18, D:8) a +0 giant spiked club (29, 25, D:8) 27 arrows (31, 27, D:8) a cursed -3 giant club (34, 8, D:8) a +0 falchion (34, 10, D:8) a stone a tomahawk (35, 11, D:8) a +0 whip a +0 ring mail a +0 chain mail of poison resistance (35, 12, D:8) a +0 giant club (37, 8, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (37, 9, D:8) a stone (38, 8, D:8) a +0 short sword 3 tomahawks (38, 9, D:8) a stone (38, 33, D:8) a cursed +0 spear a +0 robe (40, 8, D:8) a +0 war axe 18 stones a +0 chain mail (40, 38, D:8) a +0 dagger a +0 robe (40, 43, D:8) a +0 flail a +0 robe a cursed +3 war axe a +0 robe a cursed +0 war axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 animal skin (9, 21, D:9) a +0 robe a +0 dagger a cursed +0 animal skin (10, 29, D:9) a +0 whip of flaming a +0 robe (12, 24, D:9) a +0 dagger a +0 robe (12, 26, D:9) a cursed -2 club (13, 23, D:9) a +0 robe a cursed +3 battleaxe of freezing (17, 22, D:9) a +0 leather armour (39, 45, D:9) a +2 trident a +0 robe (41, 11, D:9) a +0 dagger (47, 17, D:9) a +0 robe a +2 battleaxe of freezing (49, -4, D:9) a +0 short sword a +0 chain mail (49, -1, D:9) a cursed +0 dagger a +0 robe 21 stones (52, 13, D:9) a +0 whip (54, 6, D:9) a +0 giant club (59, 6, D:9) a +0 robe (60, 44, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (6, -4, D:10) a +0 ring mail (10, -2, D:10) a +0 ring mail (15, 4, D:10) a +0 plate armour (22, 18, D:10) 14 stones (27, -9, D:10) a +1 flail of crushing (28, 13, D:10) a +0 hand axe a +0 mace a +0 ring mail (29, 12, D:10) a +0 short sword (29, 13, D:10) a +0 mace a +0 scale mail (34, 15, D:10) a +0 cloak (37, 3, D:10) a +0 mace (41, 6, D:10) a +0 giant club (53, 10, D:10) a cursed +0 ring mail (53, 11, D:10) a cursed -2 mace a +0 leather armour a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) the cursed +1 arbalest "Kialud" {flame, +Fly rPois rF- Int-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It makes you vulnerable to fire. It protects you from poison. It lets you fly. It has a curse placed upon it. (2, 41, D:11) a +0 hunting sling (10, 44, D:11) 11 stones (11, 1, D:11) an uncursed amulet of harm (14, 2, D:11) a +0 plate armour (21, 8, D:11) 27 stones (21, 13, D:11) 8 stones (21, 36, D:11) a +0 whip (22, 38, D:11) a +0 club a +0 whip (27, 46, D:11) a scroll of random uselessness (29, 4, D:11) a +0 robe (37, 45, D:11) a +0 scale mail (42, 39, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, -13, D:12) a +0 shortbow 12 arrows (3, -17, D:12) an arrow (3, -16, D:12) an arrow (3, -15, D:12) an arrow (4, -24, D:12) 15 arrows a +0 shortbow (4, -19, D:12) an arrow (4, -18, D:12) an arrow (4, -5, D:12) a +0 ring mail (7, -31, D:12) a +0 mace (7, 4, D:12) 3 arrows (8, 0, D:12) a +0 chain mail (8, 4, D:12) an arrow (9, 3, D:12) an arrow (9, 4, D:12) an arrow (9, 5, D:12) an arrow (9, 6, D:12) an arrow (10, -5, D:12) 13 arrows a +0 shortbow (10, 3, D:12) an arrow (11, -4, D:12) a +0 robe a +0 spear a wand of flame (27/48) a scroll of random uselessness (11, -1, D:12) an arrow a +0 shortbow a +0 hand axe a +0 robe (11, 4, D:12) 2 arrows (11, 5, D:12) an arrow (11, 7, D:12) the +2 hand crossbow "Conservator" {elec, Str+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). (13, -4, D:12) a +0 robe a +0 mace (13, -3, D:12) a +0 robe a cursed +3 morningstar 4 large rocks (13, -2, D:12) a +0 robe a +0 long sword (14, -3, D:12) 5 arrows (15, -1, D:12) a +0 robe a cursed -2 scimitar (18, 0, D:12) a potion of degeneration {!q} (21, 15, D:12) a cursed -1 trident (24, 17, D:12) a +0 scimitar a +0 chain mail (25, 16, D:12) a +0 short sword (25, 18, D:12) a +0 club a +0 leather armour (26, 17, D:12) a cursed -1 dagger (31, 7, D:12) a +0 giant club (33, -29, D:12) a +0 short sword a +0 chain mail (34, -29, D:12) a +0 trident a +0 leather armour (35, -31, D:12) a +0 war axe (56, 20, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (1, -5, D:13) a bolt (2, -4, D:13) 3 arrows (5, -9, D:13) a bolt (10, -9, D:13) a curare-tipped needle (12, -9, D:13) a +0 short sword of distortion a +0 blowgun 6 curare-tipped needles (13, -16, D:13) a scroll of identify (13, -9, D:13) a +0 scimitar (22, 1, D:13) 30 stones (27, -23, D:13) 4 arrows (31, -16, D:13) a +0 shortbow 11 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (1, -2, Lair:1) a +0 robe (27, 17, Lair:1) an uncursed staff of poison Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (2, -38, Lair:2) a +0 large shield (10, -23, Lair:2) 26 stones (10, -20, Lair:2) a +0 chain mail (16, -4, Lair:2) a +0 club (20, -20, Lair:2) 22 stones (22, -14, Lair:2) a Young Poisoner's Handbook (23, -31, Lair:2) an uncursed staff of air (23, -15, Lair:2) a javelin (24, -30, Lair:2) an uncursed staff of earth (24, -17, Lair:2) a javelin (24, -16, Lair:2) a javelin (25, -32, Lair:2) a +4 hand crossbow of velocity (25, -30, Lair:2) an uncursed amulet of the gourmand (26, -11, Lair:2) a javelin (26, -10, Lair:2) 2 javelins (26, -9, Lair:2) a +0 great mace of crushing a +0 ring mail a potion of degeneration (27, -43, Lair:2) 3 scrolls of enchant weapon (27, -21, Lair:2) a +0 long sword (32, 4, Lair:2) a scroll of torment (43, -21, Lair:2) 12 stones (46, -16, Lair:2) a potion of degeneration {!q} (53, -23, Lair:2) a +0 hunting sling (57, 3, Lair:2) a +0 vampiric dagger (61, -8, Lair:2) 9 stones Level 3 of the Lair of Beasts (13, -35, Lair:3) a +0 mace (16, -23, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a royal jelly (2, -3, Lair:4) a royal jelly (2, -1, Lair:4) a royal jelly (2, 0, Lair:4) a royal jelly (2, 1, Lair:4) a royal jelly (2, 3, Lair:4) a killer bee corpse (3, -3, Lair:4) a royal jelly (3, 1, Lair:4) a royal jelly (3, 3, Lair:4) a killer bee corpse (8, 13, Lair:4) a +0 quarterstaff (10, 24, Lair:4) 2 scrolls of random uselessness (12, -2, Lair:4) 12 gold pieces (19, 0, Lair:4) a +0 morningstar