Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 4, D:1) 21 stones (5, 10, D:1) 12 arrows (7, 1, D:1) 15 sling bullets (8, 11, D:1) 10 arrows (9, 18, D:1) a +0 club (11, 20, D:1) 19 stones (16, 14, D:1) a +0 dagger (18, -4, D:1) 4 large rocks (30, 14, D:1) 25 arrows (33, 7, D:1) 7 javelins (48, 18, D:1) a cursed +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (3, 31, D:2) a +1 vampiric whip (8, -14, D:2) a +0 club (9, 13, D:2) a cursed -2 club (10, 14, D:2) a +0 club (19, 12, D:2) a +0 scale mail (24, -31, D:2) a +0 robe (30, -3, D:2) a +0 hand axe (32, -22, D:2) a +1 dagger of flaming (32, 25, D:2) a +0 ring mail (40, -22, D:2) a +0 hunting sling (47, 11, D:2) a +0 ring mail (56, 24, D:2) 22 stones (61, 8, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 23 stones (2, 6, D:3) a +0 dagger (6, 5, D:3) a +0 ring mail (11, 14, D:3) a +0 dagger (26, 28, D:3) a +0 ring mail (31, 13, D:3) 13 stones (34, 50, D:3) a +0 dagger (39, 2, D:3) a potion of degeneration {!q} (39, 17, D:3) a +0 short sword (44, 6, D:3) 14 stones (46, 11, D:3) a +0 club a +0 scale mail (47, 11, D:3) 26 bolts (47, 26, D:3) a +0 plate armour (52, 20, D:3) a cursed -1 hand axe (64, 22, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ciomuj's Gadget Shoppe a fan of gales (520 gold) a wand of hasting (5/9) (702 gold) a wand of digging (15/24) (494 gold) a wand of lightning (7/15) (143 gold) a sack of spiders (260 gold) a disc of storms (260 gold) (6, 12, D:4) 14 arrows (11, 9, D:4) 14 poisoned needles (23, -20, D:4) a +0 ring mail a +0 trident (24, -20, D:4) a +0 club a tomahawk a +0 leather armour a +0 flail a +0 dagger a +0 robe (24, -19, D:4) a +0 club (25, 3, D:4) a +0 hunting sling (28, -10, D:4) a +0 spear a +0 spear a +0 club (30, -20, D:4) 2 tomahawks (30, -9, D:4) 25 stones (35, -23, D:4) a +0 robe (44, -11, D:4) a cursed -3 dagger a +0 robe (44, -10, D:4) a +2 dagger of freezing a +0 robe a +0 club (44, -9, D:4) a +0 dagger (44, -8, D:4) a +0 dagger a +0 robe (46, 9, D:4) 10 stones (49, 12, D:4) a +0 ring mail (50, -16, D:4) an uncursed ring of loudness (56, -13, D:4) 25 bolts Level 5 of the Dungeon (6, -38, D:5) a +2 hand axe a +0 robe a +3 war axe a cursed +0 robe (8, -43, D:5) 24 stones (13, -31, D:5) 17 bolts (13, -26, D:5) a +0 pair of boots (13, -25, D:5) 21 stones (14, -22, D:5) 12 poisoned needles (14, -16, D:5) 23 stones (15, -30, D:5) a +0 dagger a +0 dagger (15, -29, D:5) a stone (15, -16, D:5) a +0 club (17, -43, D:5) 9 bolts (19, -27, D:5) a +0 club a +0 mace (20, -33, D:5) 29 sling bullets (20, -27, D:5) a +0 ring mail (20, -25, D:5) 16 sling bullets (20, -17, D:5) a +0 dagger (21, -47, D:5) 15 stones (23, -45, D:5) an uncursed ring of stealth (23, -20, D:5) a stone (23, -18, D:5) a +0 short sword a +0 mace a +0 leather armour (24, -30, D:5) a +0 spear (24, -19, D:5) a stone (24, -18, D:5) a +0 club a +0 flail (25, -25, D:5) a cursed -1 hand axe (26, -30, D:5) a +0 dagger (26, -26, D:5) a +0 whip (27, -30, D:5) a +0 club (27, -15, D:5) a +1 halberd of protection (29, -29, D:5) a +0 club (29, -28, D:5) a +0 dagger (29, -26, D:5) a +0 dagger (30, -20, D:5) a +0 whip (34, -29, D:5) 24 arrows (34, -12, D:5) a +0 war axe (34, -11, D:5) a +0 chain mail (35, -12, D:5) a +0 flail a +0 ring mail (41, -14, D:5) a +0 falchion (42, -14, D:5) a +0 trident (48, -15, D:5) a +0 whip (49, -17, D:5) 21 stones (50, -25, D:5) a +0 leather armour (51, -38, D:5) 6 tomahawks (53, -23, D:5) 14 sling bullets (57, -50, D:5) a +0 centaur barding (64, -55, D:5) a +0 robe Level 6 of the Dungeon [Shop] Idghui's Armour Emporium a +1 leather armour of fire resistance (210 gold) a cursed +0 robe (1 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (708 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) (0, 0, D:6) 13 sling bullets (6, -13, D:6) a +0 morningstar (10, -30, D:6) the cursed +1 robe of the Known World {+Fly Dex+3} It affects your dexterity (+3). It lets you fly. It has a curse placed upon it. (14, -2, D:6) a +0 giant club (20, -16, D:6) 16 poisoned needles (26, -52, D:6) a +0 robe a cursed +0 spear (27, -36, D:6) a +0 plate armour (34, -54, D:6) a +0 club (40, -58, D:6) a +0 whip a cursed +0 whip a +0 spear (40, -24, D:6) a +0 robe (41, -57, D:6) a +0 club (44, -41, D:6) a +0 halberd a +0 halberd a +0 club a +0 whip a +0 robe a +0 flail (45, -16, D:6) a +0 spear (49, -27, D:6) a +0 broad axe (49, -12, D:6) a +0 club a +0 leather armour a +0 halberd a +0 club Level 7 of the Dungeon (0, 0, D:7) a cursed +0 short sword a +0 robe a +0 club a +0 ring mail a +0 dagger a +0 leather armour a +0 club a cursed +0 leather armour (0, 1, D:7) a cursed +1 battleaxe a +0 robe (0, 2, D:7) a +0 club a +0 leather armour a +2 trident a +2 robe of positive energy (1, 1, D:7) a +0 short sword (1, 2, D:7) a +0 hand axe (2, -2, D:7) a +0 trident a +0 plate armour (2, -1, D:7) a +0 leather armour (2, 2, D:7) a +0 club (3, 5, D:7) 23 stones (4, 8, D:7) an uncursed amulet of guardian spirit (4, 11, D:7) a +0 giant spiked club (9, 11, D:7) a +0 chain mail (16, 13, D:7) 6 arrows (17, 10, D:7) 2 arrows (17, 11, D:7) 4 arrows (17, 12, D:7) an arrow (17, 14, D:7) a +0 shortbow of velocity 10 arrows (18, 14, D:7) a +0 giant club a +0 giant spiked club (21, 8, D:7) an uncursed ring of resist corrosion (21, 14, D:7) 19 stones (27, 21, D:7) 16 stones (29, 10, D:7) a +0 chain mail (32, 25, D:7) a cursed -2 spear (32, 29, D:7) a +0 robe (33, 24, D:7) a +0 short sword a +0 ring mail (35, 13, D:7) a +0 falchion a +0 spear a +0 halberd a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 flail (36, 13, D:7) a +0 dagger a +0 robe (47, 14, D:7) a +0 club Level 8 of the Dungeon [Shop] Poze's Antique Weapon Shoppe the +6 shortbow of Uncertain Death {venom, *Contam rF+ Str+5} (1207 gold) It poisons the ammo it fires. It affects your strength (+5). It protects you from fire. It causes magical contamination when unequipped. a +0 hand crossbow (80 gold) a +0 whip (57 gold) a +0 war axe (80 gold) a +4 scimitar of electrocution (736 gold) a +0 long sword (80 gold) a +0 blowgun (57 gold) a +0 lajatang (345 gold) (0, 0, D:8) 3 large rocks (1, -12, D:8) 20 stones (2, 7, D:8) a +0 shortbow 9 arrows (4, 4, D:8) 10 arrows (5, 1, D:8) a +0 ring mail (8, 5, D:8) a +0 giant club (10, 15, D:8) a +0 trident (13, 15, D:8) 5 curare-tipped needles (15, -9, D:8) 13 stones (15, -4, D:8) 26 sling bullets (15, 4, D:8) a +0 flail (15, 16, D:8) a +0 short sword (15, 20, D:8) 22 stones (15, 22, D:8) a +0 short sword (16, 21, D:8) a +0 robe a +0 dagger (17, 20, D:8) a +0 robe a cursed +0 falchion (18, -7, D:8) a +0 robe (18, 15, D:8) 9 sling bullets (20, 3, D:8) a +0 giant club (24, 11, D:8) a +0 ring mail (25, 0, D:8) a +0 dire flail a +0 chain mail (25, 22, D:8) 12 stones (28, 3, D:8) a -2 halberd a +0 animal skin (29, 22, D:8) 6 needles of paralysis (30, -7, D:8) a +0 long sword (34, 21, D:8) an uncursed amulet of harm a +0 giant spiked club a +0 whip (41, -4, D:8) an uncursed ring of ice (44, -5, D:8) 14 sling bullets (44, 15, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, 15, D:9) 21 arrows (5, 8, D:9) a +0 quarterstaff (15, -18, D:9) a +0 dagger a +0 robe a +0 club (17, -14, D:9) a +0 dagger a +0 robe (17, -12, D:9) a +0 falchion (17, -11, D:9) a scroll of enchant weapon (20, 16, D:9) a +0 hand axe a +0 dagger of venom a +0 robe (20, 17, D:9) a +0 club (23, -13, D:9) a +0 shortbow 10 arrows (23, -11, D:9) an arrow (24, -10, D:9) an arrow (25, -9, D:9) an arrow (26, 9, D:9) 18 stones (27, -17, D:9) a scroll of random uselessness (32, -16, D:9) 10 bolts (32, -5, D:9) a +0 giant spiked club (38, -7, D:9) a stone (39, -7, D:9) a +0 dagger a +0 robe (39, -6, D:9) a +0 club (40, -7, D:9) 6 stones a +0 halberd a +0 plate armour (40, -6, D:9) a +0 war axe a +0 dagger (41, -6, D:9) a +0 whip 2 stones a +0 short sword (43, -6, D:9) a +0 whip (43, -5, D:9) a +1 short sword of protection a +0 leather armour (43, 4, D:9) a potion of degeneration (45, -4, D:9) a +0 dagger 3 stones (49, 14, D:9) 11 stones Level 10 of the Dungeon (0, 0, D:10) 21 stones (1, 1, D:10) 15 stones (2, -5, D:10) a +0 giant club (3, -20, D:10) a +0 ring mail (15, 18, D:10) a +0 club (19, -21, D:10) a +0 giant club (21, -5, D:10) a +0 rapier of speed (23, 19, D:10) 15 bolts (26, -19, D:10) a +0 spear a +0 giant club a +0 whip (37, -7, D:10) 18 bolts (40, 11, D:10) 25 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (1, 2, D:11) a +0 shortbow 16 arrows (1, 12, D:11) a +1 dagger of freezing a +0 robe (2, -5, D:11) an arrow (5, 20, D:11) 11 poisoned needles (6, -17, D:11) 23 stones (6, 2, D:11) a +0 long sword (8, 12, D:11) a +0 spear (11, -6, D:11) 6 large rocks (11, 4, D:11) a +0 dagger (11, 13, D:11) a +0 dagger of venom a +0 robe (11, 14, D:11) a +0 dagger a +0 robe (13, 13, D:11) a +0 dagger a +0 robe (13, 14, D:11) a +0 hand axe a +0 scale mail (17, -12, D:11) a +1 vampiric dagger a +0 robe (17, 4, D:11) 3 large rocks (21, 0, D:11) 2 large rocks (22, -13, D:11) a +0 chain mail (22, -1, D:11) a cursed -2 giant club (23, -12, D:11) a +0 halberd a +0 chain mail (23, -1, D:11) a large rock (23, 27, D:11) a +0 dagger a +0 robe (24, 25, D:11) a +1 mace of venom a +0 ring mail (25, -4, D:11) a book of Annihilations (25, 25, D:11) a scroll of random uselessness (26, -6, D:11) a large rock (33, -9, D:11) a +0 ring mail a cursed -2 hand axe (35, -8, D:11) a +0 plate armour a +0 scimitar (35, -7, D:11) a +1 whip of electrocution (36, -8, D:11) a +2 hand axe of flaming (45, 14, D:11) a +0 giant club (49, -1, D:11) a +0 whip a +1 spear of piercing a +0 ring mail a +2 buckler (50, -4, D:11) a +0 dagger a +0 giant club a +1 trident of freezing a +0 scale mail (50, -3, D:11) a +0 quarterstaff (50, -2, D:11) a +0 dagger a +0 leather armour (50, 0, D:11) a +0 short sword (50, 6, D:11) a +0 giant club (51, -3, D:11) a stone (51, 6, D:11) a +0 spear (53, 25, D:11) a +2 demon trident of draining (58, -8, D:11) a +0 halberd (59, -8, D:11) 17 stones (60, 4, D:11) a +0 dagger (61, 9, D:11) a book of Frost a wand of polymorph (10/24) a +0 club a +0 leather armour (62, 8, D:11) a +0 mace a +0 chain mail a +0 mace a +0 leather armour (63, 6, D:11) a +0 giant club a +0 spear a cursed +0 ring mail (64, -6, D:11) a +0 whip a +0 spear (64, 1, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) 16 gold pieces (9, -5, D:12) a +0 pair of gloves (13, -8, D:12) 26 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 poisoned needles (17, 32, Lair:1) 7 poisoned needles (20, 20, Lair:1) 13 stones (24, 36, Lair:1) a phantom mirror (26, -16, Lair:1) 24 sling bullets (26, 14, Lair:1) an uncursed amulet of harm (27, 28, Lair:1) 23 bolts (30, 28, Lair:1) a +0 long sword (33, 3, Lair:1) a scroll of random uselessness (33, 40, Lair:1) a +0 short sword (41, 2, Lair:1) an uncursed staff of energy (46, -5, Lair:1) 17 bolts (50, 29, Lair:1) a +0 robe (54, 21, Lair:1) a +0 robe (68, 49, Lair:1) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (70, 42, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 arrows (6, 8, Lair:2) a +0 hand axe (10, 0, Lair:2) 2 chunks of flesh (12, -12, Lair:2) 8 gold pieces (12, -1, Lair:2) a chunk of flesh (16, -6, Lair:2) 10 sling bullets