Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 35, D:1) a +0 scale mail (5, 6, D:1) 20 stones (5, 32, D:1) a +0 club (6, 17, D:1) a +0 club (7, 32, D:1) a +0 club (9, 39, D:1) 23 stones (10, 10, D:1) a +0 spear (12, 12, D:1) a +0 dagger (13, 26, D:1) a +0 chain mail (14, 11, D:1) a +0 robe (21, -15, D:1) a +0 club (22, -7, D:1) a +0 mace (25, 29, D:1) a +0 leather armour (32, 10, D:1) a +0 ring mail (32, 41, D:1) a +0 hunting sling (33, -19, D:1) a +0 mace (35, -21, D:1) a +0 scale mail (39, -12, D:1) a +0 club (42, -1, D:1) a +0 club (42, 0, D:1) a +0 club (43, 27, D:1) a +0 club (43, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, 2, D:2) 13 sling bullets (12, -4, D:2) a +0 robe (13, -55, D:2) 16 stones (27, -11, D:2) 14 arrows (29, -33, D:2) 16 stones (34, -31, D:2) 21 arrows (36, -42, D:2) a +0 club (36, -38, D:2) 14 stones (36, -6, D:2) 31 arrows (45, -41, D:2) a +0 spear (47, -52, D:2) a +0 falchion (47, -50, D:2) 16 bolts (50, -22, D:2) a +0 dagger a +0 dagger (50, -20, D:2) a +0 club a +0 club a +0 club (50, -19, D:2) a +0 mace a +0 animal skin the +0 helmet of the Dungeon {rC++ rCorr Int+2 Stlth+} It affects your intelligence (+2). It greatly protects you from cold. It protects you from acid and corrosion. It makes you more stealthy. (51, -40, D:2) a +0 scythe a +0 robe (51, -19, D:2) a +0 club (54, 7, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (0, 6, D:3) 18 stones a +0 dagger of distortion a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour (0, 7, D:3) a stone (1, 5, D:3) a +0 dagger a +0 robe a stone (1, 7, D:3) a +0 rapier (2, 7, D:3) a +0 dagger a +0 robe a +0 club 21 stones (4, 19, D:3) a +0 dagger (10, 32, D:3) a tomahawk (10, 33, D:3) a +0 dagger a +0 robe (11, 33, D:3) a cursed -2 club 3 tomahawks a +0 scale mail a +0 dagger a +0 robe (12, 33, D:3) a +0 hand axe a +0 leather armour (14, 39, D:3) 24 bolts (19, 24, D:3) a +0 club (19, 26, D:3) a tomahawk a stone (19, 27, D:3) a stone (19, 31, D:3) a stone (40, 2, D:3) an uncursed ring of teleportation a +3 ring of intelligence (41, 19, D:3) a +0 robe (44, 24, D:3) a +0 ring mail (44, 50, D:3) 9 poisoned needles (51, 27, D:3) a +0 blowgun 4 poisoned needles (51, 32, D:3) a poisoned needle (51, 34, D:3) 2 poisoned needles Level 4 of the Dungeon [Shop] Odoodum's Gadget Shoppe a wand of lightning (4/15) (96 gold) a box of beasts (240 gold) a wand of flame (11/48) (78 gold) a wand of digging (13/24) (408 gold) a wand of random effects (27/48) (174 gold) a wand of slowing (30/48) (288 gold) a sack of spiders (240 gold) a +0 lightning rod (12/12) (1020 gold) a lamp of fire (480 gold) (0, 0, D:4) a +0 leather armour (1, -25, D:4) 4 tomahawks (3, 1, D:4) a +0 dagger a cursed +0 robe a +0 short sword a +0 falchion (4, -1, D:4) a +0 dagger a +0 robe (5, -23, D:4) 16 arrows (8, -7, D:4) a +0 mace (12, -26, D:4) 19 poisoned needles (17, 7, D:4) a scroll of amnesia (22, -5, D:4) a +0 dagger (23, -25, D:4) 17 bolts (24, 8, D:4) a +0 flail a +0 ring mail (37, 3, D:4) a +0 animal skin (43, -4, D:4) 7 poisoned needles (47, -11, D:4) 21 sling bullets Level 5 of the Dungeon [Shop] Deuwegh's Weapon Boutique a +0 hunting sling (18 gold) 11 arrows (26 gold) a +0 long sword of flaming (99 gold) 25 stones (30 gold) a +0 club (12 gold) a +0 rapier (48 gold) a +0 short sword of freezing (88 gold) a +0 long sword (42 gold) a +0 hunting sling (18 gold) (0, 0, D:5) 20 stones (1, 0, D:5) a +0 animal skin (16, -34, D:5) a +0 shortbow 15 arrows (16, -14, D:5) a +0 giant spiked club (24, 6, D:5) a +0 robe a +2 whip of flaming (26, -7, D:5) a potion of degeneration (26, 4, D:5) a +0 robe a +0 dagger (27, 6, D:5) a +0 dagger (27, 15, D:5) 14 stones (29, 4, D:5) a +3 trident (30, 9, D:5) 22 arrows (34, 9, D:5) a +0 trident (34, 13, D:5) a +0 scale mail (36, -21, D:5) a +0 shortbow 12 arrows (37, -23, D:5) an arrow (38, -24, D:5) an arrow (40, -29, D:5) a +0 ring mail (40, 1, D:5) 7 javelins (58, -15, D:5) a scroll of amnesia Level 6 of the Dungeon (0, 0, D:6) 19 bolts (3, 9, D:6) a +3 flail (8, 11, D:6) a +0 dagger (14, 8, D:6) a +0 whip (14, 21, D:6) a +0 ring mail (15, 26, D:6) a +0 leather armour (19, 37, D:6) a +2 flail of crushing a +0 ring mail (19, 38, D:6) a +0 dagger a +0 robe (19, 39, D:6) a +0 mace a +0 dagger a +0 robe (20, -10, D:6) a +0 ring mail (20, 17, D:6) 18 stones (21, 28, D:6) a +0 short sword (33, 32, D:6) a +0 leather armour (36, 9, D:6) a +0 dagger a +0 leather armour (37, 7, D:6) a +0 flail (37, 8, D:6) a +0 club a +3 trident of protection (37, 9, D:6) a +0 dagger a +0 robe (45, 0, D:6) a +0 hand axe (46, 2, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Adul Piuwn's Antique Weapon Shoppe a +3 hunting sling (629 gold) a +2 shortbow of freezing (591 gold) a +4 halberd (884 gold) a +1 scythe of slicing (391 gold) the +8 hand axe of Okawaru's Castigation {venom, rPois Dex+4 Stlth-} (2101 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from poison. It makes you less stealthy. a +0 arbalest (153 gold) the +9 scythe of Poverty {venom, Dex+4} (2176 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). a +0 spear (102 gold) [Shop] Zeten's Antique Weapon Shop the +9 mace "Foehegh" {flame, rPois} (1848 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +0 spear (90 gold) a +2 dagger of protection (432 gold) a +1 broad axe of chopping (390 gold) a +0 blowgun (75 gold) a +0 short sword (90 gold) a +0 shortbow (90 gold) a +0 spear (90 gold) a +0 broad axe (120 gold) a +0 falchion (90 gold) a +0 club (30 gold) [Shop] Nurex's Gadget Shop a wand of polymorph (13/24) (195 gold) a disc of storms (260 gold) a sack of spiders (260 gold) a wand of heal wounds (6/9) (780 gold) a +2 rod of clouds (10/10) (1105 gold) a wand of lightning (6/15) (130 gold) a sack of spiders (260 gold) a wand of digging (15/24) (494 gold) a fan of gales (520 gold) a wand of lightning (3/15) (91 gold) a wand of acid (8/15) (312 gold) a sack of spiders (260 gold) a wand of enslavement (11/24) (169 gold) a crystal ball of energy (260 gold) a wand of lightning (6/15) (130 gold) [Shop] Faprer's Jewellery Boutique an uncursed amulet of regeneration (330 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of harm (330 gold) an uncursed ring of fire (275 gold) an uncursed amulet of harm (330 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed ring of ice (275 gold) the ring "Walex" {*Tele rElec Stlth+} (267 gold) [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. It makes you more stealthy. a +3 ring of intelligence (172 gold) a +3 ring of protection (231 gold) an uncursed amulet of faith (440 gold) [Shop] Soocohik's Distillery a potion of agility (52 gold) a potion of might (52 gold) a potion of agility (52 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) a potion of cure mutation (325 gold) a potion of brilliance (52 gold) 2 potions of curing (78 gold) a potion of flight (39 gold) (0, 0, D:7) a +0 leather armour a +0 mace (0, 1, D:7) a +0 ring mail a cursed -1 club (1, 0, D:7) a +0 morningstar (6, -21, D:7) a +0 scimitar (7, -12, D:7) a +0 club (8, -13, D:7) a +3 dagger a +0 robe a cursed -2 rapier (8, -12, D:7) a +0 hand axe a +0 plate armour (13, 24, D:7) 12 arrows (19, 15, D:7) an uncursed amulet of magic regeneration a +0 falchion (29, 3, D:7) an uncursed amulet of rage (29, 27, D:7) a +0 mace (29, 28, D:7) an uncursed ring of magical power a +3 quarterstaff of chaos Level 8 of the Dungeon (0, 0, D:8) 6 sling bullets (2, -1, D:8) a +0 pair of gloves (9, -8, D:8) a +0 robe a +0 dagger (11, -9, D:8) a cursed -1 chain mail a +0 robe a cursed -3 flail a +0 dagger (12, -9, D:8) a +1 ring mail of fire resistance a +0 hand axe a +3 great sword of holy wrath {god gift} (12, 22, D:8) a +0 flail (14, 8, D:8) a +0 hand axe (15, 5, D:8) a +0 flail a +0 dagger a +0 dagger a +0 robe (15, 6, D:8) a +0 chain mail a +0 war axe (17, -7, D:8) a +0 helmet (17, 22, D:8) a +0 centaur barding (18, 8, D:8) a +0 quarterstaff (19, 20, D:8) 24 arrows (25, -3, D:8) a +0 leather armour (29, 5, D:8) a +0 chain mail a +0 hand axe (29, 6, D:8) a +0 leather armour a +0 robe a +0 dagger a cursed -3 dagger (29, 7, D:8) a +0 dagger a +0 club (36, -10, D:8) a +0 ring mail (41, 12, D:8) a +0 scale mail (56, 27, D:8) 15 stones Level 9 of the Dungeon (5, 4, D:9) an uncursed amulet of magic regeneration a +0 pair of boots (12, -16, D:9) a +0 ring mail (13, 15, D:9) 23 arrows (15, 10, D:9) 15 poisoned needles (17, -8, D:9) 22 arrows (22, -10, D:9) a +0 short sword a +0 ring mail (24, -9, D:9) a +2 short sword of speed a +0 plate armour (30, -17, D:9) 20 stones (33, 3, D:9) a +0 club a +0 leather armour (34, 3, D:9) a +0 trident (35, 2, D:9) a +0 whip (39, -22, D:9) a +0 mace (42, 5, D:9) a cursed -2 giant spiked club a +0 giant spiked club (48, -17, D:9) 28 arrows Level 10 of the Dungeon (0, 0, D:10) a +7 whip of holy wrath (6, 0, D:10) a +0 mace (8, -2, D:10) a throwing net (8, 0, D:10) 15 gold pieces (10, -3, D:10) an arrow (27, -13, D:10) a +0 club a +0 war axe a +0 leather armour a +0 club a +0 whip a +0 dagger a cursed -3 mace a +0 long sword a +0 plate armour