Zigma Level 1 of the Dungeon (0, 0, D:1) 18 arrows (3, -3, D:1) a +0 ring mail (3, 8, D:1) 16 stones (4, 6, D:1) a +0 short sword (5, -1, D:1) a +0 club a +0 ring mail (5, 5, D:1) a +0 club (10, -2, D:1) a +0 club (14, 20, D:1) a +0 club (15, 8, D:1) 17 bolts (15, 23, D:1) a +0 hand axe (21, 16, D:1) a +0 club (23, 10, D:1) a +0 ring mail (23, 18, D:1) a +0 club (32, 22, D:1) a +0 whip (41, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 9, D:2) a stone (7, 8, D:2) 2 stones (10, -21, D:2) 11 arrows a +0 short sword (12, 8, D:2) a +0 hunting sling 14 stones (19, -24, D:2) a +0 dagger a +0 hunting sling 10 stones (21, -22, D:2) a +0 mace (22, -24, D:2) a stone (23, -24, D:2) a stone (23, -20, D:2) a +0 club (23, -17, D:2) a stone (23, -13, D:2) a stone (24, 7, D:2) a +0 leather armour (24, 8, D:2) a +0 club (25, -24, D:2) a stone (29, -13, D:2) a stone (31, -15, D:2) a +0 club (33, -17, D:2) a +0 club a stone (35, -3, D:2) 20 arrows (35, 3, D:2) a +0 scale mail (45, -17, D:2) a +0 trident (46, -24, D:2) a +0 dagger (47, -11, D:2) a +1 robe of positive energy Level 3 of the Dungeon (1, -3, D:3) a +0 dagger (7, 0, D:3) a +0 ring mail (11, 14, D:3) a +0 dagger (15, -3, D:3) 5 large rocks (20, 30, D:3) a +0 rapier (35, 3, D:3) a +0 dagger (40, -1, D:3) a +0 robe (46, 6, D:3) 22 arrows Level 4 of the Dungeon [Shop] Jaxelymm's Distillery a potion of heal wounds (50 gold) 2 potions of curing (60 gold) a potion of might (40 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) a potion of haste (100 gold) 2 potions of berserk rage (100 gold) a potion of cure mutation (250 gold) a potion of might (40 gold) a potion of brilliance (40 gold) 2 potions of flight (60 gold) (0, 2, D:4) 26 stones (3, -5, D:4) a +0 pair of gloves (4, 16, D:4) 10 stones (6, 9, D:4) a +0 ring mail (10, 19, D:4) 14 stones (11, 11, D:4) a +0 spear (21, -7, D:4) a +0 war axe a +0 ring mail (21, 28, D:4) a +0 chain mail (25, 10, D:4) a cursed +0 giant club (26, 29, D:4) 24 arrows (42, 14, D:4) 23 stones (50, 10, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) an arrow (3, 8, D:5) 29 arrows a +0 shortbow (5, -33, D:5) 20 bolts (8, -30, D:5) a +0 ring mail (12, -27, D:5) a +0 falchion (12, -13, D:5) a +0 hand axe (18, -36, D:5) a cursed +0 trident (23, -22, D:5) a +0 club a +0 chain mail (23, -21, D:5) a +0 flail a +0 leather armour (24, -22, D:5) a +0 flail (25, -18, D:5) a +0 hand axe a +0 scale mail (27, -5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, 4, D:6) a +0 robe (2, 10, D:6) 15 bolts (4, 0, D:6) a +0 spear (14, 35, D:6) a +0 hand axe (28, 11, D:6) a +0 shortbow 11 arrows (31, 8, D:6) 2 arrows (32, 7, D:6) an arrow (34, 5, D:6) an arrow (53, 13, D:6) a +0 whip (57, 13, D:6) a +0 halberd (58, 15, D:6) a +0 spear (58, 17, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 22, D:7) a +0 dagger a +0 robe (2, 0, D:7) a +0 giant spiked club (2, 22, D:7) a +0 whip (3, 22, D:7) a +0 dagger (12, -7, D:7) an uncursed staff of poison (20, 1, D:7) a +0 giant club (20, 7, D:7) 2 stones (21, 8, D:7) 2 stones (23, 7, D:7) a +0 dagger a +0 short sword a +0 giant spiked club (23, 8, D:7) a +0 short sword (24, -1, D:7) a +0 quarterstaff a +0 ring mail (24, 0, D:7) a +0 dagger (24, 6, D:7) 3 stones (24, 7, D:7) a stone (25, 6, D:7) a +0 whip (25, 8, D:7) a +0 whip (26, 2, D:7) a +0 short sword a +0 robe (31, 23, D:7) a +0 long sword (33, 36, D:7) 19 bolts (37, 23, D:7) a +0 long sword (39, -6, D:7) a +0 flail (44, 37, D:7) a +1 helmet (49, 5, D:7) a +0 trident (53, 13, D:7) a +0 quarterstaff (55, 37, D:7) a +0 spear 29 stones (56, 37, D:7) a +0 spear (57, 37, D:7) a +0 whip (58, 0, D:7) a +0 dagger a +0 mace (58, 5, D:7) a +0 morningstar a +0 leather armour (59, 37, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 mace of protection (1, -14, D:8) a +0 dagger (8, -23, D:8) 19 arrows (9, -22, D:8) a +0 ring mail (10, -25, D:8) a +0 whip (12, -7, D:8) a +0 dagger a +0 ring mail a +0 hand axe (12, -6, D:8) a +0 dagger a +0 robe (14, -25, D:8) a +0 dagger a cursed +0 robe (19, 13, D:8) a +0 giant club (22, 13, D:8) a +0 falchion (27, 13, D:8) a +0 spear (31, 17, D:8) a +0 quarterstaff a +0 hunting sling 31 sling bullets a +0 leather armour (31, 22, D:8) 31 stones (31, 24, D:8) a +6 dagger of venom a +0 robe (31, 27, D:8) a +0 trident a +0 chain mail (32, 20, D:8) a +0 club a +0 leather armour (32, 23, D:8) a +0 club (32, 27, D:8) a +0 robe (34, 23, D:8) a +2 mace of holy wrath a +0 leather armour a +0 club a +0 mace a +0 leather armour (35, 3, D:8) 11 stones (39, -11, D:8) a +1 scimitar of flaming a +1 robe of the Archmagi (39, -9, D:8) a +3 dagger a +0 robe (40, -12, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (7, 6, D:9) a +0 long sword (8, 17, D:9) an uncursed staff of wizardry (10, 24, D:9) a +0 plate armour a +0 dagger a +0 scimitar a +0 hand axe a +0 hand axe (10, 25, D:9) a +0 mace a +0 hand axe (10, 26, D:9) a +0 leather armour a +0 club (10, 27, D:9) a +0 hand axe (14, 2, D:9) 23 bolts (17, 28, D:9) a +1 scimitar of slicing (21, 0, D:9) a +0 spear (25, 29, D:9) 21 poisoned needles (30, 20, D:9) a wand of random effects (34/48) (36, 6, D:9) a +0 hand axe a +0 dagger a +0 robe (37, 9, D:9) 5 tomahawks (37, 11, D:9) a cursed +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Gomuth's Jewellery Emporium an uncursed amulet of rage (680 gold) an uncursed ring of magical power (340 gold) a cursed amulet of inaccuracy (34 gold) an uncursed amulet of harm (510 gold) an uncursed ring of protection from magic (425 gold) an uncursed ring of fire (425 gold) an uncursed ring of flight (297 gold) a +3 ring of evasion (357 gold) an uncursed amulet of the gourmand (510 gold) an uncursed amulet of rage (680 gold) an uncursed ring of wizardry (510 gold) a cursed -4 ring of intelligence (34 gold) an uncursed ring of resist corrosion (340 gold) an uncursed ring of magical power (340 gold) the ring of Miusa {*Slow +Fly EV+5 Int+8} (1280 gold) [ring of evasion] It affects your evasion (+5). It affects your intelligence (+8). It lets you fly. It may slow you when you take damage. (0, 0, D:10) 19 stones (17, -20, D:10) an uncursed ring of see invisible (19, 20, D:10) a Young Poisoner's Handbook (21, -4, D:10) a +0 leather armour a +0 flail (24, -29, D:10) 15 poisoned needles (24, 12, D:10) 22 stones (27, -22, D:10) a +0 hand axe (27, -21, D:10) 15 sling bullets (28, -21, D:10) a +0 flail (28, 3, D:10) a +0 robe a cursed +0 scimitar (29, -21, D:10) a +0 leather armour a +0 hand axe (29, -17, D:10) a +0 scale mail (30, -19, D:10) a tomahawk (30, -18, D:10) a tomahawk (48, 6, D:10) a +0 flail (55, 23, D:10) 11 stones (56, -27, D:10) a +0 flail (59, -11, D:10) a +0 giant club (64, 21, D:10) an uncursed ring of fire Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (1, 7, D:11) a +0 chain mail (14, 13, D:11) a +0 giant club (19, 8, D:11) a +0 scythe (20, -33, D:11) a +5 flail of freezing a +0 robe (20, -32, D:11) a +0 scimitar a +0 robe (20, -18, D:11) 18 poisoned needles (21, -32, D:11) a +5 dagger of freezing a +0 robe (22, -30, D:11) a +0 giant club (25, -20, D:11) a +0 flail (28, -6, D:11) a +0 giant spiked club (34, -29, D:11) a +0 dagger (38, -22, D:11) 21 bolts (42, -7, D:11) a wand of confusion (0/48) a wand of iceblast (0/15) a wand of lightning (0/15) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. a wand of lightning (0/15) (47, -7, D:11) a +5 great sword a +0 robe (50, -6, D:11) a cursed +0 hand axe a +0 robe (51, -6, D:11) a +5 battleaxe a +0 robe (55, -2, D:11) a cursed +6 spear of freezing a +0 robe (59, -34, D:11) a cursed +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 trident (0, 1, D:12) a +0 trident (0, 2, D:12) a +0 mace (1, 2, D:12) a +0 scimitar (6, 2, D:12) a +0 robe (10, -21, D:12) a cursed -1 giant club (12, -28, D:12) a +2 flail of holy wrath a +0 leather armour (12, 19, D:12) a +0 mace (16, -30, D:12) a +0 short sword (17, -30, D:12) a +0 trident a +0 leather armour (18, -24, D:12) a +0 hand axe (21, -29, D:12) a +0 flail (24, 4, D:12) a cursed +0 leather armour (27, -1, D:12) a +0 giant club (28, -8, D:12) 8 stones (35, -2, D:12) 29 stones (43, -31, D:12) 26 stones (43, 7, D:12) a +0 giant club a +0 giant spiked club (48, -26, D:12) a +0 spear Level 13 of the Dungeon [Shop] Foujel's Book Emporium a book of Minor Magic (280 gold) a book of the Tempests (980 gold) the Handbook of the Unholy Blaze (852 gold) Spells Type Level a - Pain Necromancy 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Vampiric Draining Necromancy 3 e - Ring of Flames Charms/Fire 7 a Young Poisoner's Handbook (560 gold) a book of Debilitation (560 gold) a book of Air (490 gold) a book of Flames (490 gold) a book of Conjurations (420 gold) a book of Unlife (910 gold) Ybbiubb's Reference Book on the Arsonist and Transformation (658 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Ice Form Ice/Transmutation 4 e - Bolt of Magma Conjuration/Fire/Earth 5 a book of Frost (490 gold) a book of Dreams (1050 gold) the Catalogue of Snow and Stones (852 gold) Spells Type Level a - Freeze Ice 1 b - Stone Arrow Conjuration/Earth 3 c - Ice Form Ice/Transmutation 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Ozocubu's Refrigeration Ice 6 a book of Spatial Translocations (910 gold) (0, 0, D:13) 26 sling bullets (7, -19, D:13) 20 bolts (12, 4, D:13) a +0 shortbow 17 arrows (15, 4, D:13) a +0 robe (18, -5, D:13) 20 stones (19, -25, D:13) 29 arrows (29, -9, D:13) a +0 shortbow 27 arrows (30, -12, D:13) an arrow (30, -11, D:13) an arrow (31, 2, D:13) 8 needles of sleeping (33, -3, D:13) a +0 flail (40, 25, D:13) a +0 cloak (46, -6, D:13) a book of Beasts (47, -6, D:13) a book of Necromancy (49, 5, D:13) 19 bolts a +0 arbalest (49, 8, D:13) a bolt (50, 26, D:13) a +0 giant spiked club (54, -25, D:13) a cursed -3 flail (57, 8, D:13) a +0 giant spiked club a +0 giant spiked club (58, -13, D:13) 2 potions of mutation (61, 15, D:13) a +0 halberd (61, 27, D:13) 14 stones Level 14 of the Dungeon (0, 0, D:14) an arrow (0, 7, D:14) a +0 ring mail (1, 0, D:14) 2 arrows (1, 7, D:14) a +0 ring mail a +0 flail of holy wrath (2, 0, D:14) an arrow (3, 0, D:14) an arrow (3, 20, D:14) a +0 rapier (3, 24, D:14) a +0 broad axe a +0 robe (4, 0, D:14) 2 arrows (4, 9, D:14) a +1 great sword a +0 leather armour (5, 28, D:14) a +2 chain mail of fire resistance (6, 0, D:14) a cursed -3 shortbow 7 arrows (6, 8, D:14) a +0 giant spiked club (6, 22, D:14) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (7, 0, D:14) an uncursed ring of magical power (7, 29, D:14) an uncursed amulet of the gourmand (8, 28, D:14) +0 fire dragon scales (12, 9, D:14) a +0 plate armour (19, 41, D:14) a +0 whip (21, 38, D:14) a +1 long sword 6 javelins a +0 ring mail (22, 37, D:14) a +0 ring mail (22, 40, D:14) 15 arrows (25, 45, D:14) a +0 hand axe of flaming (28, 34, D:14) a javelin (37, 50, D:14) 2 arrows (37, 51, D:14) a +2 longbow of flaming 19 arrows (39, 57, D:14) a +0 great mace a +0 leather armour (41, 7, D:14) a +0 giant club (41, 16, D:14) an uncursed staff of wizardry (45, 33, D:14) a +0 giant spiked club a cursed +0 giant spiked club (48, 3, D:14) a +0 leather armour a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) a scroll of random uselessness (8, -3, D:15) a +0 glaive (10, 3, D:15) an uncursed ring of poison resistance (12, 24, D:15) +0 ice dragon scales (16, 23, D:15) a +0 giant club (16, 25, D:15) a +0 giant club a +0 giant spiked club (17, 26, D:15) a +0 giant spiked club a +0 giant club (19, 25, D:15) a +0 giant spiked club (30, -10, D:15) a +0 glaive a +0 mace (31, -11, D:15) a +0 halberd (31, -10, D:15) a +0 short sword a +0 glaive (34, 29, D:15) 22 bolts a +0 arbalest (38, -20, D:15) a +0 flail (45, 16, D:15) a +0 arbalest 13 bolts (45, 17, D:15) a +0 longbow 17 arrows 3 bolts (45, 18, D:15) a bolt 2 arrows (45, 19, D:15) a bolt an arrow a potion of degeneration {!q} (45, 20, D:15) a bolt (46, -7, D:15) a +0 giant club (46, 16, D:15) a +0 shortbow 15 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, -39, Lair:1) a +0 scale mail (13, -45, Lair:1) a +0 cloak (32, 4, Lair:1) a +0 trident (44, -27, Lair:1) 16 poisoned needles (47, 4, Lair:1) a +0 chain mail (48, -7, Lair:1) an uncursed staff of air (51, 1, Lair:1) a +0 flail (55, -23, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 long sword (56, -19, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (31, -18, Lair:3) 17 stones (60, -27, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 bolts (4, -10, Lair:4) 10 arrows (15, -17, Lair:4) a +0 whip (29, 6, Lair:4) 13 stones (49, -25, Lair:4) 19 stones (49, -17, Lair:4) 6 tomahawks (49, -16, Lair:4) a +2 lajatang of electrocution Level 5 of the Lair of Beasts (0, 0, Lair:5) a fan of gales (0, 9, Lair:5) a +0 halberd (4, 3, Lair:5) a +0 plate armour (18, 3, Lair:5) a +0 ring mail (24, -3, Lair:5) 16 arrows (24, 13, Lair:5) a +0 leather armour (47, -24, Lair:5) a book of Beasts (53, -31, Lair:5) 17 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 robe of magic resistance (7, -4, Lair:6) 2 curare-tipped needles (17, 11, Lair:6) a +0 robe (20, -13, Lair:6) a scroll of random uselessness (20, -12, Lair:6) a wand of random effects (19/48) (20, -10, Lair:6) 8 tomahawks of dispersal (22, -10, Lair:6) a +0 mace (23, -13, Lair:6) a +4 great mace of crushing (23, -12, Lair:6) a +0 scale mail (30, 11, Lair:6) 23 arrows (31, 13, Lair:6) a +0 battleaxe (44, -30, Lair:6) 3 tomahawks (58, 1, Lair:6) a book of Callings Level 1 of the Swamp (0, 0, Swamp:1) 18 bolts (1, 22, Swamp:1) a +0 dagger of venom a +0 robe (3, 13, Swamp:1) a scroll of random uselessness (4, 21, Swamp:1) a fan of gales (5, 13, Swamp:1) a disc of storms (14, 19, Swamp:1) a +0 dagger (17, 0, Swamp:1) a +0 spear (34, 13, Swamp:1) a +0 rod of ignition (11/11) a +0 iron rod (12/12) (36, 3, Swamp:1) the ring of Enlisidu {Fire +Blink Dex+3} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you blink. (42, -12, Swamp:1) a +0 robe (62, -1, Swamp:1) 11 stones (64, -1, Swamp:1) 5 tomahawks (64, 9, Swamp:1) a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) 15 stones (14, -17, Swamp:2) an uncursed ring of stealth (18, 15, Swamp:2) 27 stones (19, -21, Swamp:2) Roxanne's Guide on the Mountains Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 a potion of mutation {!q} (29, -11, Swamp:2) a +0 quarterstaff (32, -2, Swamp:2) a +2 quarterstaff of protection (42, -6, Swamp:2) a vampire mosquito corpse (48, -8, Swamp:2) 20 gold pieces (49, -12, Swamp:2) 18 stones